#include "..\script_component.hpp" if (!isServer) exitWith {}; // array of all respawn modules in the mission representing "bases" GVARMAIN(baseObjects) = allMissionObjects "ModuleRespawnPosition_F"; publicVariable QGVARMAIN(baseObjects); // Initializes the Dynamic Groups framework and groups ["Initialize", [true]] call BIS_fnc_dynamicGroups; // initialize other modules call EFUNC(common,logMissionInfo); call EFUNC(fbcb2_assets,initServer); call EFUNC(reinsert,initServer); call EFUNC(emp,init); // declare init complete to other modules missionNamespace setVariable [QGVARMAIN(complete), true, true]; [ LEVEL_INFO, QUOTE(COMPONENT), format["%1: version %2", QGVARMAIN(complete), QUOTE(VERSION_STR)], [["version", QUOTE(VERSION_STR)]] ] call EFUNC(common,log); [ LEVEL_DEBUG, QUOTE(COMPONENT), "postInit complete", [] ] call EFUNC(common,log);