_map_copy_condition = { ('ItemMap' in (assignedItems _player)) && ('ItemMap' in (assignedItems _target)) && ([_player, _target, []] call ace_common_fnc_canInteractWith) }; _map_copy_action = [ "MilSimCopyMap", "Copy Map", "\a3\ui_f\data\igui\cfg\actions\talk_ca.paa", { [_target,_player] call milsim_fnc_copyMapFromPlayer }, _map_copy_condition ] call ace_interact_menu_fnc_createAction; ["Man", 0, ["ACE_MainActions"], _map_copy_action, true] call ace_interact_menu_fnc_addActionToClass;