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MissionTemplate/framework/reinsert/server/fn_removeFromQueue.sqf

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#include "..\script_component.hpp"
params [["_player", objNull, [objNull]]];
if (!isServer) exitWith {
[
LEVEL_ERROR,
QUOTE(COMPONENT),
"ATTEMPTED RUN ON CLIENT",
[
["player", _player]
]
] call EFUNC(common,log);
};
if (isNull _player) exitWith {
[
LEVEL_ERROR,
QUOTE(COMPONENT),
"NULL PARAMETERS",
[
["player", _player]
]
] call EFUNC(common,log);
};
// get entries for this player from queue
private _unitArrs = GVAR(reinsertionQueue) select {_x#0 isEqualTo _player};
// if player not in queue, skip
if (count _unitArrs isEqualTo 0) exitWith {};
private _maxRangeToReady = missionNamespace getVariable [QGVAR(setting_maxRangeToReady), 400];
// remove player from queue
GVAR(reinsertionQueue) = GVAR(reinsertionQueue) - _unitArrs;
// broadcast new list to all machines
publicVariable QGVAR(reinsertionQueue);
// sort _unitArrs by time in queue, descending, to get longest wait (if for some reason there's a duplicate)
[_unitArrs, [], {
_x#2
}, "DESCEND"] call BIS_fnc_sortBy;
// get first entry (longest wait)
(_unitArrs#0) params ["_player", "_base", "_timeFiled"]; // _unitArr = [unit, base, timeInQueue]
// get the closest base to the player
private _nearestBase = [_player] call EFUNC(common,getNearestBase);
// log to rpt
[
LEVEL_INFO,
QUOTE(COMPONENT),
"PLAYER RESCINDED REQUEST",
[_player, [
["filedAtBase", [_base] call EFUNC(common,getNameOfBase)],
["filedAtBaseDistance", _player distance _base],
["closestBase", [_nearestBase] call EFUNC(common,getNameOfBase)],
["closestBaseDistance", _player distance _nearestBase],
["maxDistanceSetting", _maxRangeToReady],
["inQueueDuration", diag_tickTime - _timeFiled]
]] call EFUNC(common,addPlayerInfoToArray)
] call EFUNC(common,log);