#include "..\script_component.hpp" if ( !hasInterface ) exitWith {}; if (!isServer) then { ["milsim_logText", { params [["_strArray", [""], [[]]]]; { diag_log text _x; } forEach _strArray; }] call CBA_fnc_addEventHandler; }; ["InitializePlayer", [player, true]] call BIS_fnc_dynamicGroups; [ LEVEL_DEBUG, QUOTE(COMPONENT), "postInit complete", [] ] call EFUNC(common,log); nil;