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4.0.0
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71
.gitea/workflows/create-testing-snapshot.yaml
Normal file
71
.gitea/workflows/create-testing-snapshot.yaml
Normal file
@@ -0,0 +1,71 @@
|
|||||||
|
name: Generate testing snapshot
|
||||||
|
on:
|
||||||
|
push:
|
||||||
|
branches: [develop]
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
Clean:
|
||||||
|
name: Create testing release
|
||||||
|
runs-on: windows
|
||||||
|
steps:
|
||||||
|
- name: Diagnostics
|
||||||
|
run: |
|
||||||
|
echo "repository: ${{ gitea.repository }}"
|
||||||
|
echo "ref: ${{ gitea.ref }}"
|
||||||
|
echo "ref_name: ${{ gitea.ref_name }}"
|
||||||
|
echo "sha: ${{ gitea.sha }}"
|
||||||
|
echo "api_url: ${{ gitea.api_url }}"
|
||||||
|
echo "workflow: ${{ gitea.workflow }}"
|
||||||
|
|
||||||
|
- name: Checkout framework
|
||||||
|
uses: actions/checkout@v3
|
||||||
|
with:
|
||||||
|
path: MissionFramework
|
||||||
|
|
||||||
|
- name: Clean framework
|
||||||
|
run: |
|
||||||
|
Remove-Item -Recurse MissionFramework\aaFrameworkUtils
|
||||||
|
Remove-Item -Recurse MissionFramework\framework\x
|
||||||
|
Remove-Item -Recurse MissionFramework\.git*
|
||||||
|
|
||||||
|
- name: Backup artifacts from runner
|
||||||
|
uses: actions/upload-artifact@v3
|
||||||
|
with:
|
||||||
|
name: framework-test-snapshot
|
||||||
|
path: MissionFramework
|
||||||
|
|
||||||
|
- name: Create archive
|
||||||
|
run: Compress-Archive MissionFramework framework-test-snapshot.zip
|
||||||
|
|
||||||
|
- name: Delete old testing-release release
|
||||||
|
run: |
|
||||||
|
$headers = @{
|
||||||
|
"accept" = "application/json"
|
||||||
|
"Authorization" = "token ${{secrets.RELEASE_TOKEN}}"
|
||||||
|
}
|
||||||
|
Invoke-WebRequest -Uri "${{ gitea.api_url }}/repos/${{ gitea.repository }}/releases/tags/testing-release" -Method Delete -Headers $headers
|
||||||
|
|
||||||
|
- name: Delete old testing-release tag
|
||||||
|
run: |
|
||||||
|
$headers = @{
|
||||||
|
"accept" = "application/json"
|
||||||
|
"Authorization" = "token ${{secrets.RELEASE_TOKEN}}"
|
||||||
|
}
|
||||||
|
Invoke-WebRequest -Uri "${{ gitea.api_url }}/repos/${{ gitea.repository }}/tags/testing-release" -Method Delete -Headers $headers
|
||||||
|
|
||||||
|
- name: Create new testing-release tag
|
||||||
|
run: |
|
||||||
|
$headers = @{
|
||||||
|
"accept" = "application/json"
|
||||||
|
"Authorization" = "token ${{secrets.RELEASE_TOKEN}}"
|
||||||
|
}
|
||||||
|
Invoke-WebRequest -Uri "${{ gitea.api_url }}/repos/${{ gitea.repository }}/tags" -Method Post -Headers $headers -ContentType "application/json" -Body "{`"message`": `"testing-release`", `"tag_name`": `"testing-release`", `"target`": `"${{ gitea.sha }}`"}"
|
||||||
|
|
||||||
|
- name: Create new testing-release
|
||||||
|
uses: https://gitea.com/actions/gitea-release-action@v1.1.6
|
||||||
|
with:
|
||||||
|
tag_name: 'testing-release'
|
||||||
|
name: 'testing-release'
|
||||||
|
prerelease: true
|
||||||
|
files: |-
|
||||||
|
framework-test-snapshot.zip
|
||||||
11
custom_scripts.hpp
Normal file
11
custom_scripts.hpp
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
// This file's contents will be included in the mission's CfgFunctions section, and serves to give you a place to define custom functions from files you've placed in /scripts.
|
||||||
|
|
||||||
|
class milsim_scripts {
|
||||||
|
class functions {
|
||||||
|
file = "scripts";
|
||||||
|
// Add your custom functions here, like so:
|
||||||
|
// class init {postInit = 1;}; // refers to scripts/fn_init.sqf. postInit=1 means it will be run on each machine when they're done loading the mission.
|
||||||
|
// class customFunction1 {}; // refers to the file scripts/fn_customFunction1.sqf, and is called as milsim_scripts_fnc_customFunction1
|
||||||
|
// class customFunction2 {}; // refers to the file scripts/fn_customFunction2.sqf, and is called as milsim_scripts_fnc_customFunction2
|
||||||
|
};
|
||||||
|
};
|
||||||
@@ -95,7 +95,10 @@ class Params
|
|||||||
|
|
||||||
|
|
||||||
// CfgFunctions
|
// CfgFunctions
|
||||||
#include "framework\CfgFunctions.hpp"
|
class CfgFunctions {
|
||||||
|
#include "framework\CfgFunctions.hpp"
|
||||||
|
#include "custom_scripts.hpp"
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -1,180 +1,187 @@
|
|||||||
#include "script_mod.hpp"
|
#include "script_mod.hpp"
|
||||||
|
|
||||||
class CfgFunctions {
|
class DOUBLES(PREFIX,init) {
|
||||||
|
class functions {
|
||||||
class DOUBLES(PREFIX,init) {
|
file = "framework\init\functions";
|
||||||
class functions {
|
class initServer { postInit = 1;};
|
||||||
file = "framework\init\functions";
|
class initClient { postInit = 1;};
|
||||||
class initServer { postInit = 1;};
|
class setDefaults {};
|
||||||
class initClient { postInit = 1;};
|
class addAARChatHandler {};
|
||||||
class setDefaults { postInit = 1; };
|
class addRespawnChatHandler {};
|
||||||
class addAARChatHandler { postInit = 1; };
|
class checkMissionSettings {};
|
||||||
class addRespawnChatHandler { postInit = 1; };
|
};
|
||||||
};
|
};
|
||||||
};
|
|
||||||
|
class PREFIX {
|
||||||
class PREFIX {
|
class ambience {
|
||||||
class ambience {
|
file = "framework\ambience";
|
||||||
file = "framework\ambience";
|
class flakInitVehicle {};
|
||||||
class flakInitVehicle {};
|
class flakEH {};
|
||||||
class flakEH {};
|
};
|
||||||
};
|
};
|
||||||
};
|
|
||||||
|
class DOUBLES(PREFIX,client) {
|
||||||
class DOUBLES(PREFIX,client) {
|
class functions {
|
||||||
class functions {
|
file = "framework\client\functions";
|
||||||
file = "framework\client\functions";
|
class initClient {};
|
||||||
class bindEmptyGroupGarbageCleanup { postInit = 1; };
|
class addMicroDAGRWaypoints {};
|
||||||
class bindEventHandlers { postInit = 1; };
|
class addZenModules {};
|
||||||
class bindVehicleActions { postInit = 1; };
|
class bindEventHandlers {};
|
||||||
class addZenModules {postInit = 1;};
|
class bindUnconsciousListener {};
|
||||||
};
|
class bindVehicleActions {};
|
||||||
};
|
class addGetNearMenPFH {};
|
||||||
|
class addDraw3DPFH {};
|
||||||
class DOUBLES(PREFIX,common) {
|
class registerPFHCode {};
|
||||||
class functions {
|
class clearPFHCode {};
|
||||||
file = "framework\common\functions";
|
};
|
||||||
