if (!hasInterface) exitWith {}; { private _diarySubject = _x; private _records = player allDiaryRecords _diarySubject; if (count _records isEqualTo 0) then {continue}; { private _diaryRecord = _x select -1; player removeDiaryRecord [_diarySubject, _diaryRecord]; } forEach _records; } forEach [ milsim_fbcb2_subjectAssetsFixedWingID, milsim_fbcb2_subjectAssetsRotaryID, milsim_fbcb2_subjectAssetsGroundID ];