version=54;
class EditorData
{
	moveGridStep=1;
	angleGridStep=0.2617994;
	scaleGridStep=1;
	autoGroupingDist=10;
	toggles=1;
	mods[]=
	{
		"3denEnhanced"
	};
	class ItemIDProvider
	{
		nextID=179;
	};
	class LayerIndexProvider
	{
		nextID=28;
	};
	class Camera
	{
		pos[]={4777.3169,383.81451,10214.79};
		dir[]={0.26593482,-0.85681581,0.44177261};
		up[]={0.44189292,0.51561791,0.73407698};
		aside[]={0.85675448,-4.9220398e-007,-0.51574093};
	};
};
binarizationWanted=0;
sourceName="BASE_ZGM_2022-10-20";
addons[]=
{
	"A3_Modules_F_Multiplayer",
	"A3_Modules_F_Curator_Curator",
	"A3_Characters_F",
	"A3_Weapons_F",
	"A3_Weapons_F_Items",
	"ace_medical_engine",
	"ace_medical_treatment",
	"ace_explosives",
	"A3_Characters_F_Jets"
};
class AddonsMetaData
{
	class List
	{
		items=8;
		class Item0
		{
			className="A3_Modules_F";
			name="Arma 3 Alpha - Scripted Modules";
			author="Bohemia Interactive";
			url="https://www.arma3.com";
		};
		class Item1
		{
			className="A3_Modules_F_Curator";
			name="Arma 3 Zeus Update - Scripted Modules";
			author="Bohemia Interactive";
			url="https://www.arma3.com";
		};
		class Item2
		{
			className="A3_Characters_F";
			name="Arma 3 Alpha - Characters and Clothing";
			author="Bohemia Interactive";
			url="https://www.arma3.com";
		};
		class Item3
		{
			className="A3_Weapons_F";
			name="Arma 3 Alpha - Weapons and Accessories";
			author="Bohemia Interactive";
			url="https://www.arma3.com";
		};
		class Item4
		{
			className="ace_medical_engine";
			name="ACE3 - Medical Engine";
			author="ACE-Team";
			url="https://ace3.acemod.org/";
		};
		class Item5
		{
			className="ace_medical_treatment";
			name="ACE3 - Medical Treatment";
			author="ACE-Team";
			url="https://ace3.acemod.org/";
		};
		class Item6
		{
			className="ace_explosives";
			name="ACE3 - Explosives";
			author="ACE-Team";
			url="https://ace3.acemod.org/";
		};
		class Item7
		{
			className="A3_Characters_F_Jets";
			name="Arma 3 Jets - Characters and Clothing";
			author="Bohemia Interactive";
			url="https://www.arma3.com";
		};
	};
};
dlcs[]=
{
	"Jets"
};
randomSeed=1600032;
class ScenarioData
{
	author="Hizumi Mizushiro";
};
class Mission
{
	class Intel
	{
		timeOfChanges=1800.0002;
		startWeather=0.25;
		startWind=0.1;
		startWaves=0.1;
		forecastWeather=0.25;
		forecastWind=0.1;
		forecastWaves=0.1;
		forecastLightnings=0.1;
		wavesForced=1;
		windForced=1;
		year=2008;
		month=10;
		day=11;
		hour=9;
		minute=20;
		startFogDecay=0.014;
		forecastFogDecay=0.014;
	};
	class Entities
	{
		items=13;
		class Item0
		{
			dataType="Logic";
			class PositionInfo
			{
				position[]={4774.1963,339,10240.271};
				angles[]={0,5.0384483,0};
			};
			id=0;
			type="ModuleRespawnPosition_F";
			class CustomAttributes
			{
				class Attribute0
				{
					property="ModuleRespawnPosition_F_Marker";
					expression="_this setVariable ['Marker',_value,true];";
					class Value
					{
						class data
						{
							singleType="STRING";
							value="1";
						};
					};
				};
				class Attribute1
				{
					property="ModuleRespawnPosition_F_Name";
					expression="_this setVariable ['Name',_value,true];";
					class Value
					{
						class data
						{
							singleType="STRING";
							value="";
						};
					};
				};
				class Attribute2
				{
					property="ModuleRespawnPosition_F_Side";
					expression="_this setVariable ['Side',_value,true];";
					class Value
					{
						class data
						{
							singleType="STRING";
							value="1";
						};
					};
				};
				class Attribute3
				{
					property="ModuleRespawnPosition_F_ShowNotification";
					expression="_this setVariable ['ShowNotification',_value,true];";
					class Value
					{
						class data
						{
							singleType="STRING";
							value="0";
						};
					};
				};
				class Attribute4
				{
					property="ModuleRespawnPosition_F_Type";
					expression="_this setVariable ['Type',_value,true];";
					class Value
					{
						class data
						{
							singleType="STRING";
							value="0";
						};
					};
				};
				nAttributes=5;
			};
		};
		class Item1
		{
			dataType="Logic";
			class PositionInfo
			{
				position[]={4771.6968,339,10245.568};
				angles[]={0,5.0384483,0};
			};
			id=1;
			type="ModuleCurator_F";
			class CustomAttributes
			{
				class Attribute0
				{
					property="ModuleCurator_F_Owner";
					expression="_this setVariable ['Owner',_value,true];";
					class Value
					{
						class data
						{
							singleType="STRING";
							value="";
						};
					};
				};
				class Attribute1
				{
					property="ModuleCurator_F_Forced";
					expression="_this setVariable ['Forced',_value,true];";
					class Value
					{
						class data
						{
							singleType="SCALAR";
							value=0;
						};
					};
				};
				class Attribute2
				{
					property="ModuleCurator_F_Name";
					expression="_this setVariable ['Name',_value,true];";
					class Value
					{
						class data
						{
							singleType="STRING";
							value="";
						};
					};
				};
				class Attribute3
				{
					property="ModuleCurator_F_Addons";
					expression="_this setVariable ['Addons',_value,true];";
					class Value
					{
						class data
						{
							singleType="SCALAR";
							value=3;
						};
					};
				};
				nAttributes=4;
			};
		};
		class Item2
		{
			dataType="Logic";
			class PositionInfo
			{
				position[]={4773.0186,339,10242.906};
				angles[]={0,5.0384483,0};
			};
			id=2;
			type="ModuleCurator_F";
			class CustomAttributes
			{
				class Attribute0
				{
					property="ModuleCurator_F_Owner";
					expression="_this setVariable ['Owner',_value,true];";
					class Value
					{
						class data
						{
							singleType="STRING";
							value="#adminLogged";
						};
					};
				};
				class Attribute1
				{
					property="ModuleCurator_F_Forced";
					expression="_this setVariable ['Forced',_value,true];";
					class Value
					{
						class data
						{
							singleType="SCALAR";
							value=0;
						};
					};
				};
				class Attribute2
				{
					property="ModuleCurator_F_Name";
					expression="_this setVariable ['Name',_value,true];";
					class Value
					{
						class data
						{
							singleType="STRING";
							value="";
						};
					};
				};
				class Attribute3
				{
					property="ModuleCurator_F_Addons";
					expression="_this setVariable ['Addons',_value,true];";
					class Value
					{
						class data
						{
							singleType="SCALAR";
							value=3;
						};
					};
				};
				nAttributes=4;
			};
		};
		class Item3
		{
			dataType="Layer";
			name="17th Command";
			class Entities
			{
				items=1;
				class Item0
				{
					dataType="Layer";
					name="17th Command_1";
					class Entities
					{
						items=1;
						class Item0
						{
							dataType="Group";
							side="West";
							class Entities
							{
								items=2;
								class Item0
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4802.0288,339.00143,10204.814};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=7;
									class Attributes
									{
										name="battCO";
