adds default bases + allows mms to set custom waypoints for microdagr
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@@ -9,8 +9,21 @@ overviewText = "THIS IS WHERE YOU DESCRIBE THE MISSION IN THE #MISSION LIST";
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// The name for the series of missions of your campaign. Used for organizational and search purposes
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missionSeries = "MY SERIES NAME";
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// activate via #ace-fortify west base 2000
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// Add waypoints to players' MicroDAGR devices
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// respawn locations (bases) are added by default, don't put them here
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custom_microdagr_waypoints[] = {
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// the first element is the waypoint name
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// the second element is the position of the waypoint - you may use a string for map grid (up to 10 digit) or an array for {X, Y} coordinates
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// the third element is optional - provide the variable name of an object if you want to use its initial position instead
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// {"WAYPOINT NAME", {POSITION <[x,y]>}, OBJECT <objNull>},
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// EXAMPLES:
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// {"KAVALA HOSPITAL", {1234.56, 7890.12}, ""},
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// {"CAMP TEMPEST", "03421460, ""},
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// {"MY CUSTOM OBJECT", {}, "myCustomObject"}
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};
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// activate via #ace-fortify west base 2000
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class ACEX_Fortify_Presets {
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class base {
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displayName = "Ken Custom";
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