class addCBASettings { preInit = 1; };
|
};
|
||||||
class logMissionInfo {};
|
|
||||||
class addPlayerInfoToArray {};
|
class DOUBLES(PREFIX,common) {
|
||||||
class createOrUpdateDiaryRecord {};
|
class functions {
|
||||||
class getApprovedAssetsCfg {};
|
file = "framework\common\functions";
|
||||||
class getBattalionCfg {};
|
class addCBASettings { preInit = 1; };
|
||||||
class getNameOfBase {};
|
class addPlayerInfoToArray {};
|
||||||
class getNearestBase {};
|
class checkPlayerInventory {};
|
||||||
class log {};
|
class createOrUpdateDiaryRecord {};
|
||||||
class checkPlayerInventory {};
|
class draw3DIconStatus {};
|
||||||
class logSettingChanged {};
|
class getApprovedAssetsCfg {};
|
||||||
class padString {};
|
class getBattalionCfg {};
|
||||||
class recurseSubclasses {};
|
class getNameOfBase {};
|
||||||
};
|
class getNearestBase {};
|
||||||
};
|
class log {};
|
||||||
|
class logMissionInfo {};
|
||||||
class DOUBLES(PREFIX,fbcb2_assets) {
|
class logSettingChanged {};
|
||||||
class functions {
|
class padString {};
|
||||||
file = "framework\fbcb2_assets\functions";
|
class recurseSubclasses {};
|
||||||
class addCBASettings {preInit=1;};
|
};
|
||||||
class initServer {};
|
};
|
||||||
class initClient {};
|
|
||||||
class getCallsignFromClassname {};
|
class DOUBLES(PREFIX,fbcb2_assets) {
|
||||||
class getCurrentAssetsByBase {};
|
class functions {
|
||||||
class getInventory {};
|
file = "framework\fbcb2_assets\functions";
|
||||||
class getMagsForWeapon {};
|
class addCBASettings {preInit=1;};
|
||||||
class getStartingAndCurrentAssets {};
|
class initServer {};
|
||||||
class getStartingAssetsByBase {};
|
class initClient {};
|
||||||
class getVehicleData {};
|
class getCallsignFromClassname {};
|
||||||
class getWeaponry {};
|
class getCurrentAssetsByBase {};
|
||||||
class hintAllApprovedAssets {};
|
class getInventory {};
|
||||||
class isAssetInRangeOfBase {};
|
class getMagsForWeapon {};
|
||||||
class removeAssetDiaryRecords {};
|
class getStartingAndCurrentAssets {};
|
||||||
class removeMarkersOnMap {};
|
class getStartingAssetsByBase {};
|
||||||
class showMarkersOnMap {};
|
class getVehicleData {};
|
||||||
class updateAssetDiary {};
|
class getWeaponry {};
|
||||||
class updateAssetsByBase {};
|
class hintAllApprovedAssets {};
|
||||||
};
|
class isAssetInRangeOfBase {};
|
||||||
};
|
class removeAssetDiaryRecords {};
|
||||||
|
class removeMarkersOnMap {};
|
||||||
class DOUBLES(PREFIX,fbcb2_main) {
|
class showMarkersOnMap {};
|
||||||
class functions {
|
class updateAssetDiary {};
|
||||||
file = "framework\fbcb2_main\functions";
|
class updateAssetsByBase {};
|
||||||
class initClient {};
|
};
|
||||||
class addEnvironmentRecord {};
|
};
|
||||||
class addFrequenciesRecord {};
|
|
||||||
class addSignalColorsRecord {};
|
class DOUBLES(PREFIX,fbcb2_main) {
|
||||||
};
|
class functions {
|
||||||
class util {
|
file = "framework\fbcb2_main\functions";
|
||||||
file = "framework\fbcb2_main\util";
|
class initClient {};
|
||||||
class formatRadioElementForDiary {};
|
class addEnvironmentRecord {};
|
||||||
class generateElementFrequencyRecordText {};
|
class addFrequenciesRecord {};
|
||||||
};
|
class addSignalColorsRecord {};
|
||||||
};
|
};
|
||||||
|
class util {
|
||||||
class DOUBLES(PREFIX,mapcopy) {
|
file = "framework\fbcb2_main\util";
|
||||||
class functions {
|
class formatRadioElementForDiary {};
|
||||||
file = "framework\mapcopy\functions";
|
class generateElementFrequencyRecordText {};
|
||||||
class addCBASettings {preInit=1;};
|
};
|
||||||
class initClient {};
|
};
|
||||||
class getMapMarkers {};
|
|
||||||
class loadMapMarkers {};
|
class DOUBLES(PREFIX,mapcopy) {
|
||||||
class mapMarkerToString {};
|
class functions {
|
||||||
class stringToMapMarker {};
|
file = "framework\mapcopy\functions";
|
||||||
};
|
class addCBASettings {preInit=1;};
|
||||||
};
|
class initClient {};
|
||||||
|
class getMapMarkers {};
|
||||||
class DOUBLES(PREFIX,performance) {
|
class loadMapMarkers {};
|
||||||
class functions {
|
class mapMarkerToString {};
|
||||||
file = "framework\performance\functions";
|
class stringToMapMarker {};
|
||||||
class addCBASettings {preInit=1;};
|
};
|
||||||
class addDNI_PlayerFPS { postInit = 1; };
|
};
|
||||||
|
|
||||||
// PFHs managed in addCBASettings onChange code
|
class DOUBLES(PREFIX,performance) {
|
||||||
class addClientStatsPFH {};
|
class functions {
|
||||||
class calculateClientStats {};
|
file = "framework\performance\functions";
|
||||||
class addServerStatsPFH {};
|
class addCBASettings {preInit=1;};
|
||||||
class calculateServerStats {};
|
class addDNI_PlayerFPS {postInit = 1;};
|
||||||
};
|
|
||||||
};
|
// PFHs managed in addCBASettings onChange code
|
||||||
|
class addClientStatsPFH {};
|
||||||
class DOUBLES(PREFIX,reinsert) {
|
class calculateClientStats {};
|
||||||
class functions {
|
class addServerStatsPFH {};
|
||||||
file = "framework\reinsert\functions";
|
class calculateServerStats {};
|
||||||
class addCBASettings {preInit=1;};
|
class addEmptyGroupCleanupPFH {};
|
||||||
};
|
};
|
||||||
class server {
|
};
|
||||||
file = "framework\reinsert\server";
|
|
||||||
class initServer {};
|
class DOUBLES(PREFIX,reinsert) {
|
||||||
class addToQueue {};
|
class functions {
|
||||||
class globalShowQueue {};
|
file = "framework\reinsert\functions";
|
||||||
class removeFromQueue {};
|
class addCBASettings {preInit=1;};
|
||||||
class returnReinsertQueueNotification {};
|
};
|
||||||
class validateQueue {};
|
class server {
|
||||||
};
|
file = "framework\reinsert\server";
|
||||||
class client {
|
class initServer {};
|
||||||
file = "framework\reinsert\client";
|
class addToQueue {};
|
||||||
class initClient {};
|
class globalShowQueue {};
|
||||||
class addAceSelfActions {};
|
class removeFromQueue {};
|
||||||
class addCheckQueueSelfAction {};
|
class returnReinsertQueueNotification {};
|
||||||
class requestShowQueue {};
|
class validateQueue {};
|
||||||
};
|
};
|
||||||
};
|
class client {
|
||||||
|
file = "framework\reinsert\client";
|
||||||
class DOUBLES(PREFIX,resupply) {
|
class initClient {};
|
||||||
class functions {
|
class addAceSelfActions {};
|
||||||
file = "framework\resupply\functions";
|
class addCheckQueueSelfAction {};
|
||||||
class addCBASettings {preInit=1;};
|
class requestShowQueue {};
