many changes. includes rework of baselocation-asset storage format
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@@ -1,4 +1,6 @@
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#include "../script_component.hpp"
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// return each base with its assets
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milsim_baseObjects apply {
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[_x, _x getVariable ["milsim_fbcb2_assets_assetsAtThisBase", []]]
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GVARMAIN(baseObjects) apply {
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[_x, _x getVariable [QGVAR(assetsAtThisBase), []]]
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};
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