#include "..\script_component.hpp" if (!hasInterface) exitWith {}; params [ ["_drawTargets", [], [[]]], ["_icon", "", [""]], ["_text", "", [""]], ["_color", [], [[]]] ]; if (count _drawTargets isEqualTo 0) exitWith {}; _cameraPos = positionCameraToWorld [0,0,0]; _cameraPosASL = AGLToASL _cameraPos; { _target = _x; _visible = [objNull, "VIEW"] checkVisibility [_cameraPosASL, eyePos _target]; if ( _visible isEqualTo 0 ) exitWith {}; _objectPos = (_target modelToWorldVisual (_target selectionPosition "pilot")); _distance = (visiblePosition _target) vectorDiff _cameraPos; _scale = 0; _heightOffset = 0; _heightScaling = 0.012; if ( _icon isNotEqualTo "") then { _heightOffset = 0.065; _scale = 1; _heightScaling = 0.075; }; _drawPos = _objectPos vectorAdd [0, 0, (0.18 + _heightOffset) + (vectorMagnitude _distance * _heightScaling)]; drawIcon3D [ _icon, _color, _drawPos, _scale, _scale, 0, _text, 2, 0.025 ]; true; } count _drawTargets; nil