develop #21

Merged
hizumi merged 21 commits from develop into main 2024-02-06 23:17:31 -06:00
2 changed files with 22 additions and 1 deletions
Showing only changes of commit 6764186794 - Show all commits

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@@ -4,8 +4,24 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project badly attempts [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [3.1.3] - 2024-01-10
## [3.2] - 2024-02-01
### Added
- Custom logging function to allow for external scripts to parse framework messages
- Transport request system for respawned players
- CBA settings for transport request enable/disable and timeout durations
- Added zeus mortar resupply boxes
- Added battalion layout definition file for use in FBCB2 system
### Changed
- Update fixed wing asset class type
- Update contents of zeus resupply boxes
- Update player inventory check functions
- Update FBCB2 callsign and radio frequency pages
## [3.1.3] - 2024-01-10
### Changed
- Merge triage-status-draw3d to fix draw overlay for medics

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@@ -10,6 +10,7 @@ Once copied, the final structure should appear similar to the following:
├── images/
├── scripts/
├── sounds/
├── textures/
├── description.ext
├── mission.jpg
├── mission.sqm
@@ -52,3 +53,7 @@ This directory is for organizational purposes for any custom scripts you wish to
This directory is for organizational purposes for any custom scripts you wish to use in your mission.
> **Note:** Using custom sounds require adding the proper CfgSounds codeblock into mission_settings.hpp
## textures/
This directory is for organizational purposes for textures files used by mission scripts