										description="Battalion CO @Exodus";
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=6;
									type="B_officer_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="speaker";
											expression="_this setspeaker _value;";
											class Value
											{
												class data
												{
													singleType="STRING";
													value="Male05ENG";
												};
											};
										};
										class Attribute1
										{
											property="ALiVE_OverrideLoadout";
											expression="_this setVariable ['ALiVE_OverrideLoadout',_value];";
											class Value
											{
												class data
												{
													singleType="BOOL";
													value=1;
												};
											};
										};
										class Attribute2
										{
											property="pitch";
											expression="_this setpitch _value;";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=0.99000001;
												};
											};
										};
										nAttributes=3;
									};
								};
								class Item1
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4801.6968,339.00143,10203.881};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										description="Battalion XO @Exodus";
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=7;
									type="B_officer_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="speaker";
											expression="_this setspeaker _value;";
											class Value
											{
												class data
												{
													singleType="STRING";
													value="Male05ENG";
												};
											};
										};
										class Attribute1
										{
											property="ALiVE_OverrideLoadout";
											expression="_this setVariable ['ALiVE_OverrideLoadout',_value];";
											class Value
											{
												class data
												{
													singleType="BOOL";
													value=1;
												};
											};
										};
										class Attribute2
										{
											property="pitch";
											expression="_this setpitch _value;";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=0.99000001;
												};
											};
										};
										nAttributes=3;
									};
								};
							};
							class Attributes
							{
							};
							id=5;
						};
					};
					id=4;
				};
			};
			id=3;
		};
		class Item4
		{
			dataType="Layer";
			name="17th Platoon";
			class Entities
			{
				items=1;
				class Item0
				{
					dataType="Layer";
					name="17th Platoon_1";
					class Entities
					{
						items=1;
						class Item0
						{
							dataType="Group";
							side="West";
							class Entities
							{
								items=50;
								class Item0
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4783.1187,339.00143,10207.959};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=7;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=11;
									type="B_Soldier_unarmed_F";
								};
								class Item1
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4785.3208,339.00143,10203.194};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=12;
									type="B_Soldier_unarmed_F";
								};
								class Item2
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4786.8882,339.00143,10202.69};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=13;
									type="B_Soldier_unarmed_F";
								};
								class Item3
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4788.2944,339.00143,10202.23};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=14;
									type="B_Soldier_unarmed_F";
								};
								class Item4
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4790.0503,339.00143,10201.653};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=15;
									type="B_Soldier_unarmed_F";
								};
								class Item5
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4791.6709,339.00143,10201.015};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=16;
									type="B_Soldier_unarmed_F";
								};
								class Item6
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4793.2739,339.00143,10200.527};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=17;
									type="B_Soldier_unarmed_F";
								};
								class Item7
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4794.6851,339.00143,10200.057};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=18;
									type="B_Soldier_unarmed_F";
								};
								class Item8
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4795.8594,339.00143,10199.604};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=19;
									type="B_Soldier_unarmed_F";
								};
								class Item9
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4797.1226,339.00143,10199.194};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=20;
									type="B_Soldier_unarmed_F";
								};
								class Item10
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4784.2051,339.00143,10205.083};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=21;
									type="B_Soldier_unarmed_F";
								};
								class Item11
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4785.9536,339.00143,10204.53};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=22;
									type="B_Soldier_unarmed_F";
								};
								class Item12
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4787.5181,339.00143,10204.026};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=23;
									type="B_Soldier_unarmed_F";
								};
								class Item13
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4788.9253,339.00143,10203.569};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=24;
									type="B_Soldier_unarmed_F";
								};
								class Item14
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4790.6816,339.00143,10202.992};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=25;
									type="B_Soldier_unarmed_F";
								};
								class Item15
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4792.3013,339.00143,10202.351};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=26;
									type="B_Soldier_unarmed_F";
								};
								class Item16
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4793.9077,339.00143,10201.861};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=27;
									type="B_Soldier_unarmed_F";
								};
								class Item17
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4795.3145,339.00143,10201.396};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=28;
									type="B_Soldier_unarmed_F";
								};
								class Item18
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4796.4902,339.00143,10200.941};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=29;
									type="B_Soldier_unarmed_F";
								};
								class Item19
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4797.7559,339.00143,10200.531};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=30;
									type="B_Soldier_unarmed_F";
								};
								class Item20
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4784.9678,339.00143,10206.398};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=31;
