Merge branch 'develop' into ingame_chat_options

This commit is contained in:
2024-12-23 00:07:10 -06:00

View File

@@ -8,6 +8,7 @@ if ( !hasInterface ) exitWith {};
if (not (local _unit)) exitWith {};
private _causeOfDeath = _unit getVariable ["ace_medical_causeOfDeath", "#scripted"];
private _triageLevel = _unit call ace_medical_treatment_fnc_getTriageStatus;
if (_causeOfDeath != "respawn_button") exitWith {};
private _timeWentUnconscious = _unit getVariable [QGVARMAIN(lastTimeKnockedOut), -1];
@@ -15,13 +16,13 @@ if ( !hasInterface ) exitWith {};
if (_timeWentUnconscious isEqualTo -1) exitWith {};
_durationSpentUnconscious = diag_tickTime - _timeWentUnconscious;
[
LEVEL_INFO,
QUOTE(COMPONENT),
"RESPAWNED WHILE UNCONSCIOUS",
[_unit, [
["durationSpentUnconscious", _durationSpentUnconscious]
["durationSpentUnconscious", _durationSpentUnconscious],
["triageLevel", _triageLevel#1]
]] call EFUNC(common,addPlayerInfoToArray)
] remoteExec [QEFUNC(common,log), 2];
// format["%1 was unconscious then clicked the respawn button", name _unit] remoteExec["systemChat", 0];