misc-improvements #23

Merged
hizumi merged 7 commits from misc-improvements into develop 2024-02-08 18:35:53 -06:00
4 changed files with 89 additions and 107 deletions
Showing only changes of commit 3217ec487d - Show all commits

View File

@@ -1,69 +1,65 @@
#include "..\script_component.hpp"
params ["_type"]; // string of the object's classname
if (!(_type isKindOf "CAManBase")) exitWith {};
params [
["_types", [], [[]]], // classnames to assign these action to
["_useInheritance", false, [false]]
];
if (
(localNamespace getVariable [QGVAR(fileForReinsertClassesAdded), []])
find _type != -1
) exitWith {};
{ // forEach _types
private _classToAddActionsTo = _x;
private _fileForReinsertAction = [
QGVAR(fileReinsertRequestAction),
"File Re-insert Request",
"\A3\ui_f\data\igui\cfg\simpleTasks\types\takeoff_ca.paa",
{ // statement
params ["_target", "_player", "_params"];
// find nearest base or location
private _base = [_player] call EFUNC(common,getNearestBase);
private _baseName = [_base] call EFUNC(common,getNameOfBase);
// send event to server
[QGVAR(fileReinsertRequest), [_player, _base]] call CBA_fnc_serverEvent;
// notify player their request was filed
[["Re-insert Request Filed"], [format["Location: %1", _baseName]]] call CBA_fnc_notify;
},
{ // condition
params ["_target", "_player", "_params"];
// find nearest base or location
private _base = [_player] call EFUNC(common,getNearestBase);
private _baseDistance = _player distance _base;
private _fileForReinsertAction = [
QGVAR(fileReinsertRequestAction),
"File Re-insert Request",
"\A3\ui_f\data\igui\cfg\simpleTasks\types\takeoff_ca.paa",
{ // statement
params ["_target", "_player", "_params"];
// find nearest base or location
private _base = [_player] call EFUNC(common,getNearestBase);
private _baseName = [_base] call EFUNC(common,getNameOfBase);
// send event to server
[QGVAR(fileReinsertRequest), [_player, _base]] call CBA_fnc_serverEvent;
// notify player their request was filed
[["Re-insert Request Filed"], [format["Location: %1", _baseName]]] call CBA_fnc_notify;
},
{ // condition
params ["_target", "_player", "_params"];
// find nearest base or location
private _base = [_player] call EFUNC(common,getNearestBase);
private _baseDistance = _player distance _base;
private _maxRangeToReady = missionNamespace getVariable [QGVAR(setting_maxRangeToReady), 400];
private _existingQueue = missionNamespace getVariable [QGVAR(reinsertionQueue), []];
private _maxRangeToReady = [QGVAR(setting_maxRangeToReady)] call CBA_settings_fnc_get;
private _existingQueue = missionNamespace getVariable [QGVAR(reinsertionQueue), []];
// check if module is enabled, player is near a base, and player is not already in the queue
// (serverTime - GVAR(missionStartServerTime)) > 60*5 && // only allow after 15 minutes
missionNamespace getVariable ["milsim_reinsert_setting_reinsertion_enabled", true] &&
(_baseDistance < _maxRangeToReady) &&
not (_player in (_existingQueue apply {_x#0}))
}
] call ace_interact_menu_fnc_createAction;
[_type, 1, ["ACE_SelfActions"], _fileForReinsertAction, true] call ace_interact_menu_fnc_addActionToClass;
// check if module is enabled, player is near a base, and player is not already in the queue
// (serverTime - GVAR(missionStartServerTime)) > 60*5 && // only allow after 15 minutes
[QGVAR(setting_enabled)] call CBA_settings_fnc_get &&
(_baseDistance < _maxRangeToReady) &&
not (_player in (_existingQueue apply {_x#0}))
}
] call ace_interact_menu_fnc_createAction;
[_classToAddActionsTo, 1, ["ACE_SelfActions"], _fileForReinsertAction, _useInheritance] call ace_interact_menu_fnc_addActionToClass;
private _removeFileForReinsertAction = [
QGVAR(removeReinsertRequestAction),
"Remove Re-insert Request",
"\A3\ui_f\data\igui\cfg\simpleTasks\types\land_ca.paa",
{ // statement
params ["_target", "_player", "_params"];
// send event to server
[QGVAR(removeReinsertRequest), [_player]] call CBA_fnc_serverEvent;
// notify player their request was rescinded
"Re-insert Request Rescinded" call CBA_fnc_notify;
},
{ // condition
params ["_target", "_player", "_params"];
private _existingQueue = missionNamespace getVariable [QGVAR(reinsertionQueue), []];
// check if module is enabled, player is in the queue
// (serverTime - GVAR(missionStartServerTime)) > 60*5 && // only allow after 15 minutes
missionNamespace getVariable ["milsim_reinsert_setting_reinsertion_enabled", true] &&
(_player in (_existingQueue apply {_x#0}))
}
] call ace_interact_menu_fnc_createAction;
[_type, 1, ["ACE_SelfActions"], _removeFileForReinsertAction, true] call ace_interact_menu_fnc_addActionToClass;
private _classesActionsAddedTo = (localNamespace getVariable [QGVAR(fileForReinsertClassesAdded), []]);
_classesActionsAddedTo pushBackUnique _type;
localNamespace setVariable [QGVAR(fileForReinsertClassesAdded), _classesActionsAddedTo];
private _removeFileForReinsertAction = [
QGVAR(removeReinsertRequestAction),
"Remove Re-insert Request",
"\A3\ui_f\data\igui\cfg\simpleTasks\types\land_ca.paa",
{ // statement
params ["_target", "_player", "_params"];
// send event to server
[QGVAR(removeReinsertRequest), [_player]] call CBA_fnc_serverEvent;
// notify player their request was rescinded
"Re-insert Request Rescinded" call CBA_fnc_notify;
},
{ // condition
params ["_target", "_player", "_params"];
private _existingQueue = missionNamespace getVariable [QGVAR(reinsertionQueue), []];
// check if module is enabled, player is in the queue
// (serverTime - GVAR(missionStartServerTime)) > 60*5 && // only allow after 15 minutes
[QGVAR(setting_enabled)] call CBA_settings_fnc_get &&
(_player in (_existingQueue apply {_x#0}))
}
] call ace_interact_menu_fnc_createAction;
[_classToAddActionsTo, 1, ["ACE_SelfActions"], _removeFileForReinsertAction, _useInheritance] call ace_interact_menu_fnc_addActionToClass;
} forEach _types;