									type="B_Soldier_unarmed_F";
								};
								class Item21
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4786.7144,339.00143,10205.852};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=32;
									type="B_Soldier_unarmed_F";
								};
								class Item22
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4788.2817,339.00143,10205.346};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=33;
									type="B_Soldier_unarmed_F";
								};
								class Item23
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4789.6899,339.00143,10204.886};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=34;
									type="B_Soldier_unarmed_F";
								};
								class Item24
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4791.4438,339.00143,10204.308};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=35;
									type="B_Soldier_unarmed_F";
								};
								class Item25
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4793.063,339.00143,10203.667};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=36;
									type="B_Soldier_unarmed_F";
								};
								class Item26
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4794.6685,339.00143,10203.178};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=37;
									type="B_Soldier_unarmed_F";
								};
								class Item27
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4796.0781,339.00143,10202.711};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=38;
									type="B_Soldier_unarmed_F";
								};
								class Item28
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4797.2524,339.00143,10202.263};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=39;
									type="B_Soldier_unarmed_F";
								};
								class Item29
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4798.5171,339.00143,10201.845};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=40;
									type="B_Soldier_unarmed_F";
								};
								class Item30
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4785.5986,339.00143,10207.738};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=41;
									type="B_Soldier_unarmed_F";
								};
								class Item31
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4787.3467,339.00143,10207.186};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=42;
									type="B_Soldier_unarmed_F";
								};
								class Item32
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4788.9106,339.00143,10206.685};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=43;
									type="B_Soldier_unarmed_F";
								};
								class Item33
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4790.3213,339.00143,10206.224};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=44;
									type="B_Soldier_unarmed_F";
								};
								class Item34
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4792.0752,339.00143,10205.646};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=45;
									type="B_Soldier_unarmed_F";
								};
								class Item35
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4793.6953,339.00143,10205.003};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=46;
									type="B_Soldier_unarmed_F";
								};
								class Item36
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4795.3013,339.00143,10204.518};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=47;
									type="B_Soldier_unarmed_F";
								};
								class Item37
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4796.7109,339.00143,10204.049};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=48;
									type="B_Soldier_unarmed_F";
								};
								class Item38
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4797.8828,339.00143,10203.597};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=49;
									type="B_Soldier_unarmed_F";
								};
								class Item39
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4799.1504,339.00143,10203.183};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=50;
									type="B_Soldier_unarmed_F";
								};
								class Item40
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4786.4688,339.00143,10209.159};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=51;
									type="B_Soldier_unarmed_F";
								};
								class Item41
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4788.2168,339.00143,10208.61};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=52;
									type="B_Soldier_unarmed_F";
								};
								class Item42
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4789.7842,339.00143,10208.105};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=53;
									type="B_Soldier_unarmed_F";
								};
								class Item43
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4791.1914,339.00143,10207.646};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=54;
									type="B_Soldier_unarmed_F";
								};
								class Item44
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4792.9443,339.00143,10207.07};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=55;
									type="B_Soldier_unarmed_F";
								};
								class Item45
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4794.5679,339.00143,10206.428};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=56;
									type="B_Soldier_unarmed_F";
								};
								class Item46
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4796.1709,339.00143,10205.943};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=57;
									type="B_Soldier_unarmed_F";
								};
								class Item47
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4797.5825,339.00143,10205.47};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=58;
									type="B_Soldier_unarmed_F";
								};
								class Item48
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4798.7539,339.00143,10205.021};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=59;
									type="B_Soldier_unarmed_F";
								};
								class Item49
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4800.021,339.00143,10204.604};
										angles[]={0,4.9891605,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=60;
									type="B_Soldier_unarmed_F";
								};
							};
							class Attributes
							{
							};
							id=10;
						};
					};
					id=9;
				};
			};
			id=8;
		};
		class Item5
		{
			dataType="Layer";
			name="17th Medics";
			class Entities
			{
				items=1;
				class Item0
				{
					dataType="Layer";
					name="17TH MEDICS_1";
					class Entities
					{
						items=1;
						class Item0
						{
							dataType="Group";
							side="West";
							class Entities
							{
								items=10;
								class Item0
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4801.0703,339.00143,10201.954};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=7;
									class Attributes
									{
										skill=0.40000001;
										description="Lead Medic(Doctor)";
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=64;
									type="B_recon_medic_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isMedic";
											expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=2;
												};
											};
										};
										class Attribute1
										{
											property="speaker";
											expression="_this setspeaker _value;";
											class Value
											{
												class data
												{
													singleType="STRING";
													value="Male04ENG";
												};
											};
										};
										class Attribute2
										{
											property="pitch";
											expression="_this setpitch _value;";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=0.99000001;
												};
											};
										};
										nAttributes=3;
									};
								};
								class Item1
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4804.1299,339.00143,10199.963};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										skill=0.40000001;
										description="Medic";
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=65;
									type="B_recon_medic_F";
								};
								class Item2
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4804.5303,339.00143,10200.892};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										skill=0.40000001;
										description="Medic";
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=66;
									type="B_recon_medic_F";
								};
								class Item3
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4803.4448,339.00143,10201.168};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										skill=0.40000001;
										description="Medic";
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=67;
									type="B_recon_medic_F";
								};
								class Item4
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4802.3428,339.00143,10201.613};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										skill=0.40000001;
										description="Medic";
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=68;
									type="B_recon_medic_F";
								};
								class Item5
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4803.6982,339.00143,10199.1};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										skill=0.40000001;
										description="Medic";
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=69;
									type="B_recon_medic_F";
								};
								class Item6
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4802.6841,339.00143,10199.406};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										skill=0.40000001;
										description="Medic";
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=70;
									type="B_recon_medic_F";
								};
								class Item7
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4803.0098,339.00143,10200.124};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										skill=0.40000001;
										description="Medic";
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=71;
									type="B_recon_medic_F";
								};
								class Item8
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4801.9072,339.00143,10200.568};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										skill=0.40000001;
										description="Medic";
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=72;
									type="B_recon_medic_F";
								};
								class Item9
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4801.5889,339.00143,10199.836};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										skill=0.40000001;
										description="Medic";
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=73;
									type="B_recon_medic_F";
								};
							};
							class Attributes
							{
							};
							id=63;
						};
					};
					id=62;
				};
			};
			id=61;
		};
		class Item6
		{
			dataType="Layer";
			name="17th Engineers";
			class Entities
			{
				items=1;
				class Item0
				{
					dataType="Layer";
					name="17th Engineers_1";
					class Entities
					{
						items=9;
						class Item0
						{
							dataType="Group";
							side="West";
							class Entities
							{
								items=1;
								class Item0
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4801.6089,339.00143,10197.988};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=7;
									class Attributes
									{
										skill=0.40000001;
										description="EOD/Engineer";
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=77;
									type="B_recon_exp_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=2;
												};
											};
										};
										nAttributes=1;
									};
								};
							};
							class Attributes
							{
							};
							id=76;
						};
						class Item1
						{
							dataType="Group";
							side="West";
							class Entities
							{
								items=1;
								class Item0
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4801.0239,339.00143,10196.731};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=7;
									class Attributes
									{
										skill=0.40000001;
										description="EOD/Engineer";
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=79;
									type="B_recon_exp_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=2;
												};
											};
										};
										nAttributes=1;
									};
								};
							};
							class Attributes
							{
							};
							id=78;
						};
						class Item2
						{
							dataType="Group";
							side="West";
							class Entities
							{
								items=1;
								class Item0
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4802.6523,339.00143,10197.497};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=7;
									class Attributes
									{
										skill=0.40000001;
										description="EOD/Engineer";
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=81;
									type="B_recon_exp_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=2;
												};
											};
										};
										nAttributes=1;
									};
								};
							};
							class Attributes
							{
							};
							id=80;
						};
						class Item3
						{
							dataType="Group";
							side="West";
							class Entities
							{
								items=1;
								class Item0
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4802.0679,339.00143,10196.24};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=7;
									class Attributes
									{
										skill=0.40000001;
										description="EOD/Engineer";
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=83;
									type="B_recon_exp_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=2;
												};
											};
										};
										nAttributes=1;
									};
								};
							};
							class Attributes
							{
							};
							id=82;
						};
						class Item4
						{
							dataType="Group";
							side="West";
							class Entities
							{
								items=1;
								class Item0
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4803.6299,339.00143,10197.078};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=7;
									class Attributes
									{
										skill=0.40000001;
										description="EOD/Engineer";
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=85;
