Files
MissionTemplate/functions/reinsert/server/fn_removeFromQueue.sqf

57 lines
1.8 KiB
Plaintext

params [["_player", objNull, [objNull]]];
if (!isServer) exitWith {
[
"respawn_reinsertion",
"ATTEMPTED RUN ON CLIENT",
[
["player", _player]
]
] call milsim_fnc_log;
};
if (isNull _player) exitWith {
[
"respawn_reinsertion",
"NULL PARAMETERS",
[
["player", _player]
]
] call milsim_fnc_log;
};
// get entries for this player from queue
private _unitArrs = milsim_reinsert_reinsertionQueue select {_x#0 isEqualTo _player};
// if player not in queue, skip
if (count _unitArrs isEqualTo 0) exitWith {};
private _maxRangeToReady = missionNamespace getVariable ["milsim_reinsert_setting_reinsertion_maxRangeToReady", 400];
// remove player from queue
milsim_reinsert_reinsertionQueue = milsim_reinsert_reinsertionQueue - _unitArrs;
// broadcast new list to all machines
publicVariable "milsim_reinsert_reinsertionQueue";
// sort _unitArrs by time in queue, descending, to get longest wait (if for some reason there's a duplicate)
[_unitArrs, [], {
_x#2
}, "DESCEND"] call BIS_fnc_sortBy;
// get first entry (longest wait)
(_unitArrs#0) params ["_player", "_base", "_timeFiled"]; // _unitArr = [unit, base, timeInQueue]
// get the closest base to the player
private _nearestBase = [_player] call milsim_reinsert_fnc_getNearestBase;
// log to rpt
private _logParams = [
["filedAtBase", [_base] call milsim_reinsert_fnc_getBaseName],
["filedAtBaseDistance", _player distance _base],
["closestBase", [_nearestBase] call milsim_reinsert_fnc_getBaseName],
["closestBaseDistance", _player distance _nearestBase],
["maxDistanceSetting", _maxRangeToReady],
["inQueueDuration", diag_tickTime - _timeFiled]
];
_logParams = [_player, _logParams] call milsim_fnc_addPlayerInfoToArray;
[
"respawn_reinsertion",
"PLAYER RESCINDED REQUEST",
_logParams
] call milsim_fnc_log;