big refactor, WIP!
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@@ -15,13 +15,14 @@ private _distinctStartingAssetsClassNames = [];
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} forEach _startingAssets;
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// get the approved assets config to identify callsigns
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private _approvedAssetsCfg = call EFUNC(util,getApprovedAssetsCfg);
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private _approvedAssetsCfg = call EFUNC(common,getApprovedAssetsCfg);
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if (isNull _approvedAssetsCfg) exitWith {
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[
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LEVEL_ERROR,
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QUOTE(COMPONENT),
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"No approved assets defined.",
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[]
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] call EFUNC(util,log);
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] call EFUNC(common,log);
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[
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"ERROR: No approved assets defined. See defines/ApprovedAssets.hpp"
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] call BIS_fnc_error;
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