									type="B_recon_exp_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=2;
												};
											};
										};
										nAttributes=1;
									};
								};
							};
							class Attributes
							{
							};
							id=84;
						};
						class Item5
						{
							dataType="Group";
							side="West";
							class Entities
							{
								items=1;
								class Item0
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4803.0459,339.00143,10195.822};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=7;
									class Attributes
									{
										skill=0.40000001;
										description="EOD/Engineer";
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=87;
									type="B_recon_exp_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=2;
												};
											};
										};
										nAttributes=1;
									};
								};
							};
							class Attributes
							{
							};
							id=86;
						};
						class Item6
						{
							dataType="Group";
							side="West";
							class Entities
							{
								items=1;
								class Item0
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4799.2129,339.00143,10198.496};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=7;
									class Attributes
									{
										skill=0.40000001;
										description="EOD/Engineer";
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=89;
									type="B_recon_exp_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=2;
												};
											};
										};
										nAttributes=1;
									};
								};
							};
							class Attributes
							{
							};
							id=88;
						};
						class Item7
						{
							dataType="Group";
							side="West";
							class Entities
							{
								items=1;
								class Item0
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4800.5708,339.00143,10198.541};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=7;
									class Attributes
									{
										skill=0.40000001;
										description="EOD/Engineer";
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=91;
									type="B_recon_exp_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=2;
												};
											};
										};
										nAttributes=1;
									};
								};
							};
							class Attributes
							{
							};
							id=90;
						};
						class Item8
						{
							dataType="Group";
							side="West";
							class Entities
							{
								items=1;
								class Item0
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4799.9854,339.00143,10197.284};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=7;
									class Attributes
									{
										skill=0.40000001;
										description="EOD/Engineer";
										isPlayable=1;
										class Inventory
										{
											class uniform
											{
												typeName="U_B_CombatUniform_mcam";
												isBackpack=0;
												class ItemCargo
												{
													items=1;
													class Item0
													{
														name="FirstAidKit";
														count=1;
													};
												};
											};
											map="ItemMap";
											compass="ItemCompass";
											watch="ItemWatch";
											radio="ItemRadio";
											headgear="H_Watchcap_cbr";
										};
									};
									id=93;
									type="B_recon_exp_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=2;
												};
											};
										};
										nAttributes=1;
									};
								};
							};
							class Attributes
							{
							};
							id=92;
						};
					};
					id=75;
				};
			};
			id=74;
		};
		class Item7
		{
			dataType="Layer";
			name="17th Crew";
			class Entities
			{
				items=1;
				class Item0
				{
					dataType="Layer";
					name="17th CREW_1";
					class Entities
					{
						items=8;
						class Item0
						{
							dataType="Group";
							side="West";
							class Entities
							{
								items=4;
								class Item0
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4790.4233,339.00143,10187.536};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=7;
									class Attributes
									{
										isPlayable=1;
									};
									id=97;
									type="B_crew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isMedic";
											expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										class Attribute1
										{
											property="speaker";
											expression="_this setspeaker _value;";
											class Value
											{
												class data
												{
													singleType="STRING";
													value="Male11ENG";
												};
											};
										};
										class Attribute2
										{
											property="pitch";
											expression="_this setpitch _value;";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1.04;
												};
											};
										};
										nAttributes=3;
									};
								};
								class Item1
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4794.1899,339.00143,10183.843};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=98;
									type="B_crew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
								class Item2
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4795.5952,339.00143,10187.113};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=99;
									type="B_crew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
								class Item3
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4796.7915,339.00143,10185.024};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=100;
									type="B_crew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
							};
							class Attributes
							{
							};
							id=96;
						};
						class Item1
						{
							dataType="Group";
							side="West";
							class Entities
							{
								items=4;
								class Item0
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4799.7148,339.00143,10184.026};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=7;
									class Attributes
									{
										isPlayable=1;
									};
									id=102;
									type="B_crew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isMedic";
											expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										class Attribute1
										{
											property="speaker";
											expression="_this setspeaker _value;";
											class Value
											{
												class data
												{
													singleType="STRING";
													value="Male11ENG";
												};
											};
										};
										class Attribute2
										{
											property="pitch";
											expression="_this setpitch _value;";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1.04;
												};
											};
										};
										nAttributes=3;
									};
								};
								class Item1
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4803.4819,339.00143,10180.331};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=103;
									type="B_crew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
								class Item2
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4804.8872,339.00143,10183.605};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=104;
