#include "..\script_component.hpp" if (!isServer) exitWith {}; // init asset stores at bases [true] call FUNC(updateAssetsByBase); // starting 5 minutes after postInit, update asset stores every 5 minutes [{ [ {[false] call FUNC(updateAssetsByBase);}, 60*5 ] call CBA_fnc_addPerFrameHandler; }, 60*5] call CBA_fnc_waitAndExecute; // add end mission EH addMissionEventHandler ["MPEnded", { // log the "current" asset counts to RPT [false, true] call FUNC(updateAssetsByBase); }]; [ LEVEL_DEBUG, QUOTE(COMPONENT), "postInit complete", [] ] call EFUNC(common,log);