many changes. includes rework of baselocation-asset storage format

This commit is contained in:
2024-02-05 17:42:31 -08:00
parent f450f4611b
commit f588ffa4a0
32 changed files with 657 additions and 382 deletions

View File

@@ -10,101 +10,145 @@ call FUNC(removeMarkersOnMap);
// remove existing asset records
call FUNC(removeAssetDiaryRecords);
// get all vehicles by base
private _vehiclesByBase = call FUNC(getAssetsByBase);
if (count _vehiclesByBase isEqualTo 0) exitWith {false};
(call FUNC(getStartingAndCurrentAssets)) params [
"_startingAssets",
"_currentAssets"
];
// put vehicles from each base into a single array
private _vehicles = [];
{
_vehicles append (_x#1);
} forEach _vehiclesByBase;
if (count _vehicles isEqualTo 0) exitWith {false};
// get distinct vehicle class names
private _distinctVehiclesClassNames = [];
{
_distinctVehiclesClassNames pushBackUnique (typeOf _x);
} forEach _vehicles;
_x params ["_netId", "_cfg"];
private _className = configName _cfg;
_distinctVehiclesClassNames pushBackUnique _className;
} forEach _startingAssets;
// for random color cycling
private _colorSelectionIndex = 0;
private _randomColors = [
["ColorRed", "#FF0000", "Red"],
["ColorGreen", "#00FF00", "Green"],
["ColorBlue", "#0000FF", "Blue"],
["ColorYellow", "#FFFF00", "Yellow"],
["ColorWhite", "#FFFFFF", "White"]
];
// ForEach unique vehicle class name, we'll find the first and gather its info
{
private _className = _x;
private _vehiclesOfThisKind = _vehicles select {typeOf _x isEqualTo _className};
// This should never happen, but...
if (count _vehiclesOfThisKind isEqualTo 0) then {continue};
// Take the first vehicle as a representative
private _representativeVehicle = _vehiclesOfThisKind#0;
private _vehicleCfg = configOf _representativeVehicle;
private _vehicleCallsign = toUpper (
_representativeVehicle getVariable [
QGVAR(callsign),
"NONE ASSIGNED"
]
[_className] call FUNC(getCallsignFromClassname)
);
// Get all starting assets of this type
private _startingAssetsOfThisType = _startingAssets select {
_x params ["_netId", "_cfg"];
_className isEqualTo (configName _cfg);
};
// Get all current assets of this type
private _currentAssetsOfThisType = _currentAssets select {
_x params ["_netId", "_cfg"];
private _object = _netId call BIS_fnc_objectFromNetId;
// objNull if deleted, then check classname and if alive
!isNull _object && {_className isEqualTo (typeOf _object) && alive _object};
};
// This should never happen, but...