									type="B_crew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
								class Item3
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4806.083,339.00143,10181.516};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=105;
									type="B_crew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
							};
							class Attributes
							{
							};
							id=101;
						};
						class Item2
						{
							dataType="Group";
							side="West";
							class Entities
							{
								items=4;
								class Item0
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4802.1353,339.00143,10189.258};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=7;
									class Attributes
									{
										isPlayable=1;
									};
									id=107;
									type="B_crew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isMedic";
											expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										class Attribute1
										{
											property="speaker";
											expression="_this setspeaker _value;";
											class Value
											{
												class data
												{
													singleType="STRING";
													value="Male11ENG";
												};
											};
										};
										class Attribute2
										{
											property="pitch";
											expression="_this setpitch _value;";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1.04;
												};
											};
										};
										nAttributes=3;
									};
								};
								class Item1
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4805.9014,339.00143,10185.567};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=108;
									type="B_crew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
								class Item2
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4807.3071,339.00143,10188.84};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=109;
									type="B_crew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
								class Item3
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4808.5054,339.00143,10186.75};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=110;
									type="B_crew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
							};
							class Attributes
							{
							};
							id=106;
						};
						class Item3
						{
							dataType="Group";
							side="West";
							class Entities
							{
								items=4;
								class Item0
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4790.5298,339.00143,10193.171};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=7;
									class Attributes
									{
										isPlayable=1;
									};
									id=112;
									type="B_crew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isMedic";
											expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										class Attribute1
										{
											property="speaker";
											expression="_this setspeaker _value;";
											class Value
											{
												class data
												{
													singleType="STRING";
													value="Male11ENG";
												};
											};
										};
										class Attribute2
										{
											property="pitch";
											expression="_this setpitch _value;";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1.04;
												};
											};
										};
										nAttributes=3;
									};
								};
								class Item1
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4794.2983,339.00143,10189.476};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=113;
									type="B_crew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
								class Item2
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4795.7041,339.00143,10192.747};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=114;
									type="B_crew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
								class Item3
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4796.8979,339.00143,10190.66};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=115;
									type="B_crew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
							};
							class Attributes
							{
							};
							id=111;
						};
						class Item4
						{
							dataType="Group";
							side="West";
							class Entities
							{
								items=4;
								class Item0
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4788.6924,339.00143,10188.213};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=7;
									class Attributes
									{
										isPlayable=1;
									};
									id=117;
									type="B_crew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isMedic";
											expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										class Attribute1
										{
											property="speaker";
											expression="_this setspeaker _value;";
											class Value
											{
												class data
												{
													singleType="STRING";
													value="Male11ENG";
												};
											};
										};
										class Attribute2
										{
											property="pitch";
											expression="_this setpitch _value;";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1.04;
												};
											};
										};
										nAttributes=3;
									};
								};
								class Item1
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4792.4575,339.00143,10184.521};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=118;
									type="B_crew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
								class Item2
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4793.8657,339.00143,10187.789};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=119;
									type="B_crew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
								class Item3
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4795.061,339.00143,10185.701};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=120;
									type="B_crew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
							};
							class Attributes
							{
							};
							id=116;
						};
						class Item5
						{
							dataType="Group";
							side="West";
							class Entities
							{
								items=4;
								class Item0
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4797.9844,339.00143,10184.699};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=7;
									class Attributes
									{
										isPlayable=1;
									};
									id=122;
									type="B_crew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isMedic";
											expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										class Attribute1
										{
											property="speaker";
											expression="_this setspeaker _value;";
											class Value
											{
												class data
												{
													singleType="STRING";
													value="Male11ENG";
												};
											};
										};
										class Attribute2
										{
											property="pitch";
											expression="_this setpitch _value;";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1.04;
