simplify resupply actions addition

This commit is contained in:
2024-02-08 11:50:07 -08:00
parent 7c903d1021
commit 3217ec487d
4 changed files with 89 additions and 107 deletions

View File

@@ -1,12 +1,12 @@
#include "..\script_component.hpp" #include "..\script_component.hpp"
params ["_type"]; // string of the object's classname params [
if (!(_type isKindOf "CAManBase")) exitWith {}; ["_types", [], [[]]], // classnames to assign these action to
["_useInheritance", false, [false]]
];
if ( { // forEach _types
(localNamespace getVariable [QGVAR(fileForReinsertClassesAdded), []]) private _classToAddActionsTo = _x;
find _type != -1
) exitWith {};
private _fileForReinsertAction = [ private _fileForReinsertAction = [
QGVAR(fileReinsertRequestAction), QGVAR(fileReinsertRequestAction),
@@ -28,17 +28,17 @@ private _fileForReinsertAction = [
private _base = [_player] call EFUNC(common,getNearestBase); private _base = [_player] call EFUNC(common,getNearestBase);
private _baseDistance = _player distance _base; private _baseDistance = _player distance _base;
private _maxRangeToReady = missionNamespace getVariable [QGVAR(setting_maxRangeToReady), 400]; private _maxRangeToReady = [QGVAR(setting_maxRangeToReady)] call CBA_settings_fnc_get;
private _existingQueue = missionNamespace getVariable [QGVAR(reinsertionQueue), []]; private _existingQueue = missionNamespace getVariable [QGVAR(reinsertionQueue), []];
// check if module is enabled, player is near a base, and player is not already in the queue // check if module is enabled, player is near a base, and player is not already in the queue
// (serverTime - GVAR(missionStartServerTime)) > 60*5 && // only allow after 15 minutes // (serverTime - GVAR(missionStartServerTime)) > 60*5 && // only allow after 15 minutes
missionNamespace getVariable ["milsim_reinsert_setting_reinsertion_enabled", true] && [QGVAR(setting_enabled)] call CBA_settings_fnc_get &&
(_baseDistance < _maxRangeToReady) && (_baseDistance < _maxRangeToReady) &&
not (_player in (_existingQueue apply {_x#0})) not (_player in (_existingQueue apply {_x#0}))
} }
] call ace_interact_menu_fnc_createAction; ] call ace_interact_menu_fnc_createAction;
[_type, 1, ["ACE_SelfActions"], _fileForReinsertAction, true] call ace_interact_menu_fnc_addActionToClass; [_classToAddActionsTo, 1, ["ACE_SelfActions"], _fileForReinsertAction, _useInheritance] call ace_interact_menu_fnc_addActionToClass;
private _removeFileForReinsertAction = [ private _removeFileForReinsertAction = [
QGVAR(removeReinsertRequestAction), QGVAR(removeReinsertRequestAction),
@@ -57,13 +57,9 @@ private _removeFileForReinsertAction = [
// check if module is enabled, player is in the queue // check if module is enabled, player is in the queue
// (serverTime - GVAR(missionStartServerTime)) > 60*5 && // only allow after 15 minutes // (serverTime - GVAR(missionStartServerTime)) > 60*5 && // only allow after 15 minutes
missionNamespace getVariable ["milsim_reinsert_setting_reinsertion_enabled", true] && [QGVAR(setting_enabled)] call CBA_settings_fnc_get &&
(_player in (_existingQueue apply {_x#0})) (_player in (_existingQueue apply {_x#0}))
} }
] call ace_interact_menu_fnc_createAction; ] call ace_interact_menu_fnc_createAction;
[_type, 1, ["ACE_SelfActions"], _removeFileForReinsertAction, true] call ace_interact_menu_fnc_addActionToClass; [_classToAddActionsTo, 1, ["ACE_SelfActions"], _removeFileForReinsertAction, _useInheritance] call ace_interact_menu_fnc_addActionToClass;
} forEach _types;
private _classesActionsAddedTo = (localNamespace getVariable [QGVAR(fileForReinsertClassesAdded), []]);
_classesActionsAddedTo pushBackUnique _type;
localNamespace setVariable [QGVAR(fileForReinsertClassesAdded), _classesActionsAddedTo];

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@@ -1,12 +1,12 @@
#include "..\script_component.hpp" #include "..\script_component.hpp"
params ["_type"]; // string of the object's classname params [
if (!(_type isKindOf "CAManBase")) exitWith {}; ["_types", [], [[]]], // classnames to assign these action to
["_useInheritance", false, [false]]
];
if ( { // forEach _types
(localNamespace getVariable [QGVAR(checkReinsertQueueClassesAdded), []]) private _classToAddActionsTo = _x;
find _type != -1
) exitWith {};
private _checkReinsertQueueAction = [ private _checkReinsertQueueAction = [
QGVAR(checkReinsertQueue), QGVAR(checkReinsertQueue),
@@ -20,11 +20,9 @@ private _checkReinsertQueueAction = [
localNamespace setVariable [QGVAR(lastReinsertQueueCheck), diag_tickTime]; localNamespace setVariable [QGVAR(lastReinsertQueueCheck), diag_tickTime];
}, },
{ {
missionNamespace getVariable [QGVAR(setting_enabled), true] GVAR(setting_enabled);
} // always allow } // condition
] call ace_interact_menu_fnc_createAction; ] call ace_interact_menu_fnc_createAction;
[_type, 1, ["ACE_SelfActions"], _checkReinsertQueueAction, true] call ace_interact_menu_fnc_addActionToClass; [_classToAddActionsTo, 1, ["ACE_SelfActions"], _checkReinsertQueueAction, _useInheritance] call ace_interact_menu_fnc_addActionToClass;
private _classesActionsAddedTo = (localNamespace getVariable [QGVAR(checkReinsertQueueClassesAdded), []]); } forEach _types;
_classesActionsAddedTo pushBackUnique _type;
localNamespace setVariable [QGVAR(checkReinsertQueueClassesAdded), _classesActionsAddedTo];

