locally tested, adds more features. ready for dedi
This commit is contained in:
@@ -1,15 +1,106 @@
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params [["_isInit", false, [false]]];
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{ // find approved assets at each base
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private _base = _x;
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private _baseAssets = _base getVariable ["milsim_fbcb2_assets_assetsAtThisBase", []];
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{
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private _className = configName _x;
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_a = _base nearEntities [_className, 750];
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_baseAssets append _a;
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} forEach ((missionConfigFile >> "ApprovedAssets") call BIS_fnc_returnChildren);
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_base setVariable ["milsim_fbcb2_assets_assetsAtThisBase", _baseAssets, true];
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if (_isInit) then {
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_base setVariable ["milsim_fbcb2_assets_assetsStartedAtThisBase", _baseAssets, true];
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// Get all approved assets on map, find the closest base
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// Then determine if it's within range
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// If it is, add it to the base's assets list
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// This is to ensure bases with overlapping detection range don't have duplicate assets
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private _allVehicles = vehicles;
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private _allSaved = [];
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private _assetsAtThisBaseVar = "milsim_fbcb2_assets_assetsAtThisBase";
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private _assetsStartedAtThisBaseVar = "milsim_fbcb2_assets_assetsStartedAtThisBase";
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{
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private _className = configName _x;
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private _callsign = getText(_x >> "callsign");
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private _found = _allVehicles select { typeOf _x == _className };
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{
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private _asset = _x;
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// avoid duplicates
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if (_asset in _allSaved) then {continue};
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private _closestBase = [_asset] call milsim_fnc_getNearestBase;
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if (isNull _closestBase) then {
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// no base found
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continue;
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};
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if (
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_asset distance _closestBase >
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milsim_fbcb2_assets_setting_detectionRangeFromBase
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) then {
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// not within range
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continue;
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};
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_asset setVariable ["milsim_fbcb2_assets_callsign", _callsign, true];
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// add to base's assets list
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private _baseAssets = _closestBase getVariable [_assetsAtThisBaseVar, []];
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_baseAssets pushBackUnique _asset;
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// broadcast later so we're not spamming network
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_closestBase setVariable [
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_assetsAtThisBaseVar,
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_baseAssets
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];
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// if this is the init, set the base's assets started at this base
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if (_isInit) then {
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// broadcast later so we're not spamming network
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_closestBase setVariable [
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_assetsStartedAtThisBaseVar,
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_baseAssets
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];
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};
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_allSaved pushBack _asset;
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} forEach _found;
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} forEach ((missionConfigFile >> "ApprovedAssets") call BIS_fnc_returnChildren);
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// Add all ground vehicles (LandVehicle)
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{
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private _asset = _x;
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// avoid duplicates
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if (_asset in _allSaved) then {continue};