												};
											};
										};
										nAttributes=3;
									};
								};
								class Item1
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4801.751,339.00143,10181.012};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=123;
									type="B_crew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
								class Item2
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4803.1567,339.00143,10184.281};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=124;
									type="B_crew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
								class Item3
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4804.353,339.00143,10182.193};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=125;
									type="B_crew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
							};
							class Attributes
							{
							};
							id=121;
						};
						class Item6
						{
							dataType="Group";
							side="West";
							class Entities
							{
								items=4;
								class Item0
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4800.4067,339.00143,10189.937};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=7;
									class Attributes
									{
										isPlayable=1;
									};
									id=127;
									type="B_crew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isMedic";
											expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										class Attribute1
										{
											property="speaker";
											expression="_this setspeaker _value;";
											class Value
											{
												class data
												{
													singleType="STRING";
													value="Male11ENG";
												};
											};
										};
										class Attribute2
										{
											property="pitch";
											expression="_this setpitch _value;";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1.04;
												};
											};
										};
										nAttributes=3;
									};
								};
								class Item1
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4804.1733,339.00143,10186.245};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=128;
									type="B_crew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
								class Item2
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4805.5776,339.00143,10189.516};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=129;
									type="B_crew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
								class Item3
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4806.7749,339.00143,10187.428};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=130;
									type="B_crew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
							};
							class Attributes
							{
							};
							id=126;
						};
						class Item7
						{
							dataType="Group";
							side="West";
							class Entities
							{
								items=4;
								class Item0
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4792.2607,339.00143,10192.49};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=7;
									class Attributes
									{
										isPlayable=1;
									};
									id=132;
									type="B_crew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isMedic";
											expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										class Attribute1
										{
											property="speaker";
											expression="_this setspeaker _value;";
											class Value
											{
												class data
												{
													singleType="STRING";
													value="Male11ENG";
												};
											};
										};
										class Attribute2
										{
											property="pitch";
											expression="_this setpitch _value;";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1.04;
												};
											};
										};
										nAttributes=3;
									};
								};
								class Item1
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4796.0264,339.00143,10188.8};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=133;
									type="B_crew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
								class Item2
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4797.4331,339.00143,10192.07};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=134;
									type="B_crew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
								class Item3
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4798.6309,339.00143,10189.982};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=135;
									type="B_crew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
							};
							class Attributes
							{
							};
							id=131;
						};
					};
					id=95;
				};
			};
			id=94;
		};
		class Item8
		{
			dataType="Layer";
			name="17th Helo Pilots";
			class Entities
			{
				items=1;
				class Item0
				{
					dataType="Layer";
					name="17th Helo Pilots_1";
					class Entities
					{
						items=6;
						class Item0
						{
							dataType="Group";
							side="West";
							class Entities
							{
								items=4;
								class Item0
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4787.4019,339.00143,10198.351};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=7;
									class Attributes
									{
										isPlayable=1;
									};
									id=139;
									type="B_Helipilot_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
								class Item1
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4786.3926,339.00143,10196.827};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=140;
									type="B_Helipilot_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
								class Item2
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4789.0039,339.00143,10197.34};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=141;
									type="B_helicrew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isMedic";
											expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
								class Item3
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4789.6719,339.00143,10198.666};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=142;
									type="B_helicrew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isMedic";
											expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										class Attribute1
										{
											property="speaker";
											expression="_this setspeaker _value;";
											class Value
											{
												class data
												{
													singleType="STRING";
													value="Male11ENG";
												};
											};
										};
										class Attribute2
										{
											property="pitch";
											expression="_this setpitch _value;";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=0.94999999;
												};
											};
										};
										nAttributes=3;
									};
								};
							};
							class Attributes
							{
							};
							id=138;
						};
						class Item1
						{
							dataType="Group";
							side="West";
							class Entities
							{
								items=4;
								class Item0