if (count _startingAssetsOfThisType isEqualTo 0) then {continue};
// Try to find a not null vehicle that can be processed
private _exampleVehicleToProcess = objNull;
private _assetCfg = configNull;
private _exampleVehicleToProcessIndex = _startingAssetsOfThisType findIf {
_x params ["_netId", "_cfg"];
!isNull (_netId call BIS_fnc_objectFromNetId);
};
// If found, get the data
if (_exampleVehicleToProcessIndex > -1) then {
private _exampleData = _startingAssetsOfThisType select _exampleVehicleToProcessIndex;
_assetNetId = _exampleData#0;
_assetCfg = _exampleData#1;
_exampleVehicleToProcess = _assetNetId call BIS_fnc_objectFromNetId;
} else {
// otherwise, we only have the config to work with
private _exampleData = _startingAssetsOfThisType#0;
_assetCfg = _exampleData#1;
};
private _parentClassNames = [_assetCfg, true] call BIS_fnc_returnParents;
// Process the vehicle for extended info
// Exclusion list for display names
if (
((configOf _representativeVehicle) call BIS_fnc_displayName)
[_assetCfg] call BIS_fnc_displayName
in ["Helicopter"]
) then {continue};
// Get the vehicle data
private _processed = [_representativeVehicle] call FUNC(getVehicleData);
if (isNil "_processed") then {continue};
_processed params ["_vehicleCfg", "_displayName", "_diaryTextSections"];
private _processed = [configNull, "", []];
if (!isNull _exampleVehicleToProcess) then {
_processed = [_exampleVehicleToProcess] call FUNC(getVehicleData);
};
_processed params ["_processedVehicleCfg", "_displayName", "_diaryTextSections"];
_diaryTextSections params [
"_title",
"_image",
"_info",
"_capacity"
// "_weapons",
// "_pylonWeapons",
// "_inventory"
["_title", "", [""]],
["_image", "", [""]],
["_info", "", [""]],
["_capacity", "", [""]]
// ["_weapons", "", [""]],
// ["_pylonWeapons", "", [""]],
// ["_inventory", "", [""]]
];
// Get what we can from the vehicle cfg
// Create the diary record
private _recordText = [];
// Add the title and image
_recordText pushBack _title;
if (count _title isEqualTo 0) then {
_title = format["%1", [_assetCfg] call BIS_fnc_displayName];
};
_recordText pushBack format[
"<font size='24' shadow='1' color='#e1701a' face='PuristaBold'>%1</font>",
_title
];
if (count _image isEqualTo 0) then {
_image = format["<img width='200' image='%1'/>", getText(_assetCfg >> 'editorPreview')];
};
_recordText pushBack _image;
_recordText pushBack "<br/>";
_recordText pushBack format[
"CALLSIGN: %1",
_vehicleCallsign
];
_recordText pushBack format[
"COUNT STARTED: %1",
count _startingAssetsOfThisType
];
_recordText pushBack format[
"COUNT ACTIVE: %1",
count _vehiclesOfThisKind
count _currentAssetsOfThisType
];
// Here, we'll create a link to show markers on the map for all vehicles of this kind
private _randomColor = selectRandom [
["ColorRed", "#FF0000", "Red"],
["ColorGreen", "#00FF00", "Green"],
["ColorBlue", "#0000FF", "Blue"],
["ColorYellow", "#FFFF00", "Yellow"],
["ColorWhite", "#FFFFFF", "White"]
];
private _vehicleCfg = configFile >> "CfgVehicles" >> _className;
// get 'picture' for record
private _icon = getText(_vehicleCfg >> "picture");
private _icon = getText(_assetCfg >> "picture");
// determine marker type
private _markerType = "mil_dot";
switch (true) do {
case (_representativeVehicle isKindOf "Helicopter"): {
case ("Helicopter" in _parentClassNames): {
_markerType = "loc_heli";
};
case (_representativeVehicle isKindOf "Air"): {
case ("Air" in _parentClassNames): {
_markerType = "loc_plane";
};
case (_representativeVehicle isKindOf "Ship"): {
case ("Ship" in _parentClassNames): {
_markerType = "loc_boat";
};
case (_representativeVehicle isKindOf "Car"): {
case ("Car" in _parentClassNames): {
_markerType = "loc_car";
};
default {
@@ -112,63 +156,92 @@ private _distinctVehiclesClassNames = [];
};
};
private "_randomColor";
