define parent classes to apply handler to
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@@ -80,8 +80,14 @@ milsim_vehicleflag_options = [
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];
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];
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private _appliedParentClasses = [
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"LandVehicle",
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"Helicopter"
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];
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["AllVehicles", "InitPost", {
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{
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private _parentClass = _x;
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[_parentClass, "InitPost", {
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private _flagActionID = "SetVehicleFlag";
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private _flagActionID = "SetVehicleFlag";
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private _flagMasterAction = [
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private _flagMasterAction = [
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_flagActionID, // id
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_flagActionID, // id
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@@ -186,5 +192,6 @@ milsim_vehicleflag_options = [
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] call ace_interact_menu_fnc_addActionToObject;
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] call ace_interact_menu_fnc_addActionToObject;
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}, true, [], true] call CBA_fnc_addClassEventHandler;
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}, true, [], true] call CBA_fnc_addClassEventHandler;
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} forEach _appliedParentClasses;
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nil;
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nil;
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