adds getNearestBase, rework logging, use server diag_tickTime

This commit is contained in:
2024-01-30 10:39:45 -08:00
parent 2951e9cda9
commit f52011cbc4
3 changed files with 79 additions and 60 deletions

View File

@@ -0,0 +1,15 @@
params [["_player", objNull, [objNull]]];
if (isNull _player) exitWith {[99999, ""]};
private _bases = missionNamespace getVariable ["milsim_respawn_bases", []];
if (count _bases == 0) exitWith {[99999, ""]};
// get nearest base (Module_Respawn_F)
private _closestBase = [_bases, _player] call BIS_fnc_nearestPosition;
// get distance
private _nearestDistance = _closestBase distance _player;
// get base name
private _baseName = _closestBase getVariable ["name", ""];
if (_baseName == "") then {_baseName = format["near %1", text (nearestLocation [_closestBase, ""])]};
[_nearestDistance, _baseName];