fix uncon respawn button use, add static line protection
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This commit is contained in:
2024-02-21 08:23:54 -08:00
parent 496fd21830
commit d2b8e10baf
6 changed files with 90 additions and 61 deletions

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@@ -2,48 +2,6 @@
if ( !hasInterface ) exitWith {};
["ace_killed", {
params ["_unit", "_causeOfDeath", "_killer", "_instigator"];
if (!local _unit) exitWith {};
if (_causeOfDeath == "respawn_button") then {
private _timeWentUnconscious = _corpse getVariable [QGVARMAIN(lastTimeKnockedOut), -1];
private _durationSpentUnconscious = -1;
if (_timeWentUnconscious > -1) then {
_durationSpentUnconscious = diag_tickTime - _timeWentUnconscious;
};
[
LEVEL_INFO,
QUOTE(COMPONENT),
"RESPAWNED WHILE UNCONSCIOUS",
[_unit, [
["durationSpentUnconscious", _durationSpentUnconscious]
]] call EFUNC(common,addPlayerInfoToArray)
] remoteExec [QEFUNC(common,log), 2];
// format["%1 was unconscious then clicked the respawn button", name _unit] remoteExec["systemChat", 0];
};
}] call CBA_fnc_addEventHandler;
// Add GetOutMan event handler to grant temporary invincibility to players ejecting from vehicles
// Only for players who have "hooked up" using VS static line
// and are ejecting from a plane or helicopter above 100m
player addEventHandler ["GetOutMan", {
params ["_unit", "_role", "_vehicle", "_turret", "_isEject"];
if (!isEject) exitWith {};
if (isNil {_unit getVariable "VS_Jump"}) exitWith {};
if (
not (_vehicle isKindOf "Plane" || _vehicle isKindOf "Helicopter") ||
((getPosATL _vehicle)#2) < 100
) exitWith {};
_unit allowDamage false;
[{_this allowDamage true}, _unit, 5] call CBA_fnc_waitAndExecute;
}];
[
{
params ["_unit", "_object", "_cost"];