move to cfg, update createbox, create /defines
This commit is contained in:
@@ -1,201 +0,0 @@
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milsim_resupply_crateDefinitions = createHashMapFromArray [
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["AMMO LIGHT", createHashMapFromArray [
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["className", "Box_Syndicate_Ammo_F"],
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["displayName", "Ammo Crate"],
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["description", "A crate containing general ammunition and equipment for an infantry squad."],
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["icon", "\A3\ui_f\data\igui\cfg\simpleTasks\types\rifle_ca.paa"],
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["items", createHashMapFromArray [
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["backpacks", []],
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["weapons", [
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["rhs_weap_M136",4],
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["rhs_weap_M136_hp",4],
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["rhs_weap_m72a7",2]
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]],
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["magazines", [
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["1Rnd_SmokePurple_Grenade_shell",12],
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["1Rnd_SmokeBlue_Grenade_shell",24],
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["1Rnd_SmokeOrange_Grenade_shell",12],
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["rhs_mag_M441_HE",25],
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["rhs_mag_M433_HEDP",15],
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["ACE_40mm_Flare_ir",12],
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["rhsusf_200Rnd_556x45_mixed_soft_pouch_coyote",25],
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["rhsusf_20Rnd_762x51_m993_Mag",25],
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["SmokeShell",12],
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["rhs_mag_m67",12],
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["1Rnd_Smoke_Grenade_shell",24],
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["1Rnd_SmokeRed_Grenade_shell",24],
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["1Rnd_SmokeGreen_Grenade_shell",24],
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["1Rnd_SmokeYellow_Grenade_shell",12],
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["Tier1_30Rnd_556x45_M856A1_EMag",25],
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["Tier1_30Rnd_556x45_Mk318Mod0_EMag",75],
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["ACE_30Rnd_65_Creedmor_mag",25],
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["SMA_30Rnd_762x35_BLK_EPR",25],
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["Tier1_30Rnd_762x35_300BLK_SMK_PMAG",25],
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["SMA_30Rnd_68x43_SPC_FMJ",25],
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["SMA_30Rnd_68x43_SPC_FMJ_Tracer",25],
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["SMA_20Rnd_762x51mm_M80A1_EPR",25],
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["SMA_20Rnd_762x51mm_M80A1_EPR_Tracer",25],
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["SMA_20Rnd_762x51mm_Mk316_Mod_0_Special_Long_Range",25],
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["SMA_20Rnd_762x51mm_Mk316_Mod_0_Special_Long_Range_Tracer",25],
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["Tier1_250Rnd_762x51_Belt_M993_AP",15],
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["ACE_20Rnd_762x51_Mag_Tracer",25],
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["ACE_20Rnd_762x51_M993_AP_Mag",25],
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["rhsusf_20Rnd_762x51_SR25_m993_Mag",25],
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["Tier1_20Rnd_762x51_M993_SR25_Mag",25],
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["Tier1_20Rnd_65x48_Creedmoor_SR25_Mag",25],
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["rhssaf_30rnd_556x45_EPR_G36", 25],
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["DemoCharge_Remote_Mag",16]
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]],
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["items", []]
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]
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]]],
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["AMMO HEAVY", createHashMapFromArray [
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["className", "Box_NATO_Wps_F"],
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["displayName", "Heavy Ammo Crate"],
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["description", "A crate containing mixed ammo for rifles, ARs, MAT, and HAT."],
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["icon", "\A3\ui_f\data\igui\cfg\simpleTasks\types\heli_ca.paa"],
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["items", createHashMapFromArray [
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["backpacks", []],
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["weapons", []],
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["magazines", [
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["MRAWS_HEAT_F",35],
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["MRAWS_HE_F",15],
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["Tier1_250Rnd_762x51_Belt_M993_AP",50],
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["Tier1_30Rnd_556x45_M856A1_EMag",25],
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["Tier1_30Rnd_556x45_Mk318Mod0_EMag",50],
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["Titan_AA",10],
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["Titan_AT",10],
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["200Rnd_65x39_cased_Box_Tracer_Red",50]
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]],
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["items", []]
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]
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]]],
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["AMMO MORTAR", createHashMapFromArray [
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["className", "Box_Syndicate_Wps_F"],
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["displayName", "Mortar Ammo Crate"],
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["description", "A crate containing mortar ammunition."],
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["icon", "\A3\ui_f\data\igui\cfg\simpleTasks\types\scout_ca.paa"],
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["items", createHashMapFromArray [
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["backpacks", []],
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["weapons", []],
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["magazines", [
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["ACE_1Rnd_82mm_Mo_HE",24],
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["ACE_1Rnd_82mm_Mo_Smoke",12],
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["ACE_1Rnd_82mm_Mo_Illum",12]
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]],
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["items", []]
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]
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]]],
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["MEDICAL", createHashMapFromArray [
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["className", "ACE_medicalSupplyCrate_advanced"],
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["displayName", "Medical Crate"],
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["description", "A crate containing medical supplies."],
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["icon", "\A3\ui_f\data\igui\cfg\simpleTasks\types\heal_ca.paa"],