View File

@@ -5,26 +5,16 @@ if (!hasInterface) exitWith {};
// ACE SELF-INTERACTIONS FOR FILING AND RESCINDING REINSERT REQUESTS NEAR BASE - ALL PLAYERS // ACE SELF-INTERACTIONS FOR FILING AND RESCINDING REINSERT REQUESTS NEAR BASE - ALL PLAYERS
localNamespace setVariable [QGVAR(fileForReinsertClassesAdded), []]; localNamespace setVariable [QGVAR(fileForReinsertClassesAdded), []];
// add actions to current class // add actions to current class
[typeOf player] call FUNC(addAceSelfActions); [["CAManBase"], true] call FUNC(addAceSelfActions);
// add actions to future classes
["ace_interact_menu_newControllableObject", {
_this call FUNC(addAceSelfActions);
}] call CBA_fnc_addEventHandler;
///////////////////////////////////////////////////// /////////////////////////////////////////////////////
// PILOTS ONLY // PILOTS ONLY
// ACE SELF-INTERACTIONS FOR CHECKING REINSERT QUEUE - ONLY FOR PILOTS // ACE SELF-INTERACTIONS FOR CHECKING REINSERT QUEUE - ONLY FOR PILOTS
if ((typeOf player) in ["B_Helipilot_F", "B_helicrew_F"]) then {
localNamespace setVariable [QGVAR(checkReinsertQueueClassesAdded), []]; localNamespace setVariable [QGVAR(checkReinsertQueueClassesAdded), []];
localNamespace setVariable [QGVAR(lastReinsertQueueCheck), diag_tickTime]; localNamespace setVariable [QGVAR(lastReinsertQueueCheck), diag_tickTime];
// add actions to current class // add actions to pilot classes, and don't apply to child classes
[typeOf player] call FUNC(addCheckQueueSelfAction); [["B_Helipilot_F", "B_helicrew_F"], false] call FUNC(addCheckQueueSelfAction);
// add actions to future classes
["ace_interact_menu_newControllableObject", {
_this call FUNC(addCheckQueueSelfAction);
}] call CBA_fnc_addEventHandler;
};
///////////////////////////////////////////////////// /////////////////////////////////////////////////////
@@ -33,13 +23,13 @@ if ((typeOf player) in ["B_Helipilot_F", "B_helicrew_F"]) then {
[{ [{
// if module not enabled and pilot forced check not enabled, exit // if module not enabled and pilot forced check not enabled, exit
if (not ( if (not (
missionNamespace getVariable [QGVAR(setting_enabled), true] && [QGVAR(setting_enabled)] call CBA_settings_fnc_get and
missionNamespace getVariable [QGVAR(setting_pilotForcedCheckEnabled), true] [QGVAR(setting_pilotForcedCheckEnabled)] call CBA_settings_fnc_get
)) exitWith {}; )) exitWith {};
// if last check was less than X minutes ago, skip // if last check was less than X minutes ago, skip
private _lastCheck = localNamespace getVariable [QGVAR(lastReinsertQueueCheck), diag_tickTime]; private _lastCheck = localNamespace getVariable [QGVAR(lastReinsertQueueCheck), diag_tickTime];
private _requiredCheckInterval = missionNamespace getVariable [QGVAR(setting_pilotForcedCheckInterval), 60*20]; private _requiredCheckInterval = [QGVAR(setting_pilotForcedCheckInterval)] call CBA_settings_fnc_get;
if ( if (
diag_tickTime - _lastCheck < diag_tickTime - _lastCheck <
_requiredCheckInterval _requiredCheckInterval

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@@ -35,9 +35,7 @@ private _supplyCrateTypesCfgs = _supplyCratesCfg call BIS_fnc_returnChildren;
private _cfg = _x; private _cfg = _x;
private _supplyCrateDisplayName = (_cfg >> "displayName") call BIS_fnc_getCfgData; private _supplyCrateDisplayName = (_cfg >> "displayName") call BIS_fnc_getCfgData;
// add action to spawn supply crate
private _actionID = _arsenalBox addAction [format ["<t color='#ffffff'>Spawn %1</t>", _supplyCrateDisplayName], { private _actionID = _arsenalBox addAction [format ["<t color='#ffffff'>Spawn %1</t>", _supplyCrateDisplayName], {
params ["_target", "_caller", "_actionId", "_arguments"]; params ["_target", "_caller", "_actionId", "_arguments"];
_arguments params ["_supplyCrateCfg"]; _arguments params ["_supplyCrateCfg"];