// This file's contents will be included in the mission's CfgFunctions section, and serves to give you a place to define custom functions from files you've placed in /scripts. class milsim_scripts { class functions { file = "scripts"; // Add your custom functions here, like so: // class init {postInit = 1;}; // refers to scripts/fn_init.sqf. postInit=1 means it will be run on each machine when they're done loading the mission. // class customFunction1 {}; // refers to the file scripts/fn_customFunction1.sqf, and is called as milsim_scripts_fnc_customFunction1 // class customFunction2 {}; // refers to the file scripts/fn_customFunction2.sqf, and is called as milsim_scripts_fnc_customFunction2 }; };