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MissionTemplate/framework/emp/CfgSounds.hpp
2024-02-09 21:37:59 -08:00

37 lines
918 B
C++

#include "script_component.hpp"
class GVAR(sound_zap1) {
name = QGVAR(sound_zap1);
sound[] = {"sounds\zap1.wss", db+10, 1};
titles[] = {};
};
class GVAR(sound_zap2) {
name = QGVAR(sound_zap2);
sound[] = {"sounds\zap2.wss", db+10, 1};
titles[] = {};
};
class GVAR(sound_zap3) {
name = QGVAR(sound_zap3);
sound[] = {"sounds\zap3.wss", db+10, 1};
titles[] = {};
};
class GVAR(sound_zap4) {
name = QGVAR(sound_zap4);
sound[] = {"sounds\zap4.wss", db+10, 1};
titles[] = {};
};
class GVAR(sound_electric_explsion_impact_large) {
name = QGVAR(sound_electric_explsion_impact_large);
sound[] = {"sounds\electric_explsion_impact_large.wss", db+750, 1};
titles[] = {};
};
class GVAR(sound_echo3) {
name = QGVAR(sound_echo3);
sound[] = {"sounds\echo3.wss", db+500, 1};
titles[] = {1,""};
};
class GVAR(sound_ecou) {
name = QGVAR(sound_ecou);
sound[] = {"sounds\ecou.wss", db+100, 1};
titles[] = {1,""};
};