|
||||||
class initClient {};
|
};
|
||||||
class createBox {};
|
};
|
||||||
class getSupplyCratesCfg {};
|
|
||||||
class addArsenalObjectSpawnBoxActions {};
|
class DOUBLES(PREFIX,resupply) {
|
||||||
};
|
class functions {
|
||||||
};
|
file = "framework\resupply\functions";
|
||||||
|
class addCBASettings {preInit=1;};
|
||||||
class DOUBLES(PREFIX,triageIcons) {
|
class initClient {};
|
||||||
class functions {
|
class createBox {};
|
||||||
file = "framework\triageIcons\functions";
|
class getSupplyCratesCfg {};
|
||||||
class addCBASettings {preInit=1;};
|
class addArsenalObjectSpawnBoxActions {};
|
||||||
class initClient {};
|
};
|
||||||
class addDrawIconsPFH {};
|
};
|
||||||
class addGetEntitiesPFH {};
|
|
||||||
class updateColors {};
|
class DOUBLES(PREFIX,triageIcons) {
|
||||||
};
|
class functions {
|
||||||
};
|
file = "framework\triageIcons\functions";
|
||||||
|
class addCBASettings {preInit=1;};
|
||||||
class DOUBLES(PREFIX,vehicleFlags) {
|
class initClient {};
|
||||||
class functions {
|
class draw3D {};
|
||||||
file = "framework\vehicleFlags\functions";
|
class updateColors {};
|
||||||
class initClient {};
|
};
|
||||||
class getActionsFlagCategories {};
|
};
|
||||||
class getVehicleFlagsCfg {};
|
|
||||||
class isClassExcluded {};
|
class DOUBLES(PREFIX,vehicleFlags) {
|
||||||
};
|
class functions {
|
||||||
};
|
file = "framework\vehicleFlags\functions";
|
||||||
|
class initClient {};
|
||||||
class DOUBLES(PREFIX,zeus) {
|
class addFlagActions {};
|
||||||
class functions {
|
class draw3D {};
|
||||||
file = "framework\zeus\functions";
|
class getActionsFlagCategories {};
|
||||||
class initClient {};
|
class getVehicleFlagsCfg {};
|
||||||
class addZenModules {};
|
class isClassExcluded {};
|
||||||
};
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class DOUBLES(PREFIX,zeus) {
|
||||||
|
class functions {
|
||||||
|
file = "framework\zeus\functions";
|
||||||
|
class initClient {};
|
||||||
|
class addZenModules {};
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
10
framework/client/functions/fn_addDraw3DPFH.sqf
Normal file
10
framework/client/functions/fn_addDraw3DPFH.sqf
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
#include "..\script_component.hpp"
|
||||||
|
|
||||||
|
|
||||||
|
if (!isNil QGVAR(draw3DPFH)) then {
|
||||||
|
[GVAR(draw3DPFH)] call CBA_fnc_removePerFrameHandler;
|
||||||
|
};
|
||||||
|
// add pfh that processes queued code
|
||||||
|
GVAR(draw3DPFH) = [{
|
||||||
|
{call _x; true;} count (localNamespace getVariable [QGVAR(pfhCode), []]);
|
||||||
|
}, 0] call CBA_fnc_addPerFrameHandler;
|
||||||
17
framework/client/functions/fn_addGetNearMenPFH.sqf
Normal file
17
framework/client/functions/fn_addGetNearMenPFH.sqf
Normal file
@@ -0,0 +1,17 @@
|
|||||||
|
#include "..\script_component.hpp"
|
||||||
|
|
||||||
|
// subroutine to gather nearest 50 units every 5 seconds and store in GVAR(nearMen)
|
||||||
|
// cleanup
|
||||||
|
if (!isNil QGVAR(getNearMenPFH)) then {
|
||||||
|
[GVAR(getNearMenPFH)] call CBA_fnc_removePerFrameHandler;
|
||||||
|
};
|
||||||
|
// add pfh
|
||||||
|
GVAR(getNearMenPFH) = [{
|
||||||
|
localNamespace setVariable [
|
||||||
|
QGVAR(nearMen),
|
||||||
|
(nearestObjects [player,["Man"],50,false]) select {
|
||||||
|
!isNull _x &&
|
||||||
|
player isNotEqualTo _x
|
||||||
|
}
|
||||||
|
];
|
||||||
|
}, 1] call CBA_fnc_addPerFrameHandler;
|
||||||
76
framework/client/functions/fn_addMicroDAGRWaypoints.sqf
Normal file
76
framework/client/functions/fn_addMicroDAGRWaypoints.sqf
Normal file
@@ -0,0 +1,76 @@
|
|||||||
|
#include "..\script_component.hpp"
|
||||||
|
|
||||||
|
// adds default base locations to players' microDAGR as waypoints
|
||||||
|
|
||||||
|
if (!hasInterface) exitWith {};
|
||||||
|
|
||||||
|
[{!isNull player}, {
|
||||||
|
|
||||||
|
// add base locations (respawn modules)
|
||||||
|
{
|
||||||
|
private _wpName = [_x] call EFUNC(common,getNameOfBase);
|
||||||
|
private _posASL = getPosASL _x;
|
||||||
|
[_wpName, _posASL] call ace_microdagr_fnc_deviceAddWaypoint;
|
||||||
|
} forEach GVARMAIN(baseObjects);
|
||||||
|
|
||||||
|
// add custom waypoints from mission_settings.hpp
|
||||||
|
private _customWaypoints = [missionConfigFile >> "custom_microdagr_waypoints", "ARRAY", []] call CBA_fnc_getConfigEntry;
|
||||||
|
{
|
||||||
|
_x params [
|
||||||
|
["_wpName", ""],
|
||||||
|
["_pos", [0, 0, 0], [[], ""]],
|
||||||
|
["_object", "", [""]]
|
||||||
|
];
|
||||||
|
private _realPos = nil;
|
||||||
|
// if pos was provided, process
|
||||||
|
if (count _pos >= 2) then {
|
||||||
|
switch (typeName _pos) do {
|
||||||
|
case "ARRAY": {
|
||||||
|
// pos is provided as an array
|
||||||
|
_realPos = _pos select [0, 2];
|
||||||
|
_realPos set [2, getTerrainHeightASL _realPos];
|
||||||
|
};
|
||||||
|
case "STRING": {
|
||||||
|
// pos is provided as a string
|
||||||
|
_realPos = [_pos, true] call ACE_common_fnc_getMapPosFromGrid;
|
||||||
|
_realPos set [2, getTerrainHeightASL _realPos];
|
||||||
|
};
|
||||||
|
default {
|
||||||
|
[
|
||||||
|
LEVEL_WARNING,
|
||||||
|
QUOTE(COMPONENT),
|
||||||
|
format["Invalid position for custom microDAGR waypoint: %1", _wpName],
|
||||||
|
[["name", _wpName], ["pos", _pos], ["object", _object]]] call EFUNC(common,log);
|
||||||
|
continue;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
// if object was provided, process and override any pos
|
||||||
|
if (count _object > 0) then {
|
||||||
|
// object is provided as a string variable name
|
||||||
|
private _realObject = missionNamespace getVariable _object;
|
||||||
|
if (isNull _realObject) then {
|
||||||
|
[
|
||||||
|
LEVEL_WARNING,
|
||||||
|
QUOTE(COMPONENT),
|
||||||
|
format["Invalid object for custom microDAGR waypoint: %1", _wpName],
|
||||||
|
[["name", _wpName], ["pos", _pos], ["object", _object]]] call EFUNC(common,log);
|
||||||
|
continue;
|
||||||
|
};
|
||||||
|
_realPos = getPosASL (missionNamespace getVariable _object);
|
||||||
|
};
|
||||||
|
if (isNil "_realPos") then {
|
||||||
|
[
|
||||||
|
LEVEL_WARNING,
|
||||||
|
QUOTE(COMPONENT),
|
||||||
|
format["Invalid waypoint position for custom microDAGR waypoint: %1", _wpName],
|
||||||
|
[["name", _wpName], ["pos", _pos], ["object", _object]]] call EFUNC(common,log);
|
||||||
|
continue;
|
||||||
|
};
|
