Files
Arma3-AttendanceTracker/@AttendanceTracker/addons/AttendanceTracker/functions/fn_eventHandlers.sqf

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[
["OnUserConnected", {
params ["_networkId", "_clientStateNumber", "_clientState"];
[format ["(EventHandler) OnUserConnected fired: %1", _this], "DEBUG"] call attendanceTracker_fnc_log;
private _userInfo = (getUserInfo _networkId);
if (isNil "_userInfo") exitWith {
[format ["(EventHandler) OnUserConnected: No user info found for %1", _networkId], "DEBUG"] call attendanceTracker_fnc_log;
};
_userInfo params ["_playerID", "_ownerId", "_playerUID", "_profileName", "_displayName", "_steamName", "_clientState", "_isHC", "_adminState", "_networkInfo", "_unit"];
if (_isHC) exitWith {
[format ["(EventHandler) OnUserConnected: %1 is HC, skipping", _playerID], "DEBUG"] call attendanceTracker_fnc_log;
};
(AttendanceTracker getVariable ["allUsers", createHashMap]) set [_networkId, _userInfo];
[ // write d/c for past events
"Server",
_playerID,
_playerUID,
_profileName,
_steamName
] call attendanceTracker_fnc_writeDisconnect;
// [
// "Server",
// _playerID,
// _playerUID,
// _profileName,
// _steamName,
// nil,
// nil
// ] call attendanceTracker_fnc_writeConnect;
// start CBA PFH
[format ["(EventHandler) OnUserConnected: Starting CBA PFH for %1", _playerID], "DEBUG"] call attendanceTracker_fnc_log;
[
{
params ["_args", "_handle"];
// check if player is still connected
private _playerID = _args select 1;
private _playerUID = _args select 2;
if (allUsers find _playerID == -1) exitWith {
[format ["(EventHandler) OnUserConnected: %1 (UID %2) is no longer connected, exiting CBA PFH", _playerUID], "DEBUG"] call attendanceTracker_fnc_log;
_args call attendanceTracker_fnc_writeConnect;
[_handle] call CBA_fnc_removePerFrameHandler;
};
_args call attendanceTracker_fnc_writeConnect;
},
missionNamespace getVariable ["AttendanceTracker_" + "dbupdateintervalseconds", 90],
[
"Server",
_playerID,
_playerUID,
_profileName,
_steamName,
nil,
nil
]
] call CBA_fnc_addPerFrameHandler;
}],
["OnUserDisconnected", {
params ["_networkId", "_clientStateNumber", "_clientState"];
[format ["(EventHandler) OnUserDisconnected fired: %1", _this], "DEBUG"] call attendanceTracker_fnc_log;
if !(call attendanceTracker_fnc_missionLoaded) exitWith {
[format ["(EventHandler) OnUserDisconnected: Server is in Mission Asked, likely mission selection state. Skipping.."], "DEBUG"] call attendanceTracker_fnc_log;
};
private _userInfo = (AttendanceTracker getVariable ["allUsers", createHashMap]) get _networkId;
if (isNil "_userInfo") exitWith {
[format ["(EventHandler) OnUserDisconnected: No user info found for %1", _networkId], "DEBUG"] call attendanceTracker_fnc_log;
};
_userInfo params ["_playerID", "_ownerId", "_playerUID", "_profileName", "_displayName", "_steamName", "_clientState", "_isHC", "_adminState", "_networkInfo", "_unit"];
if (_isHC) exitWith {
[format ["(EventHandler) OnUserDisconnected: %1 is HC, skipping", _playerID], "DEBUG"] call attendanceTracker_fnc_log;
};
[
"Server",
_playerID,
_playerUID,
_profileName,
_steamName
] call attendanceTracker_fnc_writeConnect;
}],
["PlayerConnected", {
params ["_id", "_uid", "_name", "_jip", "_owner", "_idstr"];
[format ["(EventHandler) PlayerConnected fired: %1", _this], "DEBUG"] call attendanceTracker_fnc_log;
if !(call attendanceTracker_fnc_missionLoaded) exitWith {
[format ["(EventHandler) PlayerConnected: Server is in Mission Asked, likely mission selection state. Skipping.."], "DEBUG"] call attendanceTracker_fnc_log;
};
private _userInfo = (getUserInfo _idstr);
if (isNil "_userInfo") exitWith {
[format ["(EventHandler) PlayerConnected: No user info found for %1", _idstr], "DEBUG"] call attendanceTracker_fnc_log;
};
_userInfo params ["_playerID", "_ownerId", "_playerUID", "_profileName", "_displayName", "_steamName", "_clientState", "_isHC", "_adminState", "_networkInfo", "_unit"];
if (_isHC) exitWith {
