#include "..\script_component.hpp"

// ACE Triage colors, for consistency across UIs and functions
// GVAR(colors) = [
// 	(([QGVAR(setting_colorMinimal)] call CBA_settings_fnc_get) + 0.9), // TRIAGE_COLOR_MINIMAL
// 	(([QGVAR(setting_colorDelayed)] call CBA_settings_fnc_get) + 0.9), // TRIAGE_COLOR_DELAYED
// 	(([QGVAR(setting_colorImmediate)] call CBA_settings_fnc_get) + 0.9), // TRIAGE_COLOR_IMMEDIATE
// 	(([QGVAR(setting_colorDeceased)] call CBA_settings_fnc_get) + 0.9), // TRIAGE_COLOR_DECEASED
// 	(([QGVAR(setting_colorNone)] call CBA_settings_fnc_get) + 0) // TRIAGE_COLOR_NONE
// ];

GVAR(colors) = [
	([QGVAR(setting_colorMinimal)] call CBA_settings_fnc_get), // TRIAGE_COLOR_MINIMAL
	([QGVAR(setting_colorDelayed)] call CBA_settings_fnc_get), // TRIAGE_COLOR_DELAYED
	([QGVAR(setting_colorImmediate)] call CBA_settings_fnc_get), // TRIAGE_COLOR_IMMEDIATE
	([QGVAR(setting_colorDeceased)] call CBA_settings_fnc_get), // TRIAGE_COLOR_DECEASED
	([QGVAR(setting_colorNone)] call CBA_settings_fnc_get) // TRIAGE_COLOR_NONE
];