Update fn_bindVehicleActions.sqf
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remove now unneeded custom tire patching ace interaction
This commit is contained in:
hizumi
2024-04-19 00:01:14 -05:00
parent 8794dc226d
commit ab28ed4e50

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@@ -29,39 +29,6 @@ _unflip =
["LandVehicle", 0, ["ACE_MainActions"], _unflip, true] call ace_interact_menu_fnc_addActionToClass; ["LandVehicle", 0, ["ACE_MainActions"], _unflip, true] call ace_interact_menu_fnc_addActionToClass;
_patchTire =
[
"patchTire",
"Patch Tire",
"\a3\ui_f\data\IGUI\Cfg\Actions\repair_ca.paa",
{
[_player, "AinvPknlMstpSnonWnonDr_medic5", 0] call ace_common_fnc_doAnimation;
[
30,
[_player, _target],
{
params ["_args"];
_args params ["_player", "_target"];
hint "Tire Patched";
_target setDamage 0.2;
_target setVariable["milsim_ace_repair_wheel_canPatch", false];
},
{
params ["_args"];
_args params ["_player", "_target"];
hint "Stopped repair";
[_player, "", 0] call ace_common_fnc_doAnimation;
},
"Patching"
] call ace_common_fnc_progressBar
},
{ ( alive _target ) && ( [_player, "ToolKit"] call ace_common_fnc_hasItem ) && ( damage _target > 0.2 ) && ( _target getVariable["milsim_ace_repair_wheel_canPatch", true] ) }
] call ace_interact_menu_fnc_createAction;
["ACE_Wheel", 0, ["ACE_MainActions"], _patchTire, true] call ace_interact_menu_fnc_addActionToClass;
diag_log text "[MILSIM] (client) vehicle actions bound"; diag_log text "[MILSIM] (client) vehicle actions bound";
nil; nil;