fix uncon respawn button use, add static line protection
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@@ -8,13 +8,17 @@ call FUNC(addZenModules);
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call FUNC(bindEventHandlers);
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call FUNC(bindVehicleActions);
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// add core getNearMenPFH handler
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localNamespace setVariable [QGVAR(nearMen), []];
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call FUNC(addGetNearMenPFH);
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// add core draw3dPFH handler
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localNamespace setVariable [QGVAR(pfhCode), []];
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call FUNC(addDraw3DPFH);
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// add listener that tracks when the player goes unconscious and saves a variable with time
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call FUNC(bindUnconsciousListener);
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// add listener that tracks using the respawn button while unconscious
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call FUNC(logRespawnButtonUse);
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// add conditional eject-from-vehicle handler to apply temp invincibility when static line jumping
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call FUNC(staticLineProtection);
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[
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LEVEL_DEBUG,
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