fix uncon respawn button use, add static line protection
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This commit is contained in:
2024-02-21 08:23:54 -08:00
parent 496fd21830
commit d2b8e10baf
6 changed files with 90 additions and 61 deletions

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@@ -8,13 +8,17 @@ call FUNC(addZenModules);
call FUNC(bindEventHandlers);
call FUNC(bindVehicleActions);
// add core getNearMenPFH handler
localNamespace setVariable [QGVAR(nearMen), []];
call FUNC(addGetNearMenPFH);
// add core draw3dPFH handler
localNamespace setVariable [QGVAR(pfhCode), []];
call FUNC(addDraw3DPFH);
// add listener that tracks when the player goes unconscious and saves a variable with time
call FUNC(bindUnconsciousListener);
// add listener that tracks using the respawn button while unconscious
call FUNC(logRespawnButtonUse);
// add conditional eject-from-vehicle handler to apply temp invincibility when static line jumping
call FUNC(staticLineProtection);
[
LEVEL_DEBUG,