if (_colorSelectionIndex < count _randomColors) then {
_randomColor = _randomColors select _colorSelectionIndex;
INC(_colorSelectionIndex);
} else {
_colorSelectionIndex = 0;
_randomColor = _randomColors select _colorSelectionIndex;
};
// Link to show markers
private _showMarkersText = format[
"<execute expression='[""%1"",""%2"",""%3"",%4] call FUNC(showMarkersOnMap'>SHOW MARKERS at vehicle positions</execute> (in %5)",
"<execute expression='[""%1"",""%2"",""%3"",%4] call %5'>SHOW MARKERS for vehicles at base</execute> (in %6)",
_className,
_markerType,
_randomColor#0,
(_vehiclesOfThisKind apply {
format["%1", _x call BIS_fnc_netId]
(_currentAssetsOfThisType apply {
_x params ["_netId", "_cfg"];
_netId;
}),
QFUNC(showMarkersOnMap),
format["<font color='%1'>%2</font>", _randomColor#1, _randomColor#2]
];
_recordText pushBack _showMarkersText;
// Link to hide markers
_recordText pushBack "<execute expression=""call FUNC(removeMarkersOnMap"">REMOVE ALL MARKERS showing asset positions</execute>";
_recordText pushBack format[
"<execute expression=""call %1"">REMOVE ALL MARKERS showing asset positions</execute>",
QFUNC(removeMarkersOnMap)
];
// Link to update asset diary entries
_recordText pushBack "<execute expression=""call FUNC(updateAssetDiary"">UPDATE ENTRIES for all assets</execute>";
_recordText pushBack format[
"<execute expression=""call %1"">UPDATE ENTRIES for all assets</execute>",
QFUNC(updateAssetDiary)
];
// link to display hint with all assets
_recordText pushBack format[
"<execute expression=""call %1"">SHOW APPROVED ASSET COUNTS via hint</execute>",
QFUNC(hintAllApprovedAssets)
];
_recordText pushBack format[
"<font size='10' color='#777777'>%1</font>",
"Notes:<br/>
- Markers are only displayed on your local machine.<br/>
- The REMOVE ALL option will remove all assets' markers from the map.<br/>
- UPDATE ENTRIES will update the asset diary with the latest information (~5 minutes at most)."
- UPDATE ENTRIES will update the asset diary with the latest information.<br/>
- Markers will only be displayed for assets that are within a certain distance of a base."
];
// Add info and capacity sections
_recordText pushBack _info;
_recordText pushBack _capacity;
// Add info and capacity sections - exclude if no living examples were found
if (count _info > 0) then {
_recordText pushBack _info;
};
if (count _capacity > 0) then {
_recordText pushBack _capacity;
};
private _subjectID = "";
switch (true) do {
case (_representativeVehicle isKindOf "Helicopter"): {
_subjectID = EGVAR(fbcb2,subjectAssetsRotaryID);
case ("Helicopter" in _parentClassNames): {
_subjectID = EGVAR(fbcb2_main,subjectAssetsRotaryID);
};
case (_representativeVehicle isKindOf "Air"): {
_subjectID = EGVAR(fbcb2,subjectAssetsFixedWingID);
case ("Air" in _parentClassNames): {
_subjectID = EGVAR(fbcb2_main,subjectAssetsFixedWingID);
};
default {
_subjectID = EGVAR(fbcb2,subjectAssetsGroundID);
_subjectID = EGVAR(fbcb2_main,subjectAssetsGroundID);
};
};
[
_subjectID,
format[
"%1x %2",
count _vehiclesOfThisKind,
(configOf _representativeVehicle) call BIS_fnc_displayName
"[%1/%2] %3",
count _currentAssetsOfThisType,
count _startingAssetsOfThisType,
(_assetCfg) call BIS_fnc_displayName
],
_recordText joinString "<br/>",
_icon
] call milsim_fnc_createOrUpdateDiaryRecord;
] call EFUNC(fbcb2_main,createOrUpdateDiaryRecord);
// "\A3\ui_f\data\igui\cfg\simpleTasks\types\car_ca.paa"
} forEach _distinctVehiclesClassNames;
@@ -178,8 +251,9 @@ private _distinctVehiclesClassNames = [];
QUOTE(COMPONENT),
"UPDATED ASSET DIARY",
[
["assetCount", count _vehicles],
["distinctAssetCount", count _distinctVehiclesClassNames]
["startingAssetCount", count _startingAssets],
["startingAssetCountDistinct", count _distinctVehiclesClassNames],
["currentassetCount", count _currentAssets]
]
] call EFUNC(util,log);