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5 Commits

Author SHA1 Message Date
6764186794 Merge remote-tracking branch 'origin/main' into update-asset-diary-entries 2024-02-03 18:39:11 -08:00
hizumi
30e09b3bb7 Update CHANGELOG.md 2024-02-01 23:46:32 -06:00
hizumi
ca5ee22f04 Update README.md
document new folder structure
2024-02-01 23:27:15 -06:00
hizumi
75c13ce69b Update fn_initServer.sqf
update old no longer existing asset for fixed wing aircraft to currently used asset
2024-02-01 23:22:09 -06:00
29a04a1851 Merge pull request 'move-battalion-struct-to-missioncfg' (#15) from move-battalion-struct-to-missioncfg into main
Reviewed-on: https://17th-gs.iceberg-gaming.com:5443/hizumi/MissionTemplate/pulls/15
2024-02-01 23:19:35 -06:00
2 changed files with 22 additions and 1 deletions

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@@ -4,8 +4,24 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project badly attempts [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [3.1.3] - 2024-01-10
## [3.2] - 2024-02-01
### Added
- Custom logging function to allow for external scripts to parse framework messages
- Transport request system for respawned players
- CBA settings for transport request enable/disable and timeout durations
- Added zeus mortar resupply boxes
- Added battalion layout definition file for use in FBCB2 system
### Changed
- Update fixed wing asset class type
- Update contents of zeus resupply boxes
- Update player inventory check functions
- Update FBCB2 callsign and radio frequency pages
## [3.1.3] - 2024-01-10
### Changed
- Merge triage-status-draw3d to fix draw overlay for medics

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@@ -10,6 +10,7 @@ Once copied, the final structure should appear similar to the following:
├── images/
├── scripts/
├── sounds/
├── textures/
├── description.ext
├── mission.jpg
├── mission.sqm
@@ -52,3 +53,7 @@ This directory is for organizational purposes for any custom scripts you wish to
This directory is for organizational purposes for any custom scripts you wish to use in your mission.
> **Note:** Using custom sounds require adding the proper CfgSounds codeblock into mission_settings.hpp
## textures/
This directory is for organizational purposes for textures files used by mission scripts