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["items", createHashMapFromArray [
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["backpacks", []],
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["weapons", []],
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["magazines", []],
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["items", [
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["ACE_packingBandage",100],
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["ACE_elasticBandage",100],
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["ACE_tourniquet",48],
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["ACE_splint",48],
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["ACE_morphine",50],
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["ACE_epinephrine",50],
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["ACE_bloodIV",75],
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["ACE_bloodIV_500",50],
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["ACE_bloodIV_250",25],
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["ACE_quikclot",75],
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["ACE_personalAidKit", 5],
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["ACE_surgicalKit", 5]
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]]
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]
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]]],
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["LAUNCHERS", createHashMapFromArray [
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["className", "Box_NATO_WpsLaunch_F"],
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["displayName", "Launcher Crate"],
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["description", "A crate containing missile launchers and ammunition."],
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["icon", "\A3\ui_f\data\igui\cfg\simpleTasks\types\heli_ca.paa"],
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["items", createHashMapFromArray [
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["backpacks", [
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]],
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["weapons", [
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["launch_B_Titan_short_F",2],
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["launch_NLAW_F",2],
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["rhs_weap_fim92",2]
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]],
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["magazines", [
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["Titan_AA",6],
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["Titan_AT",6]
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]],
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["items", [
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]]
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]
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]]],
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["CSW", createHashMapFromArray [
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["className", "Box_NATO_Equip_F"],
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["displayName", "CSW Crate"],
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["description", "A crate containing backpacks that assemble into static weapons."],
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["icon", "\A3\ui_f\data\igui\cfg\simpleTasks\types\defend_ca.paa"],
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["items", createHashMapFromArray [
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["backpacks", [
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["RHS_M2_Gun_Bag",2],
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["RHS_M2_Tripod_Bag",2],
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["RHS_M2_MiniTripod_Bag",2],
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["rhs_Tow_Gun_Bag",2],
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["rhs_TOW_Tripod_Bag",2],
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["UK3CB_Static_M240_Elcan_Gun_Bag",2],
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["UK3CB_B_Static_M240_Elcan_Tripod_Low_Bag_US_D",2],
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["RHS_Mk19_Gun_Bag",2],
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["RHS_Mk19_Tripod_Bag",2]
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]],
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["weapons", []],
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["magazines", []],
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["items", []]
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]
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]]],
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["MORTAR MK6", createHashMapFromArray [
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["className", "Box_NATO_WpsSpecial_F"],
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["displayName", "Mortar MK6 Supply Crate"],
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["description", "A crate containing Mk6 mortar resupply (tubes) and tools."],
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["icon", "\A3\ui_f\data\igui\cfg\simpleTasks\types\scout_ca.paa"],
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["items", createHashMapFromArray [
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["backpacks", [
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["B_Mortar_01_support_F",3],
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["B_Mortar_01_weapon_F",6],
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["UK3CB_LSM_B_B_CARRYALL_RADIO_TIG_STRIPE_01",1]
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]],
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["weapons", [
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["ACE_Vector",2]
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]],
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["magazines", [
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["acex_intelitems_notepad",2]
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]],
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["items", [
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["ACE_artilleryTable",2],
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["ACE_RangeTable_82mm",2],
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["ACE_microDAGR",2],
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["ACE_MapTools",2]
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]]
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]
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]]],
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["MORTAR 60MM COMMANDO", createHashMapFromArray [
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["className", "Box_NATO_WpsSpecial_F"],
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["displayName", "Mortar 60mm Commando Supply Crate"],
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["description", "A crate containing COMMANDO 60mm mortar shells and some STANAGs."],
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["icon", "\A3\ui_f\data\igui\cfg\simpleTasks\types\scout_ca.paa"],
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["items", createHashMapFromArray [
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["backpacks", []],
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["weapons", []],
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["magazines", [
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["twc_2inch_he_1rnd",70],
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["twc_2inch_smoke_1rnd",15],
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["twc_2inch_illum_1rnd",15],
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["Tier1_30Rnd_556x45_Mk318Mod0_EMag",20]
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]],
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["items", []]