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private _closestBase = [_asset] call milsim_fnc_getNearestBase;
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if (isNull _closestBase) then {
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// no base found
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continue;
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};
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} forEach milsim_baseObjects;
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if (
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_asset distance _closestBase >
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milsim_fbcb2_assets_setting_detectionRangeFromBase
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) then {
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// not within range
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continue;
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};
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// add to base's assets list
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private _baseAssets = _closestBase getVariable [_assetsAtThisBaseVar, []];
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_baseAssets pushBackUnique _asset;
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// broadcast later so we're not spamming network
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_closestBase setVariable [
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_assetsAtThisBaseVar,
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_baseAssets
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];
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// if this is the init, set the base's assets started at this base
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if (_isInit) then {
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// broadcast later so we're not spamming network
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_closestBase setVariable [
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_assetsStartedAtThisBaseVar,
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_baseAssets
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];
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};
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} forEach (_allVehicles select { _x isKindOf "LandVehicle" });
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// make the asset lists public
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{
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private _baseAssets = _x getVariable [_assetsAtThisBaseVar, []];
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_x setVariable [_assetsAtThisBaseVar, _baseAssets, true];
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if (_isInit) then {
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_x setVariable [_assetsStartedAtThisBaseVar, _baseAssets, true];
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};
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} forEach milsim_baseObjects;
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16
functions/fbcb2/assets/fn_removeAssetDiaryRecords.sqf
Normal file
16
functions/fbcb2/assets/fn_removeAssetDiaryRecords.sqf
Normal file
@@ -0,0 +1,16 @@
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if (!hasInterface) exitWith {};
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{
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private _diarySubject = _x;
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private _records = player allDiaryRecords _diarySubject;
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if (count _records isEqualTo 0) then {continue};
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{
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private _diaryRecord = _x select -1;
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player removeDiaryRecord [_diarySubject, _diaryRecord];
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} forEach _records;
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} forEach [
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milsim_fbcb2_subjectAssetsFixedWingID,
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milsim_fbcb2_subjectAssetsRotaryID,
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milsim_fbcb2_subjectAssetsGroundID
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];
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@@ -1,13 +0,0 @@
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private _assetMarkerStore = localNamespace getVariable [
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"milsim_fbcb2_assets_markerStore",
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[]
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];
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{
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deleteMarkerLocal _x;
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} forEach _assetMarkerStore;
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localNamespace setVariable [
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"milsim_fbcb2_assets_markerStore",
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[]
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];
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@@ -1,38 +0,0 @@
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params [
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["_className", "", [""]],
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["_markerType", "hd_dot", [""]],
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["_markerColor", "", [""]],
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["_positions", [], []]
