update logging, add netId to player info, logmissioninfo
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@@ -3,11 +3,15 @@
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{
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_clientID = _thisArgs select 0;
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player setDamage 1;
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format[
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"[MILSIM] (init) CHAT COMMAND RESPAWN playerNetID=%1 %2",
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player call BIS_fnc_netId,
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[player] call milsim_fnc_getPlayerLogString
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] remoteExec["diag_log", 2];
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// log to server RPT
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[
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"init",
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"CHAT COMMAND RESPAWN",
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[player] call milsim_fnc_addPlayerInfoToArray
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] remoteExec ["milsim_fnc_log", 2];
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// systemChat to all remote machines
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format["%1 claims they were glitched and respawned (%2)", name player, netID player] remoteExec["systemChat", -_clientID];
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},
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"all",
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