||||||
|
|
||||||
|
[_wpName, _realPos] call ace_microdagr_fnc_deviceAddWaypoint;
|
||||||
|
true;
|
||||||
|
} count _customWaypoints;
|
||||||
|
}] call CBA_fnc_waitUntilAndExecute;
|
||||||
|
|
||||||
|
nil;
|
||||||
@@ -7,11 +7,19 @@ player addEventHandler["Respawn",
|
|||||||
params ["_unit", "_corpse"];
|
params ["_unit", "_corpse"];
|
||||||
private _killer = _corpse getVariable ["ace_medical_causeOfDeath", "#scripted"];
|
private _killer = _corpse getVariable ["ace_medical_causeOfDeath", "#scripted"];
|
||||||
if (_killer == "respawn_button") then {
|
if (_killer == "respawn_button") then {
|
||||||
|
private _timeWentUnconscious = _corpse getVariable [QGVARMAIN(lastTimeKnockedOut), -1];
|
||||||
|
private _durationSpentUnconscious = -1;
|
||||||
|
if (_timeWentUnconscious > -1) then {
|
||||||
|
_durationSpentUnconscious = diag_tickTime - _timeWentUnconscious;
|
||||||
|
};
|
||||||
|
|
||||||
[
|
[
|
||||||
LEVEL_INFO,
|
LEVEL_INFO,
|
||||||
QUOTE(COMPONENT),
|
QUOTE(COMPONENT),
|
||||||
"RESPAWNED WHILE UNCONSCIOUS",
|
"RESPAWNED WHILE UNCONSCIOUS",
|
||||||
[_unit] call EFUNC(common,addPlayerInfoToArray)
|
[_unit, [
|
||||||
|
["durationSpentUnconscious", _durationSpentUnconscious]
|
||||||
|
]] call EFUNC(common,addPlayerInfoToArray)
|
||||||
] remoteExec [QEFUNC(common,log), 2];
|
] remoteExec [QEFUNC(common,log), 2];
|
||||||
// format["%1 was unconscious then clicked the respawn button", name _unit] remoteExec["systemChat", 0];
|
// format["%1 was unconscious then clicked the respawn button", name _unit] remoteExec["systemChat", 0];
|
||||||
};
|
};
|
||||||
|
|||||||
13
framework/client/functions/fn_bindUnconsciousListener.sqf
Normal file
13
framework/client/functions/fn_bindUnconsciousListener.sqf
Normal file
@@ -0,0 +1,13 @@
|
|||||||
|
#include "..\script_component.hpp"
|
||||||
|
|
||||||
|
if (!hasInterface) exitWith {};
|
||||||
|
|
||||||
|
["ace_medical_knockOut", { // local event that's also used directly by the ACE medical statemachine
|
||||||
|
private _unit = _this;
|
||||||
|
_this setVariable [QGVARMAIN(lastTimeKnockedOut), diag_tickTime, true];
|
||||||
|
}] call CBA_fnc_addEventHandler;
|
||||||
|
|
||||||
|
["ace_medical_WakeUp", { // local event that's also used directly by the ACE medical statemachine
|
||||||
|
private _unit = _this;
|
||||||
|
_this setVariable [QGVARMAIN(lastTimeKnockedOut), nil, true];
|
||||||
|
}] call CBA_fnc_addEventHandler;
|
||||||
5
framework/client/functions/fn_clearPFHCode.sqf
Normal file
5
framework/client/functions/fn_clearPFHCode.sqf
Normal file
@@ -0,0 +1,5 @@
|
|||||||
|
#include "..\script_component.hpp"
|
||||||
|
|
||||||
|
localNamespace setVariable [QGVAR(pfhCode), []];
|
||||||
|
|
||||||
|
count [];
|
||||||
28
framework/client/functions/fn_initClient.sqf
Normal file
28
framework/client/functions/fn_initClient.sqf
Normal file
@@ -0,0 +1,28 @@
|
|||||||
|
#include "..\script_component.hpp"
|
||||||
|
|
||||||
|
|
||||||
|
if (!hasInterface) exitWith {};
|
||||||
|
|
||||||
|
call FUNC(addMicroDAGRWaypoints);
|
||||||
|
call FUNC(addZenModules);
|
||||||
|
call FUNC(bindEventHandlers);
|
||||||
|
call FUNC(bindVehicleActions);
|
||||||
|
|
||||||
|
localNamespace setVariable [QGVAR(nearMen), []];
|
||||||
|
call FUNC(addGetNearMenPFH);
|
||||||
|
localNamespace setVariable [QGVAR(pfhCode), []];
|
||||||
|
call FUNC(addDraw3DPFH);
|
||||||
|
|
||||||
|
// add listener that tracks when the player goes unconscious and saves a variable with time
|
||||||
|
call FUNC(bindUnconsciousListener);
|
||||||
|
|
||||||
|
[
|
||||||
|
LEVEL_DEBUG,
|
||||||
|
QUOTE(COMPONENT),
|
||||||
|
"initClient complete",
|
||||||
|
[]
|
||||||
|
] call EFUNC(common,log);
|
||||||
|
|
||||||
|
localNamespace setVariable [QGVAR(complete), true];
|
||||||
|
|
||||||
|
nil;
|
||||||
9
framework/client/functions/fn_registerPFHCode.sqf
Normal file
9
framework/client/functions/fn_registerPFHCode.sqf
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
#include "..\script_component.hpp"
|
||||||
|
|
||||||
|
params [["_code", {}, [{}]]];
|
||||||
|
|
||||||
|
private _pfhCode = localNamespace getVariable [QGVAR(pfhCode), []];
|
||||||
|
_pfhCode pushBack _code;
|
||||||
|
localNamespace setVariable [QGVAR(pfhCode), _pfhCode];
|
||||||
|
|
||||||
|
count _pfhCode;
|
||||||
54
framework/common/functions/fn_draw3DIconStatus.sqf
Normal file
54
framework/common/functions/fn_draw3DIconStatus.sqf
Normal file
@@ -0,0 +1,54 @@
|
|||||||
|
#include "..\script_component.hpp"
|
||||||
|
|
||||||
|
if (!hasInterface) exitWith {};
|
||||||
|
|
||||||
|
params [
|
||||||
|
["_drawTargets", [], [[]]],
|
||||||
|
["_icon", "", [""]],
|
||||||
|
["_text", "", [""]],
|
||||||
|
["_color", [], [[]]]
|
||||||
|
];
|
||||||
|
|
||||||
|
if (count _drawTargets isEqualTo 0) exitWith {};
|
||||||
|
|
||||||
|
_cameraPos = positionCameraToWorld [0,0,0];
|
||||||
|
_cameraPosASL = AGLToASL _cameraPos;
|
||||||
|
|
||||||
|
{
|
||||||
|
_target = _x;
|
||||||
|
_visible = [objNull, "VIEW"] checkVisibility [_cameraPosASL, eyePos _target];
|
||||||
|
|
||||||
|
if ( _visible isEqualTo 0 ) exitWith {};
|
||||||
|
|
||||||
|
_objectPos = (_target modelToWorldVisual (_target selectionPosition "pilot"));
|
||||||
|
_distance = (visiblePosition _target) vectorDiff _cameraPos;
|
||||||
|
|
||||||
|
_scale = 0;
|
||||||
|
_heightOffset = 0;
|
||||||
|
_heightScaling = 0.012;
|
||||||
|
|
||||||
|
if ( _icon isNotEqualTo "") then {
|
||||||
|
_heightOffset = 0.065;
|
||||||
|
_scale = 1;
|
||||||
|
_heightScaling = 0.075;
|
||||||
|
};
|
||||||
|
|
||||||
|
_drawPos = _objectPos vectorAdd [0, 0, (0.18 + _heightOffset) + (vectorMagnitude _distance * _heightScaling)];
|
||||||
|
|
||||||
|
drawIcon3D [
|
||||||
|
_icon,
|
||||||
|
_color,
|
||||||
|
_drawPos,
|
||||||
|
_scale,
|
||||||
|
_scale,
|
||||||
|
0,
|
||||||
|
_text,
|
||||||
|
2,
|
||||||
|
0.025
|
||||||
|
];
|
||||||
|
|
||||||
|
true;
|
||||||
|
} count _drawTargets;
|
||||||
|
|
||||||
|
nil
|
||||||
|
|
||||||
@@ -24,10 +24,10 @@ if (_logLevel < DEBUG_MODE) exitWith {};
|
|||||||
private _hash = createHashMapFromArray _data;
|
private _hash = createHashMapFromArray _data;
|
||||||
|
|
||||||
// Replace square brackets with round brackets to avoid parsing issues.
|
// Replace square brackets with round brackets to avoid parsing issues.
