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Author SHA1 Message Date
dab96b8813 updates FBCB2, updates log fnc, adds comments 2024-02-01 20:48:30 -08:00
5 changed files with 4 additions and 25 deletions

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@@ -4,25 +4,9 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project badly attempts [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [3.2] - 2024-02-01
### Added
- Custom logging function to allow for external scripts to parse framework messages
- Transport request system for respawned players
- CBA settings for transport request enable/disable and timeout durations
- Added zeus mortar resupply boxes
- Added battalion layout definition file for use in FBCB2 system
### Changed
- Update fixed wing asset class type
- Update contents of zeus resupply boxes
- Update player inventory check functions
- Update FBCB2 callsign and radio frequency pages
## [3.1.3] - 2024-01-10
### Changed
- Merge triage-status-draw3d to fix draw overlay for medics

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@@ -10,7 +10,6 @@ Once copied, the final structure should appear similar to the following:
├── images/
├── scripts/
├── sounds/
├── textures/
├── description.ext
├── mission.jpg
├── mission.sqm
@@ -53,7 +52,3 @@ This directory is for organizational purposes for any custom scripts you wish to
This directory is for organizational purposes for any custom scripts you wish to use in your mission.
> **Note:** Using custom sounds require adding the proper CfgSounds codeblock into mission_settings.hpp
## textures/
This directory is for organizational purposes for textures files used by mission scripts

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@@ -16,7 +16,7 @@ _text = "<font size='24' color='#ff0000'>=======------ Mission Data Set ----
} foreach _assetList;
_text = _text + "<br/><br/><execute expression='[missionNamespace getVariable ""milsim_var_fixedAssets""] call milsim_fnc_hintFBCB2AssetStatus'>Run Report on local node?</execute>";
_text = _text + "<br/><br/><execute expression='[missionNamespace getVariable ""milsim_var_fixedAssets""] call milsim_fnc_messageFBCB2AssetStatus'>Run Report on local node?</execute>";
[

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@@ -16,7 +16,7 @@ _text = "<font size='24' color='#ff0000'>=======------ Mission Data Set ----
} foreach _assetList;
_text = _text + "<br/><br/><execute expression='[missionNamespace getVariable ""milsim_var_rotaryAssets""] call milsim_fnc_hintFBCB2AssetStatus'>Run Report on local node?</execute>";
_text = _text + "<br/><br/><execute expression='[missionNamespace getVariable ""milsim_var_rotaryAssets""] call milsim_fnc_messageFBCB2AssetStatus'>Run Report on local node?</execute>";
[

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@@ -4,7 +4,7 @@ if (!isServer) exitWith {};
call milsim_fnc_crateDefinitions;
_fixedAssets = [
["Ares", "B_Plane_CAS_01_Cluster_F", 0],
["Ares", "USAF_A10", 0],
["Odyssey", "RHSGREF_A29B_HIDF", 0],
["Hercules", "USAF_C130J", 0]