#include "..\script_component.hpp" params [["_object", objNull, [objNull]]]; if (isNull _object) exitWith {objNull}; private _bases = missionNamespace getVariable ["milsim_baseObjects", []]; if (count _bases == 0) exitWith {objNull}; // get nearest base (Module_Respawn_F) private _closestBase = [_bases, _object] call BIS_fnc_nearestPosition; if (isNull _closestBase) exitWith {objNull}; _closestBase;