|
||||||
_message regexReplace ['(\[)', "("];
|
[_message, "]", ")"] call CBA_fnc_replace;
|
||||||
_message regexReplace ['(\])', ")"];
|
[_message, "[", "("] call CBA_fnc_replace;
|
||||||
|
|
||||||
private _json = [_hash] call CBA_fnc_encodeJSON;
|
private _json = [_hash] call CBA_fnc_encodeJSON;
|
||||||
_log = format ["[%1] [%2] [%3] [%4] :: %5", QUOTE(PREFIX), _component, _fnc_scriptNameParent, _message, _json];
|
private _log = format ["[%1] [%2] [%3] [%4] :: %5", QUOTE(PREFIX), _component, _fnc_scriptNameParent, _message, _json];
|
||||||
|
|
||||||
diag_log text _log;
|
diag_log text _log;
|
||||||
@@ -1,5 +1,7 @@
|
|||||||
#include "..\script_component.hpp"
|
#include "..\script_component.hpp"
|
||||||
|
|
||||||
|
if (!hasInterface) exitWith {};
|
||||||
|
|
||||||
[
|
[
|
||||||
"saveaar",
|
"saveaar",
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -1,17 +1,27 @@
|
|||||||
#include "..\script_component.hpp"
|
#include "..\script_component.hpp"
|
||||||
|
|
||||||
|
if (!hasInterface) exitWith {};
|
||||||
|
|
||||||
[
|
[
|
||||||
"respawn",
|
"respawn",
|
||||||
{
|
{
|
||||||
_clientID = _thisArgs select 0;
|
_clientID = _thisArgs select 0;
|
||||||
player setDamage 1;
|
player setDamage 1;
|
||||||
|
|
||||||
|
private _timeWentUnconscious = player getVariable [QGVARMAIN(lastTimeKnockedOut), -1];
|
||||||
|
private _durationSpentUnconscious = -1;
|
||||||
|
if (_timeWentUnconscious > - 1) then {
|
||||||
|
_durationSpentUnconscious = diag_tickTime - _timeWentUnconscious;
|
||||||
|
};
|
||||||
|
|
||||||
// log to server RPT
|
// log to server RPT
|
||||||
[
|
[
|
||||||
LEVEL_INFO,
|
LEVEL_INFO,
|
||||||
QUOTE(COMPONENT),
|
QUOTE(COMPONENT),
|
||||||
"CHAT COMMAND RESPAWN",
|
"CHAT COMMAND RESPAWN",
|
||||||
[player] call EFUNC(common,addPlayerInfoToArray)
|
[player, [
|
||||||
|
["durationSpentUnconscious", _durationSpentUnconscious]
|
||||||
|
]] call EFUNC(common,addPlayerInfoToArray)
|
||||||
] remoteExec [QEFUNC(common,log), 2];
|
] remoteExec [QEFUNC(common,log), 2];
|
||||||
|
|
||||||
// systemChat to all remote machines
|
// systemChat to all remote machines
|
||||||
|
|||||||
41
framework/init/functions/fn_checkMissionSettings.sqf
Normal file
41
framework/init/functions/fn_checkMissionSettings.sqf
Normal file
@@ -0,0 +1,41 @@
|
|||||||
|
#include "..\script_component.hpp"
|
||||||
|
|
||||||
|
if (!hasInterface || !is3DENPreview) exitWith {};
|
||||||
|
|
||||||
|
private _warningText = [];
|
||||||
|
|
||||||
|
if (getText(missionConfigFile >> "author") in ["MISSION AUTHOR", ""]) then {
|
||||||
|
_warningText pushBack "<t font='EtelkaMonospacePro' size='0.7'>mission_settings\author</t> is blank or default!";
|
||||||
|
};
|
||||||
|
if (getText(missionConfigFile >> "onLoadName") in ["THIS APPEARS ON TOP OF THE LOADING SCREEN IMAGE", ""]) then {
|
||||||
|
_warningText pushBack "<t font='EtelkaMonospacePro' size='0.7'>mission_settings\onLoadName</t> is blank or default!";
|
||||||
|
};
|
||||||
|
|
||||||
|
if (getText(missionConfigFile >> "briefingName") in ["THIS IS THE NAME ON THE #MISSIONS LIST", ""]) then {
|
||||||
|
_warningText pushBack "<t font='EtelkaMonospacePro' size='0.7'>mission_settings\briefingName</t> is blank or default!";
|
||||||
|
};
|
||||||
|
if (getText(missionConfigFile >> "overviewText") in ["THIS IS WHERE YOU DESCRIBE THE MISSION IN THE #MISSION LIST", ""]) then {
|
||||||
|
_warningText pushBack "<t font='EtelkaMonospacePro' size='0.7'>mission_settings\overviewText</t> is blank or default!";
|
||||||
|
};
|
||||||
|
|
||||||
|
if (getText(missionConfigFile >> "missionSeries") in ["MY SERIES NAME", ""]) then {
|
||||||
|
_warningText pushBack "<t font='EtelkaMonospacePro' size='0.7'>mission_settings\missionSeries</t> is blank or default!";
|
||||||
|
};
|
||||||
|
|
||||||
|
if (count GVARMAIN(baseObjects) isEqualTo 0) then {
|
||||||
|
_warningText pushBack "No respawn points placed!";
|
||||||
|
};
|
||||||
|
|
||||||
|
if (count _warningText > 0) then {
|
||||||
|
[{
|
||||||
|
if (isNull (call BIS_fnc_displayMission)) exitWith {};
|
||||||
|
|
||||||
|
(_this#0) spawn {
|
||||||
|
[_this joinString "<br/>", "Issues found!", true, false] call BIS_fnc_guiMessage;
|
||||||
|
};
|
||||||
|
[_this#1] call CBA_fnc_removePerFrameHandler;
|
||||||
|
|
||||||
|
}, 1, _warningText] call CBA_fnc_addPerFrameHandler;
|
||||||
|
};
|
||||||
|
|
||||||
|
nil;
|
||||||
@@ -1,19 +1,17 @@
|
|||||||
#include "..\script_component.hpp"
|
#include "..\script_component.hpp"
|
||||||
|
|
||||||
if ( !hasInterface ) exitWith {};
|
if (!hasInterface) exitWith {};
|
||||||
|
|
||||||
["milsim_logText", {
|
|
||||||
params [["_strArray", [""], [[]]]];
|
|
||||||
{
|
|
||||||
diag_log text _x;
|
|
||||||
} forEach _strArray;
|
|
||||||
}] call CBA_fnc_addEventHandler;
|
|
||||||
|
|
||||||
// make sure the server has finished init
|
// make sure the server has finished init
|
||||||
waitUntil {!isNil QGVARMAIN(complete)};
|
waitUntil {!isNil QGVARMAIN(complete)};
|
||||||
|
|
||||||
["InitializePlayer", [player, true]] call BIS_fnc_dynamicGroups;
|
["InitializePlayer", [player, true]] call BIS_fnc_dynamicGroups;
|
||||||
|
|
||||||
|
// run primary init functions
|
||||||
|
call FUNC(addAARChatHandler);
|
||||||
|
call FUNC(addRespawnChatHandler);
|
||||||
|
call FUNC(setDefaults);
|
||||||
|
|
||||||
// Initialize a holder for managing local diary records
|
// Initialize a holder for managing local diary records
|
||||||
// store records in format:
|
// store records in format:
|
||||||
// [subject, [
|
// [subject, [
|
||||||
@@ -23,6 +21,7 @@ EGVAR(common,diaryRecords) = createHashMap;
|
|||||||
|
|
||||||
|
|
||||||
// initialize other modules
|
// initialize other modules
|
||||||
|
call EFUNC(client,initClient);
|
||||||
call EFUNC(mapcopy,initClient);
|
call EFUNC(mapcopy,initClient);
|
||||||
call EFUNC(reinsert,initClient);
|
call EFUNC(reinsert,initClient);
|
||||||
call EFUNC(resupply,initClient);
|
call EFUNC(resupply,initClient);
|
||||||
@@ -33,6 +32,8 @@ call EFUNC(fbcb2_main,initClient);
|
|||||||
call EFUNC(fbcb2_assets,initClient);
|
call EFUNC(fbcb2_assets,initClient);
|
||||||
|
|
||||||
|
|
||||||
|
call FUNC(checkMissionSettings);
|
||||||
|
|
||||||
[
|
[
|
||||||
LEVEL_DEBUG,
|
LEVEL_DEBUG,
|
||||||
QUOTE(COMPONENT),
|
QUOTE(COMPONENT),
|
||||||
|
|||||||
@@ -9,16 +9,6 @@ publicVariable QGVARMAIN(baseObjects);
|
|||||||
// Initializes the Dynamic Groups framework and groups
|
// Initializes the Dynamic Groups framework and groups
|
||||||
["Initialize", [true]] call BIS_fnc_dynamicGroups;
|
["Initialize", [true]] call BIS_fnc_dynamicGroups;
