big refactor, WIP!
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@@ -1,3 +1,5 @@
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#include "..\script_component.hpp"
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params [["_player", objNull, [objNull]]];
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if (!isServer) exitWith {
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@@ -20,16 +22,16 @@ if (isNull _player) exitWith {
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};
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// get entries for this player from queue
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private _unitArrs = milsim_reinsert_reinsertionQueue select {_x#0 isEqualTo _player};
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private _unitArrs = GVAR(reinsertionQueue) select {_x#0 isEqualTo _player};
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// if player not in queue, skip
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if (count _unitArrs isEqualTo 0) exitWith {};
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private _maxRangeToReady = missionNamespace getVariable ["milsim_reinsert_setting_reinsertion_maxRangeToReady", 400];
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private _maxRangeToReady = missionNamespace getVariable [QGVAR(setting_maxRangeToReady), 400];
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// remove player from queue
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milsim_reinsert_reinsertionQueue = milsim_reinsert_reinsertionQueue - _unitArrs;
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GVAR(reinsertionQueue) = GVAR(reinsertionQueue) - _unitArrs;
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// broadcast new list to all machines
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publicVariable "milsim_reinsert_reinsertionQueue";
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publicVariable QGVAR(reinsertionQueue);
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// sort _unitArrs by time in queue, descending, to get longest wait (if for some reason there's a duplicate)
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[_unitArrs, [], {
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@@ -39,17 +41,17 @@ publicVariable "milsim_reinsert_reinsertionQueue";
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// get first entry (longest wait)
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(_unitArrs#0) params ["_player", "_base", "_timeFiled"]; // _unitArr = [unit, base, timeInQueue]
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// get the closest base to the player
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private _nearestBase = [_player] call milsim_util_fnc_getNearestBase;
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private _nearestBase = [_player] call EFUNC(common,getNearestBase);
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// log to rpt
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private _logParams = [
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["filedAtBase", [_base] call milsim_util_fnc_getNameOfBase],
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["filedAtBase", [_base] call EFUNC(common,getNameOfBase)],
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["filedAtBaseDistance", _player distance _base],
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["closestBase", [_nearestBase] call milsim_util_fnc_getNameOfBase],
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["closestBase", [_nearestBase] call EFUNC(common,getNameOfBase)],
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["closestBaseDistance", _player distance _nearestBase],
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["maxDistanceSetting", _maxRangeToReady],
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["inQueueDuration", diag_tickTime - _timeFiled]
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];
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_logParams = [_player, _logParams] call milsim_util_fnc_addPlayerInfoToArray;
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_logParams = [_player, _logParams] call EFUNC(common,addPlayerInfoToArray);
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[
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"respawn_reinsertion",
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"PLAYER RESCINDED REQUEST",
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