big refactor, WIP!
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58
framework/client/functions/fn_bindEventHandlers.sqf
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58
framework/client/functions/fn_bindEventHandlers.sqf
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#include "..\script_component.hpp"
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if ( !hasInterface ) exitWith {};
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player addEventHandler["Respawn",
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{
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params ["_unit", "_corpse"];
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private _killer = _corpse getVariable ["ace_medical_causeOfDeath", "#scripted"];
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if (_killer == "respawn_button") then {
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[
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LEVEL_INFO
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QUOTE(COMPONENT),
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"RESPAWNED WHILE UNCONSCIOUS",
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[_unit] call EFUNC(common,addPlayerInfoToArray)
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] remoteExec [QEFUNC(common,log), 2];
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// format["%1 was unconscious then clicked the respawn button", name _unit] remoteExec["systemChat", 0];
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};
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}
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];
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[
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{
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params ["_unit", "_object", "_cost"];
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private _return = (count nearestObjects [_unit, ["B_APC_Tracked_01_CRV_F", "rhsusf_M1239_M2_Deploy_socom_d", "rhsusf_stryker_m1132_m2_wd", "rhsusf_m113_usarmy_supply", "rhsusf_M1078A1P2_B_WD_CP_fmtv_usarmy", "B_Slingload_01_Cargo_F"], 120]) > 0;
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_return
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}
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] call ace_fortify_fnc_addDeployHandler;
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addMissionEventHandler ["HandleChatMessage",
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{
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params ["_channel", "_owner", "_from", "_text", "_person", "_name", "_strID", "_forcedDisplay", "_isPlayerMessage", "_sentenceType", "_chatMessageType"];
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if ( missionNamespace getVariable ["milsim_sideChat", false] ) exitWith{ false };
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if (_channel != 1) exitWith { false };
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if ( ( admin _owner ) != 0 ) exitWith { false };
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if ( !isNull ( getAssignedCuratorLogic _person ) ) exitWith { false };
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true;
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}
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];
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["ace_arsenal_displayClosed", {
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[player] remoteExec [QEFUNC(common,logPlayerInventory), 2];
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}] call CBA_fnc_addEventHandler;
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[missionNamespace, "arsenalClosed", {
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[player] remoteExec [QEFUNC(common,logPlayerInventory), 2];
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}] call BIS_fnc_addScriptedEventHandler;
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diag_log text "[MILSIM] (client) event handlers bound";
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nil;
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