|
||||||
|
|
||||||
if (isDedicated) then {
|
|
||||||
["milsim_logText", {
|
|
||||||
params [["_strArray", [""], [[]]]];
|
|
||||||
{
|
|
||||||
diag_log text _x;
|
|
||||||
} forEach _strArray;
|
|
||||||
}] call CBA_fnc_addEventHandler;
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
// initialize other modules
|
// initialize other modules
|
||||||
call EFUNC(common,logMissionInfo);
|
call EFUNC(common,logMissionInfo);
|
||||||
call EFUNC(fbcb2_assets,initServer);
|
call EFUNC(fbcb2_assets,initServer);
|
||||||
|
|||||||
@@ -1,5 +1,7 @@
|
|||||||
#include "..\script_component.hpp"
|
#include "..\script_component.hpp"
|
||||||
|
|
||||||
|
if (!hasInterface) exitWith {};
|
||||||
|
|
||||||
enableSaving[false, false];
|
enableSaving[false, false];
|
||||||
|
|
||||||
enableRadio false;
|
enableRadio false;
|
||||||
|
|||||||
@@ -10,6 +10,9 @@ private _mapCopyAction =
|
|||||||
"\a3\ui_f\data\igui\cfg\actions\talk_ca.paa",
|
"\a3\ui_f\data\igui\cfg\actions\talk_ca.paa",
|
||||||
{
|
{
|
||||||
params ["_target", "_player", "_params"];
|
params ["_target", "_player", "_params"];
|
||||||
|
if (!isPlayer _target) exitWith {
|
||||||
|
format["%1 is not a player", name _target] call CBA_fnc_notify;
|
||||||
|
};
|
||||||
format["Copying map markers from %1", name _target] call CBA_fnc_notify;
|
format["Copying map markers from %1", name _target] call CBA_fnc_notify;
|
||||||
[QGVAR(mapCopyRequest), _this, _target] call CBA_fnc_targetEvent;
|
[QGVAR(mapCopyRequest), _this, _target] call CBA_fnc_targetEvent;
|
||||||
},
|
},
|
||||||
|
|||||||
@@ -1,5 +1,27 @@
|
|||||||
#include "..\script_component.hpp"
|
#include "..\script_component.hpp"
|
||||||
|
|
||||||
|
[
|
||||||
|
QGVAR(emptyGroupCleanup_enable),
|
||||||
|
"CHECKBOX",
|
||||||
|
"Empty Group Cleanup Enabled",
|
||||||
|
[QUOTE(SETTINGS_GROUP_NAME), QUOTE(COMPONENT_BEAUTIFIED)],
|
||||||
|
true,
|
||||||
|
true,
|
||||||
|
{
|
||||||
|
params ["_value"];
|
||||||
|
[
|
||||||
|
QGVAR(emptyGroupCleanup_enable),
|
||||||
|
_value
|
||||||
|
] call EFUNC(common,logSettingChanged);
|
||||||
|
|
||||||
|
if (!isNull (missionNamespace getVariable [QGVAR(emptyGroupCleanupPFH), locationNull])) then {
|
||||||
|
deleteLocation GVAR(emptyGroupCleanupPFH);
|
||||||
|
};
|
||||||
|
|
||||||
|
call FUNC(addEmptyGroupCleanupPFH);
|
||||||
|
}
|
||||||
|
] call CBA_fnc_addSetting;
|
||||||
|
|
||||||
//---------------------
|
//---------------------
|
||||||
// Server CPS
|
// Server CPS
|
||||||
//---------------------
|
//---------------------
|
||||||
|
|||||||
@@ -7,7 +7,7 @@
|
|||||||
[]
|
[]
|
||||||
] call EFUNC(common,log);
|
] call EFUNC(common,log);
|
||||||
|
|
||||||
_emptyGroupPFH = [
|
GVAR(emptyGroupCleanupPFH) = [
|
||||||
{
|
{
|
||||||
{
|
{
|
||||||
if (local _x) then {
|
if (local _x) then {
|
||||||
@@ -19,7 +19,7 @@ _emptyGroupPFH = [
|
|||||||
},
|
},
|
||||||
300,
|
300,
|
||||||
[],
|
[],
|
||||||
{
|
{ // on creation
|
||||||
[
|
[
|
||||||
LEVEL_INFO,
|
LEVEL_INFO,
|
||||||
QUOTE(COMPONENT),
|
QUOTE(COMPONENT),
|
||||||
@@ -27,15 +27,16 @@ _emptyGroupPFH = [
|
|||||||
[]
|
[]
|
||||||
] call EFUNC(common,log);
|
] call EFUNC(common,log);
|
||||||
},
|
},
|
||||||
{ [
|
{ // on deletion
|
||||||
|
[
|
||||||
LEVEL_INFO,
|
LEVEL_INFO,
|
||||||
QUOTE(COMPONENT),
|
QUOTE(COMPONENT),
|
||||||
"Empty group deletion PFH unloaded",
|
"Empty group deletion PFH unloaded",
|
||||||
[]
|
[]
|
||||||
] call EFUNC(common,log);
|
] call EFUNC(common,log);
|
||||||
},
|
},
|
||||||
{ true },
|
{ (missionNamespace getVariable [QGVAR(emptyGroupCleanup_enable), false]) },
|
||||||
{ false },
|
{ not (missionNamespace getVariable [QGVAR(emptyGroupCleanup_enable), false]) },
|
||||||
[]
|
[]
|
||||||
] call CBA_fnc_createPerFrameHandlerObject;
|
] call CBA_fnc_createPerFrameHandlerObject;
|
||||||
|
|
||||||
@@ -1,18 +0,0 @@
|
|||||||
#include "..\script_component.hpp"
|
|
||||||
|
|
||||||
// subroutine to gather nearest 50 units every 5 seconds and store in GVAR(drawTargets)
|
|
||||||
// cleanup
|
|
||||||
if (!isNil QGVAR(getEntitiesPFH)) then {
|
|
||||||
[GVAR(getEntitiesPFH)] call CBA_fnc_removePerFrameHandler;
|
|
||||||
};
|
|
||||||
// add pfh
|
|
||||||
GVAR(getEntitiesPFH) = [{
|
|
||||||
GVAR(drawTargets) = (
|
|
||||||
(allUnits + allDeadMen) select {
|
|
||||||
_x isKindOf "CAManBase" &&
|
|
||||||
player distance _x < 50 &&
|
|
||||||
!isNull _x &&
|
|
||||||
player isNotEqualTo _x
|
|
||||||
}
|
|
||||||
);
|
|
||||||
}, 10] call CBA_fnc_addPerFrameHandler;
|
|
||||||
@@ -1,6 +1,6 @@
|
|||||||
/*
|
/*
|
||||||
|
|
||||||
milsim_fnc_addMedicalOverlayPFH
|
milsim_triageIcons_fnc_draw3D
|
||||||
|
|
||||||
Author: IndigoFox
|
Author: IndigoFox
|
||||||
|
|
||||||
@@ -14,29 +14,19 @@ Description:
|
|||||||
|
|
||||||
#include "..\script_component.hpp"
|
#include "..\script_component.hpp"
|
||||||
|
|
||||||
|
if (!hasInterface) exitWith {};
|
||||||
|
|
||||||
// Per-frame handler to draw icons
|
|
||||||
// cleanup
|
// adds codeblock to common array to be processed per frame
|
||||||
if (!isNil QGVAR(drawIconsPfh)) then {
|
private _code = {
|
||||||
[GVAR(drawIconsPfh)] call CBA_fnc_removePerFrameHandler;
|
|
||||||
};
|
|
||||||
// add pfh
|
|
||||||
GVAR(drawIconsPfh) = [{
|
|
||||||
// if disabled, skip processing
|
// if disabled, skip processing
|
||||||
if (!GVAR(setting_enabled)) exitWith {false};
|
if (!GVAR(setting_enabled)) exitWith {false};
|
||||||
// if no targets, skip processing
|
|
||||||
if (count GVAR(drawTargets) == 0) exitWith {false};
|
|
||||||
// if the player doesn't have medical perms, skip processing
|
// if the player doesn't have medical perms, skip processing
|
||||||
if !([player] call ace_medical_treatment_fnc_isMedic) exitWith {false};
|
if !([player] call ace_medical_treatment_fnc_isMedic) exitWith {false};
|
||||||
|
|
||||||
{
|
{
|
||||||
private _unit = _x;
|
private _unit = _x;
|
||||||
// distance within X meters
|
|
||||||
if (player distance _unit > GVAR(setting_drawRange)) then {continue};
|
|
||||||
// check unit not null, not conscious, and not in a vehicle
|
|
||||||
if (
|
|
||||||
!(_unit getVariable ["ACE_isUnconscious", false]) ||
|
|
||||||
!isNull (objectParent _unit)
|
|
||||||
) then {continue};
|
|
||||||
|
|
||||||
// color based on triage level
|
// color based on triage level
|
||||||
private _triageLevel = _unit getVariable ["ace_medical_triageLevel", 4];
|
private _triageLevel = _unit getVariable ["ace_medical_triageLevel", 4];
|
||||||
@@ -57,6 +47,17 @@ GVAR(drawIconsPfh) = [{
|
|||||||
true // outline
|
true // outline
|
||||||
// further params optional, omitted