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]
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]]]
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];
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@@ -1,18 +1,19 @@
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/*
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* Author: Hizumi & IndigoFox
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*
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* Create Mortar resupply box for the 17th Battalion
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* Create Mortar resupply box for the 17th Battalion. Primarily called from milsim_fnc_addZenModules
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*
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* Arguments:
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* 0: Vehicle - <OBJECT>
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* 1: Position - <ARRAY>
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* 1: Type - <STRING>
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* 2: Position - <ARRAY>
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*
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* Return Value:
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* Function executed <BOOL>
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*
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* Example:
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* [box] call milsim_fnc_createBox; // create mortar ammo box via init line of editor object
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* [objNull, pos] call milsim_fnc_createBox; // create mortar ammo box via zeus module
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* [box, "AmmoSquad"] call milsim_fnc_createBox; // create mortar ammo box via init line of editor object
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* [objNull, "AmmoHeavy", pos] call milsim_fnc_createBox; // create mortar ammo box via zeus module
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*
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* Public: Yes
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*
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@@ -34,68 +35,133 @@ params [
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["_pos", [0,0,0], [[]], 3]
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];
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if (isNil "milsim_resupply_crateDefinitions") exitWith {
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format["Resupply Boxes: milsim_resupply_crateDefinitions is not defined, possibly a bad edit?"] remoteExec ["systemChat", 0];
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false;
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// get defs class
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private _supplyCratesCfg = call milsim_resupply_fnc_getSupplyCratesCfg;
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if (!isClass _supplyCratesCfg) exitWith {
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["Resupply Boxes: Failed to load crate definitions, possibly a bad edit?"] call BIS_fnc_error;
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objNull;
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};
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// get the subclass names
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private _boxTypesAvailable = _supplyCratesCfg call BIS_fnc_getCfgSubClasses;
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// if no type is provided, show the available types
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if (_type isEqualTo "") exitWith {
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format["Resupply Boxes: [_boxObject, _type, _pos] call milsim_fnc_createBox"] remoteExec ["systemChat", 0];
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format["Please use one of the following types for _type:"] remoteExec ["systemChat", 0];
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format["%1", (keys milsim_resupply_crateDefinitions)] remoteExec ["systemChat", 0];
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false;
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[
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"%1 | %2 %3",
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"Resupply Boxes: [_boxObject, _type, _pos] call milsim_fnc_createBox",
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"No type provided. Please use one of the following types for _type:",
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_boxTypesAvailable joinString ", "
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] call BIS_fnc_error;
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objNull;
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};
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private _boxData = milsim_resupply_crateDefinitions getOrDefault [_type, createHashMap];
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if (count _boxData isEqualTo 0) exitWith {
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format["Resupply Boxes: [_boxObject, _type, _pos] call milsim_fnc_createBox"] remoteExec ["systemChat", 0];
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format["%1 is not a valid type for _type", _type] remoteExec ["systemChat", 0];
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format["Please use one of the following types for _type:"] remoteExec ["systemChat", 0];
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format["%1", (keys milsim_resupply_crateDefinitions)] remoteExec ["systemChat", 0];
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false;
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//////////////////////////////////////////////////////////////////////////
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// get the box definition class
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//////////////////////////////////////////////////////////////////////////
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private _boxDef = (_supplyCratesCfg >> _type);
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// validate it exists
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if (!isClass _boxDef) exitWith {
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[
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"%1 | %2 %3",
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"Resupply Boxes: [_boxObject, _type, _pos] call milsim_fnc_createBox",
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"Invalid type provided. Please use one of the following types for _type:",
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_boxTypesAvailable joinString ", "
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] call BIS_fnc_error;
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objNull;
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};
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private _boxItems = _boxData getOrDefault ["items", createHashMap];
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//////////////////////////////////////////////////////////////////////////
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// Create box if one wasn't provided in parameters
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//////////////////////////////////////////////////////////////////////////
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if (isNull _box) then {
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_box = (_boxData get "className") createVehicle _pos;
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private _neededBoxType = getText(_boxDef >> "boxClass");
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if (_neededBoxType isEqualTo "") exitWith {
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[
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"Resupply Boxes: Failed to create box. No boxClass defined in the box definition."
