adds scroll wheel spawning and setting, adds utils for getting cfg
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35
aaFrameworkUtils/getSupplyCratesFromCfg.sqf
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35
aaFrameworkUtils/getSupplyCratesFromCfg.sqf
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@@ -0,0 +1,35 @@
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private _supplyCratesCfg = call milsim_resupply_fnc_getSupplyCratesCfg;
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private _properties = [];
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{
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_properties append ((configProperties [_x]) apply {configName _x});
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} forEach (_supplyCratesCfg call BIS_fnc_returnChildren);
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_properties = _properties arrayIntersect _properties;
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private _cfgVals = [];
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{
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private _cfg = _x;
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private _cfgName = configName _x;
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_vals = createHashMap;
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{
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_vals set [_x, (_cfg >> _x) call BIS_fnc_getCfgData];
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} forEach _properties;
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{
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private _arr = _vals get _x;
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private _newArr = [];
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{
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_x params ["_class", "_count"];
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private _cfg = _class call CBA_fnc_getItemConfig;
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private _name = [_cfg] call BIS_fnc_displayName;
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_newArr pushBack [_class, _name, _count];
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} forEach _arr;
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_vals set [_x, _newArr];
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} forEach ["backpacks", "weapons", "items", "magazines"];
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_cfgVals pushBack [_cfgName, _vals];
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} forEach (_supplyCratesCfg call BIS_fnc_returnChildren);
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text ([createHashMapFromArray _cfgVals] call CBA_fnc_encodeJSON);
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