View File

@@ -1,30 +1,28 @@
#include "..\script_component.hpp"
params ["_type"]; // string of the object's classname
if (!(_type isKindOf "CAManBase")) exitWith {};
params [
["_types", [], [[]]], // classnames to assign these action to
["_useInheritance", false, [false]]
];
if (
(localNamespace getVariable [QGVAR(checkReinsertQueueClassesAdded), []])
find _type != -1
) exitWith {};
{ // forEach _types
private _classToAddActionsTo = _x;
private _checkReinsertQueueAction = [
QGVAR(checkReinsertQueue),
"[PILOT] Check Re-insert Queue",
"\A3\ui_f\data\igui\cfg\simpleTasks\types\land_ca.paa",
{
params ["_target", "_player", "_params"];
// request notification from the server
call FUNC(requestShowQueue);
// reset last check time
localNamespace setVariable [QGVAR(lastReinsertQueueCheck), diag_tickTime];
},
{
missionNamespace getVariable [QGVAR(setting_enabled), true]
} // always allow
] call ace_interact_menu_fnc_createAction;
[_type, 1, ["ACE_SelfActions"], _checkReinsertQueueAction, true] call ace_interact_menu_fnc_addActionToClass;
private _checkReinsertQueueAction = [
QGVAR(checkReinsertQueue),
"[PILOT] Check Re-insert Queue",
"\A3\ui_f\data\igui\cfg\simpleTasks\types\land_ca.paa",
{
params ["_target", "_player", "_params"];
// request notification from the server
call FUNC(requestShowQueue);
// reset last check time
localNamespace setVariable [QGVAR(lastReinsertQueueCheck), diag_tickTime];
},
{
GVAR(setting_enabled);
} // condition
] call ace_interact_menu_fnc_createAction;
[_classToAddActionsTo, 1, ["ACE_SelfActions"], _checkReinsertQueueAction, _useInheritance] call ace_interact_menu_fnc_addActionToClass;
private _classesActionsAddedTo = (localNamespace getVariable [QGVAR(checkReinsertQueueClassesAdded), []]);
_classesActionsAddedTo pushBackUnique _type;
localNamespace setVariable [QGVAR(checkReinsertQueueClassesAdded), _classesActionsAddedTo];
} forEach _types;