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];
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if (count _className isEqualTo 0) exitWith {
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["No class name provided!"] call BIS_fnc_error;
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};
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if (count _markerColor isEqualTo 0) exitWith {
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["No marker color provided!"] call BIS_fnc_error;
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};
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if (count _positions isEqualTo 0) exitWith {
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["No positions provided!"] call BIS_fnc_error;
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};
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private _assetMarkerStore = localNamespace getVariable [
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"milsim_fbcb2_assets_markerStore",
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[]
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];
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private _start = (count _assetMarkerStore) + 1;
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{
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_position = _x;
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_newMarker = createMarkerLocal [
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format["milsim_fbcb2_assets_marker_%1", _start],
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_position
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];
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_newMarker setMarkerTypeLocal _markerType;
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_newMarker setMarkerColorLocal _markerColor;
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_newMarker setMarkerTextLocal str(_start);
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_assetMarkerStore pushBack _newMarker;
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_start = _start + 1;
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} forEach _positions;
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localNamespace setVariable ["milsim_fbcb2_assets_markerStore", _assetMarkerStore];
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@@ -1,7 +1,19 @@
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if (!hasInterface) exitWith {};
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// create diary records
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// remove any existing asset map markers
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call milsim_fbcb2_assets_fnc_removeMarkersOnMap;
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// remove existing asset records
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call milsim_fbcb2_assets_fnc_removeAssetDiaryRecords;
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// get all vehicles by base
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private _vehiclesByBase = call milsim_fbcb2_assets_fnc_getAssetsByBase;
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if (count _vehiclesByBase isEqualTo 0) exitWith {false};
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// put vehicles from each base into a single array
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private _vehicles = [];
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{
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_vehicles append (_x#1);
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@@ -24,6 +36,12 @@ private _distinctVehiclesClassNames = [];
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// Take the first vehicle as a representative
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private _representativeVehicle = _vehiclesOfThisKind#0;
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private _vehicleCfg = configOf _representativeVehicle;
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private _vehicleCallsign = toUpper (
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_representativeVehicle getVariable [
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"milsim_fbcb2_assets_callsign",
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"NONE ASSIGNED"
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]
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);
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// Process the vehicle for extended info
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// Exclusion list for display names
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@@ -53,6 +71,10 @@ private _distinctVehiclesClassNames = [];
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_recordText pushBack _title;
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_recordText pushBack _image;
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_recordText pushBack "<br/>";
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_recordText pushBack format[
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"CALLSIGN: %1",
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_vehicleCallsign
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];
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_recordText pushBack format[
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"COUNT ACTIVE: %1",
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count _vehiclesOfThisKind
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@@ -78,32 +100,63 @@ private _distinctVehiclesClassNames = [];
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case (_representativeVehicle isKindOf "Air"): {