|
// further params optional, omitted
|
||||||
];
|
];
|
||||||
} forEach GVAR(drawTargets);
|
|
||||||
}, 0, []] call CBA_fnc_addPerFrameHandler;
|
|
||||||
|
|
||||||
|
true;
|
||||||
|
} count (
|
||||||
|
(localNamespace getVariable [QEGVAR(client,nearMen), []]) select {
|
||||||
|
// is unconscious and is NOT in vehicle and is within draw range
|
||||||
|
(_x getVariable ["ACE_isUnconscious", false]) &&
|
||||||
|
isNull (objectParent _x) &&
|
||||||
|
player distance _x <= GVAR(setting_drawRange)
|
||||||
|
}
|
||||||
|
);
|
||||||
|
};
|
||||||
|
|
||||||
|
// add codeblock to common array
|
||||||
|
[_code] call EFUNC(client,registerPFHCode);
|
||||||
@@ -1,7 +1,8 @@
|
|||||||
#include "..\script_component.hpp"
|
#include "..\script_component.hpp"
|
||||||
|
|
||||||
// List of units to draw icons for
|
if (!hasInterface) exitWith {};
|
||||||
GVAR(drawTargets) = [];
|
|
||||||
|
call FUNC(draw3D);
|
||||||
|
|
||||||
[
|
[
|
||||||
LEVEL_DEBUG,
|
LEVEL_DEBUG,
|
||||||
|
|||||||
103
framework/vehicleFlags/functions/fn_addFlagActions.sqf
Normal file
103
framework/vehicleFlags/functions/fn_addFlagActions.sqf
Normal file
@@ -0,0 +1,103 @@
|
|||||||
|
#include "..\script_component.hpp"
|
||||||
|
|
||||||
|
private _vehicleFlagsCfg = call FUNC(getVehicleFlagsCfg);
|
||||||
|
|
||||||
|
if (!isClass _vehicleFlagsCfg) exitWith {
|
||||||
|
["WARNING: Vehicle Flags: Vehicle Flags config not found. Vehicle Flags will not be available."] call BIS_fnc_error;
|
||||||
|
};
|
||||||
|
|
||||||
|
private _baseClassesToApplyActionsFor =
|
||||||
|
(_vehicleFlagsCfg >> "baseClassesToApplyActionsFor") call BIS_fnc_getCfgDataArray;
|
||||||
|
private _flagCategoryCfgs = (_vehicleFlagsCfg >> "FlagCategories") call BIS_fnc_returnChildren;
|
||||||
|
|
||||||
|
{ // forEach _baseClassesToApplyActionsFor
|
||||||
|
private _parentClass = _x;
|
||||||
|
|
||||||
|
////////////////////////////////////////////////////////////////////////
|
||||||
|
// create the root action
|
||||||
|
////////////////////////////////////////////////////////////////////////
|
||||||
|
private _rootActionID = QGVAR(SetVehicleFlagAction);
|
||||||
|
private _flagRootAction = [
|
||||||
|
_rootActionID, // id
|
||||||
|
"Set Vehicle Flag", // displayed title
|
||||||
|
"\A3\ui_f\data\map\markers\flags\nato_ca.paa", // flag icon
|
||||||
|
{
|
||||||
|
params ["_target", "_player", "_params"];
|
||||||
|
// set broadcasted variable of self to indicate we're looking at flags
|
||||||
|
_player setVariable [QGVAR(inFlagMenu), true, true];
|
||||||
|
[{_this setVariable [QGVAR(inFlagMenu), false, true];}, _player, 3] call CBA_fnc_waitAndExecute;
|
||||||
|
true
|
||||||
|
}, // statement
|
||||||
|
{
|
||||||
|
params ["_target", "_player", "_params"];
|
||||||
|
// _params params ["_parentActionID", "_flagCategories"];
|
||||||
|
|
||||||
|
// check if vehicle is excluded
|
||||||
|
private _excluded = [typeOf _target] call FUNC(isClassExcluded);
|
||||||
|
if (_excluded || !alive _target) exitWith {false};
|
||||||
|
|
||||||
|
true;
|
||||||
|
}, // condition
|
||||||
|
{
|
||||||
|
////////////////////////////////////////////////////////////////////////
|
||||||
|
// create the flag category actions (with nested flag actions)
|
||||||
|
////////////////////////////////////////////////////////////////////////
|
||||||
|
params ["_target", "_player", "_params"];
|
||||||
|
_params params ["_rootActionID"];
|
||||||
|
|
||||||
|
private _vehicleFlagsCfg = call FUNC(getVehicleFlagsCfg);
|
||||||
|
if (isNull _vehicleFlagsCfg) exitWith {[]};
|
||||||
|
private _flagCategoryCfgs = (_vehicleFlagsCfg >> "FlagCategories") call BIS_fnc_returnChildren;
|
||||||
|
|
||||||
|
// return category child actions with individual flag actions nested as children
|
||||||
|
[_rootActionID, _flagCategoryCfgs] call FUNC(getActionsFlagCategories);
|
||||||
|
|
||||||
|
}, // child code
|
||||||
|
[_rootActionID], // params
|
||||||
|
nil, // position
|
||||||
|
4, // distance
|
||||||
|
[false, false, false, true, false], // other params - run on hover is true
|
||||||
|
nil // modifier function code
|
||||||
|
] call ace_interact_menu_fnc_createAction;
|
||||||
|
|
||||||
|
////////////////////////////////////////////////////////////////////////
|
||||||
|
// add root action to add flags
|
||||||
|
////////////////////////////////////////////////////////////////////////
|
||||||
|
[
|
||||||
|
_parentClass, // parent classname
|
||||||
|
0, // action 0 or self-action 1
|
||||||
|
["ACE_MainActions"], // parent
|
||||||
|
_flagRootAction, // action
|
||||||
|
true // apply to child classes
|
||||||
|
] call ace_interact_menu_fnc_addActionToClass;
|
||||||
|
|
||||||
|
////////////////////////////////////////////////////////////////////////
|
||||||
|
// add action to remove flag under the root action
|
||||||
|
////////////////////////////////////////////////////////////////////////
|
||||||
|
// create action
|
||||||
|
private _removeFlagAction = [
|
||||||
|
_rootActionID + "_removeflag", // id
|
||||||
|
"Remove Flag", // displayed title
|
||||||
|
"\A3\ui_f\data\map\markers\flags\nato_ca.paa", // flag icon
|
||||||
|
{
|
||||||
|
params ["_target", "_player", "_params"];
|
||||||
|
_target forceFlagTexture "";
|
||||||
|
}, // statement
|
||||||
|
{
|
||||||
|
params ["_target", "_player", "_params"];
|
||||||
|
alive _target && getForcedFlagTexture _target != "";
|
||||||
|
}, // condition
|
||||||
|
nil // child code
|
||||||
|
] call ace_interact_menu_fnc_createAction;
|
||||||
|
|
||||||
|
// add the action to the vehicle
|
||||||
|
// in this class event handler, this#0 will be the vehicle
|
||||||
|
[
|
||||||
|
_parentClass, // parent classname
|
||||||
|
0, // action 0 or self-action 1
|
||||||
|
["ACE_MainActions", _rootActionID], // parent
|
||||||
|
_removeFlagAction, // action
|
||||||
|
true // apply to child classes
|
||||||
|
] call ace_interact_menu_fnc_addActionToClass;
|
||||||
|
|
||||||
|
} forEach _baseClassesToApplyActionsFor;
|
||||||
24
framework/vehicleFlags/functions/fn_draw3D.sqf
Normal file
24
framework/vehicleFlags/functions/fn_draw3D.sqf
Normal file
@@ -0,0 +1,24 @@
|
|||||||
|
#include "..\script_component.hpp"
|
||||||
|
|
||||||
|
// we'll use this to display status if nearby players are in the flag menu
|
||||||
|
|
||||||
|
// adds codeblock to common array to be processed per frame
|
||||||
|
private _code = {
|
||||||
|
private _unitsToDraw = (localNamespace getVariable [QEGVAR(client,nearMen), []]) select {
|
||||||
|
(_x getVariable [QGVAR(inFlagMenu), false]) && {
|
||||||
|
// distance within X meters
