Files
MissionTemplate/framework/settings/fn_addRespawnChatHandler.sqf

23 lines
540 B
Plaintext

[
"respawn",
{
_clientID = _thisArgs select 0;
player setDamage 1;
// log to server RPT
[
"init",
"CHAT COMMAND RESPAWN",
[player] call milsim_util_fnc_addPlayerInfoToArray
] remoteExec ["milsim_util_fnc_log", 2];
// systemChat to all remote machines
format["%1 claims they were glitched and respawned (%2)", name player, netID player] remoteExec["systemChat", -_clientID];
},
"all",
[clientOwner]
] call CBA_fnc_registerChatCommand;
diag_log text "[MILSIM] (settings) respawn chat handler registered";
nil;