if ( !hasInterface ) exitWith {}; waitUntil { !isNil "milsim_complete" }; [] call milsim_fnc_processFBCB2Callsigns; [] call milsim_fnc_processFBCB2FixedWingAssets; [] call milsim_fnc_processFBCB2RotaryAssets; [] call milsim_fnc_processFBCB2RadioFrequencies; [] call milsim_fnc_processFBCB2SmokeColors; [] call milsim_fnc_processFBCB2Environment;