View File

@@ -5,26 +5,16 @@ if (!hasInterface) exitWith {};
// ACE SELF-INTERACTIONS FOR FILING AND RESCINDING REINSERT REQUESTS NEAR BASE - ALL PLAYERS
localNamespace setVariable [QGVAR(fileForReinsertClassesAdded), []];
// add actions to current class
[typeOf player] call FUNC(addAceSelfActions);
// add actions to future classes
["ace_interact_menu_newControllableObject", {
_this call FUNC(addAceSelfActions);
}] call CBA_fnc_addEventHandler;
[["CAManBase"], true] call FUNC(addAceSelfActions);
/////////////////////////////////////////////////////
// PILOTS ONLY
// ACE SELF-INTERACTIONS FOR CHECKING REINSERT QUEUE - ONLY FOR PILOTS
if ((typeOf player) in ["B_Helipilot_F", "B_helicrew_F"]) then {
localNamespace setVariable [QGVAR(checkReinsertQueueClassesAdded), []];
localNamespace setVariable [QGVAR(lastReinsertQueueCheck), diag_tickTime];
localNamespace setVariable [QGVAR(checkReinsertQueueClassesAdded), []];
localNamespace setVariable [QGVAR(lastReinsertQueueCheck), diag_tickTime];
// add actions to current class
[typeOf player] call FUNC(addCheckQueueSelfAction);
// add actions to future classes
["ace_interact_menu_newControllableObject", {
_this call FUNC(addCheckQueueSelfAction);
}] call CBA_fnc_addEventHandler;
};
// add actions to pilot classes, and don't apply to child classes
[["B_Helipilot_F", "B_helicrew_F"], false] call FUNC(addCheckQueueSelfAction);
/////////////////////////////////////////////////////
@@ -33,13 +23,13 @@ if ((typeOf player) in ["B_Helipilot_F", "B_helicrew_F"]) then {
[{
// if module not enabled and pilot forced check not enabled, exit
if (not (
missionNamespace getVariable [QGVAR(setting_enabled), true] &&
missionNamespace getVariable [QGVAR(setting_pilotForcedCheckEnabled), true]
[QGVAR(setting_enabled)] call CBA_settings_fnc_get and
[QGVAR(setting_pilotForcedCheckEnabled)] call CBA_settings_fnc_get
)) exitWith {};
// if last check was less than X minutes ago, skip
private _lastCheck = localNamespace getVariable [QGVAR(lastReinsertQueueCheck), diag_tickTime];
private _requiredCheckInterval = missionNamespace getVariable [QGVAR(setting_pilotForcedCheckInterval), 60*20];
private _requiredCheckInterval = [QGVAR(setting_pilotForcedCheckInterval)] call CBA_settings_fnc_get;
if (
diag_tickTime - _lastCheck <
_requiredCheckInterval

View File

@@ -35,9 +35,7 @@ private _supplyCrateTypesCfgs = _supplyCratesCfg call BIS_fnc_returnChildren;
private _cfg = _x;
private _supplyCrateDisplayName = (_cfg >> "displayName") call BIS_fnc_getCfgData;
// add action to spawn supply crate
private _actionID = _arsenalBox addAction [format ["<t color='#ffffff'>Spawn %1</t>", _supplyCrateDisplayName], {
params ["_target", "_caller", "_actionId", "_arguments"];
_arguments params ["_supplyCrateCfg"];