rework PFH to client module, triageIcons and vehicleFlags point there

This commit is contained in:
2024-02-15 12:32:01 -08:00
parent ef83d41a32
commit 4fb0ea9a15
17 changed files with 250 additions and 165 deletions

View File

@@ -8,6 +8,11 @@ call FUNC(addZenModules);
call FUNC(bindEventHandlers);
call FUNC(bindVehicleActions);
localNamespace setVariable [QGVAR(nearMen), []];
call FUNC(addGetNearMenPFH);
localNamespace setVariable [QGVAR(pfhCode), []];
call FUNC(addDraw3DPFH);
// add listener that tracks when the player goes unconscious and saves a variable with time
call FUNC(bindUnconsciousListener);