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_markerType = "loc_plane";
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};
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case (_representativeVehicle isKindOf "Ship"): {
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_markerType = "loc_boat";
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};
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case (_representativeVehicle isKindOf "Car"): {
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_markerType = "loc_car";
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};
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default {
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_markerType = "loc_truck";
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};
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};
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// Link to show markers
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_recordText pushBack format[
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"<execute expression='[""%1"",""%2"",""%3"",%4] call milsim_fbcb2_assets_fnc_showMarkersOnMap'>SHOW MARKERS at vehicle positions</execute> (in %5)",
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_className,
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_markerType,
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_randomColor#0,
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(_vehiclesOfThisKind apply {getPosASL _x}),
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_vehiclesOfThisKind,
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format["<font color='%1'>%2</font>", _randomColor#1, _randomColor#2]
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];
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// Link to hide markers
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_recordText pushBack "<execute expression=""call milsim_fbcb2_assets_fnc_removeMarkersOnMap"">REMOVE ALL MARKERS showing asset positions</execute>" + "<br/>";
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_recordText pushBack "<execute expression=""call milsim_fbcb2_assets_fnc_removeMarkersOnMap"">REMOVE ALL MARKERS showing asset positions</execute>";
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// Link to update asset diary entries
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_recordText pushBack "<execute expression=""call milsim_fbcb2_assets_fnc_updateAssetDiary"">UPDATE ENTRIES for all assets</execute>" + "<br/>";
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_recordText pushBack "<execute expression=""call milsim_fbcb2_assets_fnc_updateAssetDiary"">UPDATE ENTRIES for all assets</execute>";
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_recordText pushBack format[
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"<font size='10' color='#777777'>%1</font>",
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"Notes:<br/>
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- Markers are only displayed on your local machine.<br/>
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- The REMOVE ALL option will remove all assets' markers from the map.<br/>
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- UPDATE ENTRIES will update the asset diary with the latest information (~5 minutes at most)."
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];
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// Add info and capacity sections
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_recordText pushBack _info;
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_recordText pushBack _capacity;
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private _subjectID = "";
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switch (true) do {
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case (_representativeVehicle isKindOf "Helicopter"): {
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_subjectID = milsim_fbcb2_subjectAssetsRotaryID;
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};
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case (_representativeVehicle isKindOf "Air"): {
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_subjectID = milsim_fbcb2_subjectAssetsFixedWingID;
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};
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default {
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_subjectID = milsim_fbcb2_subjectAssetsGroundID;
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};
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};
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[
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milsim_fbcb2_subjectAssetsID,
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_subjectID,
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format[
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"%1x %2",
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count _vehiclesOfThisKind,
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@@ -116,4 +169,14 @@ private _distinctVehiclesClassNames = [];
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// "\A3\ui_f\data\igui\cfg\simpleTasks\types\car_ca.paa"
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} forEach _distinctVehiclesClassNames;
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// log to RPT
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[
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"fbcb2_assets",
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"UPDATED ASSET DIARY",
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[
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["assetCount", count _vehicles],