|
||||||
|
player distance _x <= 15 ||
|
||||||
|
// check unit not in a vehicle
|
||||||
|
isNull (objectParent _x)
|
||||||
|
}
|
||||||
|
};
|
||||||
|
[
|
||||||
|
_unitsToDraw,
|
||||||
|
"",
|
||||||
|
"Setting vehicle flag...",
|
||||||
|
[0.9, 0.9, 0.9, 1]
|
||||||
|
] call EFUNC(common,draw3dIconStatus);
|
||||||
|
};
|
||||||
|
|
||||||
|
// add codeblock to common array
|
||||||
|
[_code] call EFUNC(client,registerPFHCode);
|
||||||
@@ -2,101 +2,8 @@
|
|||||||
|
|
||||||
if (!hasInterface) exitWith {};
|
if (!hasInterface) exitWith {};
|
||||||
|
|
||||||
private _vehicleFlagsCfg = call FUNC(getVehicleFlagsCfg);
|
call FUNC(addFlagActions);
|
||||||
|
call FUNC(draw3D);
|
||||||
if (!isClass _vehicleFlagsCfg) exitWith {
|
|
||||||
["WARNING: Vehicle Flags: Vehicle Flags config not found. Vehicle Flags will not be available."] call BIS_fnc_error;
|
|
||||||
};
|
|
||||||
|
|
||||||
private _baseClassesToApplyActionsFor =
|
|
||||||
(_vehicleFlagsCfg >> "baseClassesToApplyActionsFor") call BIS_fnc_getCfgDataArray;
|
|
||||||
private _flagCategoryCfgs = (_vehicleFlagsCfg >> "FlagCategories") call BIS_fnc_returnChildren;
|
|
||||||
|
|
||||||
{ // forEach _baseClassesToApplyActionsFor
|
|
||||||
private _parentClass = _x;
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////////////////
|
|
||||||
// create the root action
|
|
||||||
////////////////////////////////////////////////////////////////////////
|
|
||||||
private _rootActionID = QGVAR(SetVehicleFlagAction);
|
|
||||||
private _flagRootAction = [
|
|
||||||
_rootActionID, // id
|
|
||||||
"Set Vehicle Flag", // displayed title
|
|
||||||
"\A3\ui_f\data\map\markers\flags\nato_ca.paa", // flag icon
|
|
||||||
{true}, // statement
|
|
||||||
{
|
|
||||||
params ["_target", "_player", "_params"];
|
|
||||||
// _params params ["_parentActionID", "_flagCategories"];
|
|
||||||
|
|
||||||
// check if vehicle is excluded
|
|
||||||
private _excluded = [typeOf _target] call FUNC(isClassExcluded);
|
|
||||||
if (_excluded || !alive _target) exitWith {false};
|
|
||||||
|
|
||||||
true;
|
|
||||||
}, // condition
|
|
||||||
{
|
|
||||||
////////////////////////////////////////////////////////////////////////
|
|
||||||
// create the flag category actions (with nested flag actions)
|
|
||||||
////////////////////////////////////////////////////////////////////////
|
|
||||||
params ["_target", "_player", "_params"];
|
|
||||||
_params params ["_rootActionID"];
|
|
||||||
|
|
||||||
private _vehicleFlagsCfg = call FUNC(getVehicleFlagsCfg);
|
|
||||||
if (isNull _vehicleFlagsCfg) exitWith {[]};
|
|
||||||
private _flagCategoryCfgs = (_vehicleFlagsCfg >> "FlagCategories") call BIS_fnc_returnChildren;
|
|
||||||
|
|
||||||
// return category child actions with individual flag actions nested as children
|
|
||||||
[_rootActionID, _flagCategoryCfgs] call FUNC(getActionsFlagCategories);
|
|
||||||
|
|
||||||
}, // child code
|
|
||||||
[_rootActionID], // params
|
|
||||||
nil, // position
|
|
||||||
4, // distance
|
|
||||||
[false, false, false, false, false], // other params
|
|
||||||
nil // modifier function code
|
|
||||||
] call ace_interact_menu_fnc_createAction;
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////////////////
|
|
||||||
// add root action to add flags
|
|
||||||
////////////////////////////////////////////////////////////////////////
|
|
||||||
[
|
|
||||||
_parentClass, // parent classname
|
|
||||||
0, // action 0 or self-action 1
|
|
||||||
["ACE_MainActions"], // parent
|
|
||||||
_flagRootAction, // action
|
|
||||||
true // apply to child classes
|
|
||||||
] call ace_interact_menu_fnc_addActionToClass;
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////////////////
|
|
||||||
// add action to remove flag under the root action
|
|
||||||
////////////////////////////////////////////////////////////////////////
|
|
||||||
// create action
|
|
||||||
private _removeFlagAction = [
|
|
||||||
_rootActionID + "_removeflag", // id
|
|
||||||
"Remove Flag", // displayed title
|
|
||||||
"\A3\ui_f\data\map\markers\flags\nato_ca.paa", // flag icon
|
|
||||||
{
|
|
||||||
params ["_target", "_player", "_params"];
|
|
||||||
_target forceFlagTexture "";
|
|
||||||
}, // statement
|
|
||||||
{
|
|
||||||
params ["_target", "_player", "_params"];
|
|
||||||
alive _target && getForcedFlagTexture _target != "";
|
|
||||||
}, // condition
|
|
||||||
nil // child code
|
|
||||||
] call ace_interact_menu_fnc_createAction;
|
|
||||||
|
|
||||||
// add the action to the vehicle
|
|
||||||
// in this class event handler, this#0 will be the vehicle
|
|
||||||
[
|
|
||||||
_parentClass, // parent classname
|
|
||||||
0, // action 0 or self-action 1
|
|
||||||
["ACE_MainActions", _rootActionID], // parent
|
|
||||||
_removeFlagAction, // action
|
|
||||||
true // apply to child classes
|
|
||||||
] call ace_interact_menu_fnc_addActionToClass;
|
|
||||||
|
|
||||||
} forEach _baseClassesToApplyActionsFor;
|
|
||||||
|
|
||||||
[
|
[
|
||||||
LEVEL_DEBUG,
|
LEVEL_DEBUG,
|
||||||
|
|||||||
@@ -9,8 +9,21 @@ overviewText = "THIS IS WHERE YOU DESCRIBE THE MISSION IN THE #MISSION LIST";
|
|||||||
// The name for the series of missions of your campaign. Used for organizational and search purposes
|
// The name for the series of missions of your campaign. Used for organizational and search purposes
|
||||||
missionSeries = "MY SERIES NAME";
|
missionSeries = "MY SERIES NAME";
|
||||||
|
|
||||||
// activate via #ace-fortify west base 2000
|
|
||||||
|
|
||||||
|
// Add waypoints to players' MicroDAGR devices
|
||||||
|
// respawn locations (bases) are added by default, don't put them here
|
||||||
|
custom_microdagr_waypoints[] = {
|
||||||
|
// the first element is the waypoint name
|
||||||
|
// the second element is the position of the waypoint - you may use a string for map grid (up to 10 digit) or an array for {X, Y} coordinates
|
||||||
|
// the third element is optional - provide the variable name of an object if you want to use its initial position instead
|
||||||
|
// {"WAYPOINT NAME", {POSITION <[x,y]>}, OBJECT <objNull>},
|
||||||
|
// EXAMPLES:
|
||||||
|
// {"KAVALA HOSPITAL", {1234.56, 7890.12}, ""},
|
||||||
|
// {"CAMP TEMPEST", "03421460, ""},
|
||||||
|
// {"MY CUSTOM OBJECT", {}, "myCustomObject"}
|
||||||
|
};
|
||||||
|
|
||||||
|
// activate via #ace-fortify west base 2000
|
||||||
class ACEX_Fortify_Presets {
|
class ACEX_Fortify_Presets {
|
||||||
class base {
|
class base {
|
||||||
displayName = "Ken Custom";
|
displayName = "Ken Custom";
|
||||||
|
|||||||
Reference in New Issue
Block a user