#include "script_component.hpp" class GVAR(sound_zap1) { name = QGVAR(sound_zap1); sound[] = {"framework\emp\sounds\zap1.wss", db+10, 1}; titles[] = {}; }; class GVAR(sound_zap2) { name = QGVAR(sound_zap2); sound[] = {"framework\emp\sounds\zap2.wss", db+10, 1}; titles[] = {}; }; class GVAR(sound_zap3) { name = QGVAR(sound_zap3); sound[] = {"framework\emp\sounds\zap3.wss", db+10, 1}; titles[] = {}; }; class GVAR(sound_zap4) { name = QGVAR(sound_zap4); sound[] = {"framework\emp\sounds\zap4.wss", db+10, 1}; titles[] = {}; }; class GVAR(sound_electric_explsion_impact_large) { name = QGVAR(sound_electric_explsion_impact_large); sound[] = {"framework\emp\sounds\electric_explsion_impact_large.wss", db+750, 1}; titles[] = {}; }; class GVAR(sound_echo3) { name = QGVAR(sound_echo3); sound[] = {"framework\emp\sounds\echo3.wss", db+500, 1}; titles[] = {1,""}; }; class GVAR(sound_ecou) { name = QGVAR(sound_ecou); sound[] = {"framework\emp\sounds\ecou.wss", db+100, 1}; titles[] = {1,""}; };