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["distinctAssetCount", count _distinctVehiclesClassNames]
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]
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] call milsim_fnc_log;
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true;
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25
functions/fbcb2/assets/markers/fn_removeMarkersOnMap.sqf
Normal file
25
functions/fbcb2/assets/markers/fn_removeMarkersOnMap.sqf
Normal file
@@ -0,0 +1,25 @@
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private _baseMarkerStoreVar = "milsim_fbcb2_assets_baseMarkerStore";
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private _assetMarkerStoreVar = "milsim_fbcb2_assets_assetMarkerStore";
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private _baseMarkerStore = localNamespace getVariable [
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_baseMarkerStoreVar,
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[]
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];
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private _assetMarkerStore = localNamespace getVariable [
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_assetMarkerStoreVar,
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[]
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];
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// delete markers
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{
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deleteMarkerLocal (_x#1);
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} forEach (_baseMarkerStore + _assetMarkerStore);
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localNamespace setVariable [
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_baseMarkerStoreVar,
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[]
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];
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localNamespace setVariable [
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_assetMarkerStoreVar,
|
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[]
|
||||
];
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123
functions/fbcb2/assets/markers/fn_showMarkersOnMap.sqf
Normal file
123
functions/fbcb2/assets/markers/fn_showMarkersOnMap.sqf
Normal file
@@ -0,0 +1,123 @@
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params [
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["_className", "", [""]],
|
||||
["_markerType", "hd_dot", [""]],
|
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["_markerColor", "", [""]],
|
||||
["_assetObjects", [], []]
|
||||
];
|
||||
|
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if (count _className isEqualTo 0) exitWith {
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["No class name provided!"] call BIS_fnc_error;
|
||||
};
|
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if (count _markerColor isEqualTo 0) exitWith {
|
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["No marker color provided!"] call BIS_fnc_error;
|
||||
};
|
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if (count _assetObjects isEqualTo 0) exitWith {
|
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["No vehicles provided!"] call BIS_fnc_error;
|
||||
};
|
||||
|
||||
private _baseMarkerStoreVar = "milsim_fbcb2_assets_baseMarkerStore";
|
||||
private _assetMarkerStoreVar = "milsim_fbcb2_assets_assetMarkerStore";
|
||||
|
||||
private _baseMarkerStore = localNamespace getVariable [
|
||||
_baseMarkerStoreVar,
|
||||
[]
|
||||
];
|
||||
private _assetMarkerStore = localNamespace getVariable [
|
||||
_assetMarkerStoreVar,
|
||||
[]
|
||||
];
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Create base markers if not already present
|
||||
if (not (count _baseMarkerStore > 0)) then {
|
||||
{
|
||||
private _base = _x;
|
||||
|
||||
// create a circle marker with range as the detection range of assets
|
||||
_newMarker = createMarkerLocal [
|
||||
format["milsim_fbcb2_assets_base_marker_%1", _forEachIndex + 1],
|
||||
getPosASL _base
|
||||
];
|
||||
_newMarker setMarkerTypeLocal "mil_dot";
|
||||
_newMarker setMarkerColorLocal "ColorGreen";
|
||||
_newMarker setMarkerShapeLocal "ELLIPSE";
|
||||
_newMarker setMarkerSizeLocal [
|
||||
milsim_fbcb2_assets_setting_detectionRangeFromBase,
|
||||
milsim_fbcb2_assets_setting_detectionRangeFromBase
|
||||
];
|
||||
_newMarker setMarkerAlphaLocal 0.5;
|
||||
_newMarker setMarkerTextLocal str(_forEachIndex + 1);
|
||||
|
||||
_baseMarkerStore pushBack [
|
||||
_base,
|
||||
_newMarker
|
||||
];
|
||||
|
||||
// create a flag marker at base position
|
||||
_newMarker = createMarkerLocal [
|
||||
format["milsim_fbcb2_assets_base_flag_marker_%1", _forEachIndex + 1],
|
||||
getPosASL _base
|
||||
];
|
||||
_newMarker setMarkerTypeLocal "mil_flag";
|
||||
_newMarker setMarkerColorLocal "ColorGreen";
|
||||
_newMarker setMarkerSizeLocal [0.7, 0.7];
|
||||
_newMarker setMarkerTextLocal ([_base] call milsim_fnc_getNameOfBase);
|
||||
|
||||
_baseMarkerStore pushBack [
|
||||
_base,
|
||||
_newMarker
|
||||
];
|
||||
} forEach milsim_baseObjects;
|
||||
|
||||
localNamespace setVariable [_baseMarkerStoreVar, _baseMarkerStore];
|
||||
};
|
||||
|
||||
|
||||
private _start = (count _assetMarkerStore) + 1;
|
||||
private _createdAssetMarkers = [];
|
||||
{
|
||||
private _asset = _x;
|
||||
// if asset was removed since last update
|
||||
if (isNull _asset) then {continue};
|
||||
// check if a marker is already placed for this asset
|
||||
if (
|
||||
(_assetMarkerStore findIf { _x select 0 isEqualTo _asset })
|
||||
> -1
|
||||
) then {continue};
|
||||
|
||||
// create a marker for the asset
|
||||
private _newMarker = createMarkerLocal [
|
||||
