change root level folder name to framework, update resupply+vehicleflags
tested locally
This commit is contained in:
31
framework/fbcb2/fn_hintFBCB2AssetStatus.sqf
Normal file
31
framework/fbcb2/fn_hintFBCB2AssetStatus.sqf
Normal file
@@ -0,0 +1,31 @@
|
||||
_assetList = param [0, [objNull], [[objNull]]];
|
||||
|
||||
_text = parseText "<t size='4'>MESSAGE</t>";
|
||||
_text = composeText [_text, lineBreak ];
|
||||
|
||||
_text = composeText [_text, parseText "<t align='left' size='2'>Asset</t><t align='right' size='2'>Available</t>", lineBreak ];
|
||||
|
||||
{
|
||||
_callSign = _x select 0;
|
||||
_asset = _x select 1;
|
||||
_assigned = _x select 2;
|
||||
_available = 0; //count (getMarkerPos "respawn_west" nearEntities [ _asset, 2000] );
|
||||
|
||||
_homes = allMissionObjects "ModuleRespawnPosition_F";
|
||||
|
||||
{
|
||||
_home = _x;
|
||||
_available = _available + count( _home nearEntities [ _asset, 750] );
|
||||
} forEach _homes;
|
||||
|
||||
|
||||
_image = getText(configFile >> "CfgVehicles" >> _asset >> "picture");
|
||||
|
||||
_name = getText(configFile >> "CfgVehicles" >> _asset >> "displayName") select [0, 24];
|
||||
_data = "<img size='1' align='left' image='" + _image + "'/><t size='1' align='left'> " + _name + "</t><t size='1' align='right'>" + str _available + " [ " + str _assigned +" ]</t>";
|
||||
_text = composeText[ _text, parseText _data, lineBreak ];
|
||||
|
||||
|
||||
} foreach _assetList;
|
||||
|
||||
hint _text;
|
||||
Reference in New Issue
Block a user