[format ["(EventHandler) PlayerConnected: %1 is HC, skipping", _playerID], "DEBUG"] call attendanceTracker_fnc_log;
};
(AttendanceTracker getVariable ["allUsers", createHashMap]) set [_playerID, _userInfo];
[ // write d/c for past events
"Mission",
_playerID,
_playerUID,
_profileName,
_steamName,
_jip,
nil
] call attendanceTracker_fnc_writeDisconnect;
// [
// "Mission",
// _playerID,
// _playerUID,
// _profileName,
// _steamName,
// _jip,
// roleDescription _unit
// ] call attendanceTracker_fnc_writeConnect;
// start CBA PFH
[format ["(EventHandler) PlayerConnected: Starting CBA PFH for %1", _playerID], "DEBUG"] call attendanceTracker_fnc_log;
[
{
params ["_args", "_handle"];
// check if player is still connected
private _playerID = _args select 1;
private _playerUID = _args select 2;
private _userInfo = getUserInfo _playerID;
private _clientStateNumber = 0;
if (!isNil "_userInfo" && {count _userInfo >= 7}) then {
_clientStateNumber = _userInfo select 6;
};
if (_clientStateNumber < 6) exitWith {
[format ["(EventHandler) PlayerConnected: %1 (UID) is no longer connected to the mission, exiting CBA PFH", _playerID], "DEBUG"] call attendanceTracker_fnc_log;
_args call attendanceTracker_fnc_writeConnect;
[_handle] call CBA_fnc_removePerFrameHandler;
};
_args call attendanceTracker_fnc_writeConnect;
},
missionNamespace getVariable ["AttendanceTracker_" + "dbupdateintervalseconds", 300],
[
"Mission",
_playerID,
_playerUID,
_profileName,
_steamName,
_jip,
roleDescription _unit
]
] call CBA_fnc_addPerFrameHandler;
}],
["PlayerDisconnected", {
// NOTE: HandleDisconnect returns a DIFFERENT _id than PlayerDisconnected and above handlers, so we can't use it here
params ["_id", "_uid", "_name", "_jip", "_owner", "_idstr"];
[format ["(EventHandler) HandleDisconnect fired: %1", _this], "DEBUG"] call attendanceTracker_fnc_log;
if !(call attendanceTracker_fnc_missionLoaded) exitWith {
[format ["(EventHandler) HandleDisconnect: Server is in Mission Asked, likely mission selection state. Skipping.."], "DEBUG"] call attendanceTracker_fnc_log;
};
private _userInfo = (AttendanceTracker getVariable ["allUsers", createHashMap]) get _idstr;
if (isNil "_userInfo") exitWith {
[format ["(EventHandler) HandleDisconnect: No user info found for %1", _idstr], "DEBUG"] call attendanceTracker_fnc_log;
};
_userInfo params ["_playerID", "_ownerId", "_playerUID", "_profileName", "_displayName", "_steamName", "_clientState", "_isHC", "_adminState", "_networkInfo", "_unit", "_rowId"];
if (_isHC) exitWith {
[format ["(EventHandler) HandleDisconnect: %1 is HC, skipping", _playerID], "DEBUG"] call attendanceTracker_fnc_log;
};
[
"Mission",
_playerID,
_playerUID,
_profileName,
_steamName,
_jip,
nil
] call attendanceTracker_fnc_writeConnect;
false;
}],
["OnUserKicked", {
params ["_networkId", "_kickTypeNumber", "_kickType", "_kickReason", "_kickMessageIncReason"];
[format ["(EventHandler) OnUserKicked fired: %1", _this], "DEBUG"] call attendanceTracker_fnc_log;
if !(call attendanceTracker_fnc_missionLoaded) exitWith {
[format ["(EventHandler) OnUserKicked: Server is in Mission Asked, likely mission selection state. Skipping.."], "DEBUG"] call attendanceTracker_fnc_log;
};
private _userInfo = (AttendanceTracker getVariable ["allUsers", createHashMap]) get _networkId;
if (isNil "_userInfo") exitWith {
[format ["(EventHandler) OnUserKicked: No user info found for %1", _networkId], "DEBUG"] call attendanceTracker_fnc_log;
};
_userInfo params ["_playerID", "_ownerId", "_playerUID", "_profileName", "_displayName", "_steamName", "_clientState", "_isHC", "_adminState", "_networkInfo", "_unit"];
if (_isHC) exitWith {
[format ["(EventHandler) OnUserKicked: %1 is HC, skipping", _playerID], "DEBUG"] call attendanceTracker_fnc_log;
};
[
"Server",
_playerID,
_playerUID,
_profileName,
_steamName,
nil,
nil
] call attendanceTracker_fnc_writeConnect;
[
"Mission",
_playerID,
_playerUID,
_profileName,
_steamName,
nil,
nil
] call attendanceTracker_fnc_writeConnect;
}]
];