format["milsim_fbcb2_assets_marker_%1", _start],
|
||||
getPosASL _asset
|
||||
];
|
||||
_newMarker setMarkerAlphaLocal 0;
|
||||
_newMarker setMarkerTypeLocal _markerType;
|
||||
_newMarker setMarkerColorLocal _markerColor;
|
||||
// _newMarker setMarkerTextLocal ([configOf _asset] call BIS_fnc_displayName);
|
||||
|
||||
_createdAssetMarkers pushBack [
|
||||
_asset,
|
||||
_newMarker
|
||||
];
|
||||
_start = _start + 1;
|
||||
} forEach _assetObjects;
|
||||
|
||||
// unhide added asset markers sequentially
|
||||
[_createdAssetMarkers apply {_x#1}] spawn {
|
||||
params ["_markers"];
|
||||
for "_alpha" from 0.0 to 1.0 step 0.03 do
|
||||
{
|
||||
{
|
||||
_x setMarkerAlphaLocal _alpha;
|
||||
} forEach _markers;
|
||||
Sleep 0.002;
|
||||
};
|
||||
};
|
||||
|
||||
// add to store
|
||||
{
|
||||
_assetMarkerStore pushBack _x;
|
||||
} forEach _createdAssetMarkers;
|
||||
|
||||
// update store var
|
||||
localNamespace setVariable [_assetMarkerStoreVar, _assetMarkerStore];
|
||||
@@ -14,13 +14,17 @@ milsim_fbcb2_subjectStatusID = "FBCB2_Status";
|
||||
milsim_fbcb2_subjectIntelID = "FBCB2_Intel";
|
||||
milsim_fbcb2_subjectMessagesID = "FBCB2_Messages";
|
||||
milsim_fbcb2_subjectFrequenciesID = "FBCB2_Frequencies";
|
||||
milsim_fbcb2_subjectAssetsID = "FBCB2_Assets";
|
||||
milsim_fbcb2_subjectAssetsFixedWingID = "FBCB2_Assets_FixedWing";
|
||||
milsim_fbcb2_subjectAssetsRotaryID = "FBCB2_Assets_Rotary";
|
||||
milsim_fbcb2_subjectAssetsGroundID = "FBCB2_Assets_Ground";
|
||||
|
||||
player createDiarySubject[milsim_fbcb2_subjectStatusID, "FBCB2 - Status"];
|
||||
player createDiarySubject[milsim_fbcb2_subjectMessagesID, "FBCB2 - Messages"];
|
||||
player createDiarySubject[milsim_fbcb2_subjectIntelID, "FBCB2 - Intel"];
|
||||
player createDiarySubject[milsim_fbcb2_subjectFrequenciesID, "FBCB2 - Frequencies"];
|
||||
player createDiarySubject[milsim_fbcb2_subjectAssetsID, "FBCB2 - Assets"];
|
||||
player createDiarySubject[milsim_fbcb2_subjectAssetsFixedWingID, "FBCB2 - Assets Plane"];
|
||||
player createDiarySubject[milsim_fbcb2_subjectAssetsRotaryID, "FBCB2 - Assets Rotary"];
|
||||
player createDiarySubject[milsim_fbcb2_subjectAssetsGroundID, "FBCB2 - Assets Ground"];
|
||||
|
||||
// store records in format:
|
||||
// [subject, [
|
||||
@@ -29,8 +33,6 @@ player createDiarySubject[milsim_fbcb2_subjectAssetsID, "FBCB2 - Assets"];
|
||||
milsim_fbcb2_diaryRecords = createHashMap;
|
||||
|
||||
// populate diary
|
||||
[] call milsim_fnc_processFBCB2FixedWingAssets;
|
||||
[] call milsim_fnc_processFBCB2RotaryAssets;
|
||||
[] call milsim_fnc_processFBCB2RadioFrequencies;
|
||||
[] call milsim_fnc_processFBCB2SmokeColors;
|
||||
[] call milsim_fnc_processFBCB2Environment;
|
||||
|
||||
@@ -1,26 +0,0 @@
|
||||
private _recordTitle = "MDS - ASSETS - FIXED";
|
||||
|
||||
private _assetList = missionNamespace getVariable "milsim_var_fixedAssets";
|
||||
|
||||
_text = "<font size='24' color='#ff0000'>=======------ Mission Data Set ------=======</font>";
|
||||
|
||||
{
|
||||
_callSign = _x select 0;
|
||||
_asset = _x select 1;
|
||||
_assigned = _x select 2;
|
||||
_name = getText(configFile >> "CfgVehicles" >> _asset >> "displayName");
|
||||
|
||||
_data = "<t size='2'>Callsign: " + _callsign + "</t><br/><t size='1'>Asset: " + _name + "</t><br/><t size='1'>Assigned: " + str _assigned + "</t>";
|
||||
|
||||
_text = _text + "<br/><br/>" + _data;
|
||||
|
||||
} foreach _assetList;
|
||||
|
||||
_text = _text + "<br/><br/><execute expression='[missionNamespace getVariable ""milsim_var_fixedAssets""] call milsim_fnc_hintFBCB2AssetStatus'>Run Report on local node?</execute>";
|
||||
|
||||
|
||||
[
|
||||
milsim_fbcb2_subjectStatusID,
|
||||
_recordTitle,
|
||||
_text
|
||||
] call milsim_fnc_createOrUpdateDiaryRecord;
|
||||
@@ -1,26 +0,0 @@
|
||||
private _recordTitle = "MDS - ASSETS - ROTARY";
|
||||
|
||||
_assetList = missionNamespace getVariable "milsim_var_rotaryAssets";
|
||||
|
||||
_text = "<font size='24' color='#ff0000'>=======------ Mission Data Set ------=======</font>";
|
||||
|
||||
{
|
||||
_callSign = _x select 0;
|
||||
_asset = _x select 1;
|
||||
_assigned = _x select 2;
|
||||
_name = getText(configFile >> "CfgVehicles" >> _asset >> "displayName");
|
||||
|
||||
_data = "<t size='2'>Callsign: " + _callsign + "</t><br/><t size='1'>Asset: " + _name + "</t><br/><t size='1'>Assigned: " + str _assigned + "</t>";
|
||||
|
||||
_text = _text + "<br/><br/>" + _data;
|
||||
|
||||
} foreach _assetList;
|
||||
|
||||
_text = _text + "<br/><br/><execute expression='[missionNamespace getVariable ""milsim_var_rotaryAssets""] call milsim_fnc_hintFBCB2AssetStatus'>Run Report on local node?</execute>";
|
||||
|
||||
|
||||
[
|
||||
milsim_fbcb2_subjectStatusID,
|
||||
_recordTitle,
|
||||
_text
|
||||
] call milsim_fnc_createOrUpdateDiaryRecord;
|
||||
@@ -1,3 +1,5 @@
|
||||
if (!hasInterface) exitWith {};
|
||||
|
||||
params [
|
||||
["_subjectID", milsim_fbcb2_subjectStatusID, [""]],
|
||||
["_recordTitle", "", [""]],
|
||||
@@ -10,7 +12,7 @@ private _subjectRecords = milsim_fbcb2_diaryRecords getOrDefault [_subjectID, cr
|
||||
private _existingRecord = _subjectRecords getOrDefault [_recordTitle, diaryRecordNull, true];
|
||||
|
||||
if (!isNull _existingRecord) then {
|
||||
player setDiaryRecordText [[_subjectID, _existingRecord], [_recordTitle, _recordText]];
|
||||
player setDiaryRecordText [[_subjectID, _existingRecord], [_recordTitle, _recordText, _recordIcon]];
|
||||
systemChat format ["Updated diary record: %1", _recordTitle];
|
||||
} else {
|
||||
private _new = player createDiaryRecord [
|
||||
|
||||
0
functions/fbcb2/util/fn_removeDiaryRecord.sqf
Normal file
0
functions/fbcb2/util/fn_removeDiaryRecord.sqf
Normal file
Reference in New Issue
Block a user