adds default bases + allows mms to set custom waypoints for microdagr

This commit is contained in:
2024-02-12 23:51:07 -08:00
parent fdcf70b713
commit 296f945ea3
5 changed files with 101 additions and 5 deletions

View File

@@ -22,10 +22,12 @@ class PREFIX {
class DOUBLES(PREFIX,client) { class DOUBLES(PREFIX,client) {
class functions { class functions {
file = "framework\client\functions"; file = "framework\client\functions";
class bindEmptyGroupGarbageCleanup { postInit = 1; }; class initClient {};
class bindEventHandlers { postInit = 1; }; class addMicroDAGRWaypoints {};
class bindVehicleActions { postInit = 1; }; class addZenModules {};
class addZenModules {postInit = 1;}; class bindEmptyGroupGarbageCleanup {};
class bindEventHandlers {};
class bindVehicleActions {};
}; };
}; };

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@@ -0,0 +1,59 @@
#include "..\script_component.hpp"
// adds default base locations to players' microDAGR as waypoints
if (!hasInterface) exitWith {};
[{!isNull player}, {
// add base locations (respawn modules)
{
private _wpName = [_x] call EFUNC(common,getNameOfBase);
private _posASL = getPosASL _x;
[_wpName, _posASL] call ace_microdagr_fnc_deviceAddWaypoint;
} forEach GVARMAIN(baseObjects);
// add custom waypoints from mission_settings.hpp
private _customWaypoints = [missionConfigFile >> "custom_microdagr_waypoints", "ARRAY", []] call CBA_fnc_getConfigEntry;
{
_x params [
["_wpName", ""],
["_pos", [0, 0, 0], [[], ""]],
["_object", "", [""]]
];
private _realPos = nil;
// if pos was provided, process
if (count _pos > 0) then {
if (typeName _pos == "STRING") then {
_realPos = [_pos, true] call ACE_common_fnc_getMapPosFromGrid;
_realPos set [2, getTerrainHeightASL _realPos];
} else {_realPos = _pos;};
};
// if object was provided, process and override any pos
if (count _object > 0) then {
// object is provided as a string variable name
private _realObject = missionNamespace getVariable _object;
if (isNull _realObject) then {
[
LEVEL_WARNING,
QUOTE(COMPONENT),
format["Invalid object for custom microDAGR waypoint: %1", _wpName],
[["name", _wpName], ["pos", _pos], ["object", _object]]] call EFUNC(common,log);
continue;
};
_realPos = getPosASL (missionNamespace getVariable _object);
};
if (isNil "_realPos") then {
[
LEVEL_WARNING,
QUOTE(COMPONENT),
format["Invalid waypoint position for custom microDAGR waypoint: %1", _wpName],
[["name", _wpName], ["pos", _pos], ["object", _object]]] call EFUNC(common,log);
continue;
};
[_wpName, _realPos] call ace_microdagr_fnc_deviceAddWaypoint;
} forEach _customWaypoints;
}] call CBA_fnc_waitUntilAndExecute;
nil;

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@@ -0,0 +1,21 @@
#include "..\script_component.hpp"
if (!hasInterface) exitWith {};
call FUNC(addMicroDAGRWaypoints);
call FUNC(addZenModules);
call FUNC(bindEmptyGroupGarbageCleanup);
call FUNC(bindEventHandlers);
call FUNC(bindVehicleActions);
[
LEVEL_DEBUG,
QUOTE(COMPONENT),
"initClient complete",
[]
] call EFUNC(common,log);
localNamespace setVariable [QGVAR(complete), true];
nil;

View File

@@ -23,6 +23,7 @@ EGVAR(common,diaryRecords) = createHashMap;
// initialize other modules // initialize other modules
call EFUNC(client,initClient);
call EFUNC(mapcopy,initClient); call EFUNC(mapcopy,initClient);
call EFUNC(reinsert,initClient); call EFUNC(reinsert,initClient);
call EFUNC(resupply,initClient); call EFUNC(resupply,initClient);

View File

@@ -9,8 +9,21 @@ overviewText = "THIS IS WHERE YOU DESCRIBE THE MISSION IN THE #MISSION LIST";
// The name for the series of missions of your campaign. Used for organizational and search purposes // The name for the series of missions of your campaign. Used for organizational and search purposes
missionSeries = "MY SERIES NAME"; missionSeries = "MY SERIES NAME";
// activate via #ace-fortify west base 2000
// Add waypoints to players' MicroDAGR devices
// respawn locations (bases) are added by default, don't put them here
custom_microdagr_waypoints[] = {
// the first element is the waypoint name
// the second element is the position of the waypoint - you may use a string for map grid (up to 10 digit) or an array for {X, Y} coordinates
// the third element is optional - provide the variable name of an object if you want to use its initial position instead
// {"WAYPOINT NAME", {POSITION <[x,y]>}, OBJECT <objNull>},
// EXAMPLES:
// {"KAVALA HOSPITAL", {1234.56, 7890.12}, ""},
// {"CAMP TEMPEST", "03421460, ""},
// {"MY CUSTOM OBJECT", {}, "myCustomObject"}
};
// activate via #ace-fortify west base 2000
class ACEX_Fortify_Presets { class ACEX_Fortify_Presets {
class base { class base {
displayName = "Ken Custom"; displayName = "Ken Custom";