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] call BIS_fnc_error;
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objNull;
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};
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_box = _neededBoxType createVehicle _pos;
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};
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//////////////////////////////////////////////////////////////////////////
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// Clear box
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//////////////////////////////////////////////////////////////////////////
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clearBackpackCargoGlobal _box;
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clearItemCargoGlobal _box;
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clearMagazineCargoGlobal _box;
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clearWeaponCargoGlobal _box;
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//////////////////////////////////////////////////////////////////////////
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// Get [item, quantity] arrays from definition
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//////////////////////////////////////////////////////////////////////////
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private _backpacks = ([_boxDef >> "backpacks"] call BIS_fnc_getCfgDataArray);
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if (isNil "_backpacks") exitWith {
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[
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"Resupply Boxes: Failed to create box. No backpacks defined in the box definition."
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] call BIS_fnc_error;
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objNull;
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};
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private _weapons = ([_boxDef >> "weapons"] call BIS_fnc_getCfgDataArray);
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if (isNil "_weapons") exitWith {
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[
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"Resupply Boxes: Failed to create box. No weapons defined in the box definition."
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] call BIS_fnc_error;
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objNull;
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};
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private _magazines = ([_boxDef >> "magazines"] call BIS_fnc_getCfgDataArray);
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if (isNil "_magazines") exitWith {
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[
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"Resupply Boxes: Failed to create box. No magazines defined in the box definition."
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] call BIS_fnc_error;
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objNull;
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};
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private _items = ([_boxDef >> "items"] call BIS_fnc_getCfgDataArray);
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if (isNil "_items") exitWith {
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[
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"Resupply Boxes: Failed to create box. No items defined in the box definition."
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] call BIS_fnc_error;
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objNull;
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};
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//////////////////////////////////////////////////////////////////////////
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// Add stuff to box
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//////////////////////////////////////////////////////////////////////////
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{
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_x params ["_class", "_qty"];
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_box addBackpackCargoGlobal [_class, _qty]
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} foreach (_boxItems getOrDefault ["backpacks", []]);
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} foreach _backpacks;
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{
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_x params ["_class", "_qty"];
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_box addItemCargoGlobal [_class, _qty]
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} foreach (_boxItems getOrDefault ["items", []]);
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} foreach _items;
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{
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_x params ["_class", "_qty"];
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_box addMagazineCargoGlobal [_class, _qty]
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} foreach (_boxItems getOrDefault ["magazines", []]);
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} foreach _magazines;
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{
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_x params ["_class", "_qty"];
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_box addWeaponCargoGlobal [_class, _qty]
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} foreach (_boxItems getOrDefault ["weapons", []]);
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} foreach _weapons;
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//////////////////////////////////////////////////////////////////////////
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// Adjust ACE settings
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//////////////////////////////////////////////////////////////////////////
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// set box size
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[_box,1] call ace_cargo_fnc_setSize;
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// ignore weight restrictions for carry/drag
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_box setVariable ["ace_ignoreWeightCarry", true, true];
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// Return the box
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_box;
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1
functions/resupply/fn_getSupplyCratesCfg.sqf
Normal file
1
functions/resupply/fn_getSupplyCratesCfg.sqf
Normal file
@@ -0,0 +1 @@
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(missionConfigFile >> "SupplyCrates");
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