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4785.6836,339.00143,10194.388};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=7;
									class Attributes
									{
										isPlayable=1;
									};
									id=144;
									type="B_Helipilot_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
								class Item1
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4784.6738,339.00143,10192.863};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=145;
									type="B_Helipilot_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
								class Item2
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4787.2827,339.00143,10193.382};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=146;
									type="B_helicrew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isMedic";
											expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
								class Item3
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4787.9497,339.00143,10194.709};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=147;
									type="B_helicrew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isMedic";
											expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										class Attribute1
										{
											property="speaker";
											expression="_this setspeaker _value;";
											class Value
											{
												class data
												{
													singleType="STRING";
													value="Male11ENG";
												};
											};
										};
										class Attribute2
										{
											property="pitch";
											expression="_this setpitch _value;";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=0.94999999;
												};
											};
										};
										nAttributes=3;
									};
								};
							};
							class Attributes
							{
							};
							id=143;
						};
						class Item2
						{
							dataType="Group";
							side="West";
							class Entities
							{
								items=4;
								class Item0
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4784.0098,339.00143,10190.67};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=7;
									class Attributes
									{
										isPlayable=1;
									};
									id=149;
									type="B_Helipilot_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
								class Item1
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4788.3364,339.00143,10199.487};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=150;
									type="B_Helipilot_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
								class Item2
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4785.6099,339.00143,10189.658};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=151;
									type="B_helicrew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isMedic";
											expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
								class Item3
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4786.2773,339.00143,10190.987};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=152;
									type="B_helicrew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isMedic";
											expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										class Attribute1
										{
											property="speaker";
											expression="_this setspeaker _value;";
											class Value
											{
												class data
												{
													singleType="STRING";
													value="Male11ENG";
												};
											};
										};
										class Attribute2
										{
											property="pitch";
											expression="_this setpitch _value;";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=0.94999999;
												};
											};
										};
										nAttributes=3;
									};
								};
							};
							class Attributes
							{
							};
							id=148;
						};
						class Item3
						{
							dataType="Group";
							side="West";
							class Entities
							{
								items=4;
								class Item0
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4787.8667,339.00143,10197.441};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=7;
									class Attributes
									{
										isPlayable=1;
									};
									id=154;
									type="B_Helipilot_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
								class Item1
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4786.8584,339.00143,10195.916};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=155;
									type="B_Helipilot_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
								class Item2
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4789.4678,339.00143,10196.431};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=156;
									type="B_helicrew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isMedic";
											expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
								class Item3
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4790.1362,339.00143,10197.756};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=157;
									type="B_helicrew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isMedic";
											expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										class Attribute1
										{
											property="speaker";
											expression="_this setspeaker _value;";
											class Value
											{
												class data
												{
													singleType="STRING";
													value="Male11ENG";
												};
											};
										};
										class Attribute2
										{
											property="pitch";
											expression="_this setpitch _value;";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=0.94999999;
												};
											};
										};
										nAttributes=3;
									};
								};
							};
							class Attributes
							{
							};
							id=153;
						};
						class Item4
						{
							dataType="Group";
							side="West";
							class Entities
							{
								items=4;
								class Item0
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4786.3208,339.00143,10193.866};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=7;
									class Attributes
									{
										isPlayable=1;
									};
									id=159;
									type="B_Helipilot_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
								class Item1
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4785.3101,339.00143,10192.339};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=160;
									type="B_Helipilot_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
								class Item2
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4787.9199,339.00143,10192.858};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=161;
									type="B_helicrew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isMedic";
											expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
								class Item3
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4788.5908,339.00143,10194.183};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=162;
									type="B_helicrew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isMedic";
											expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										class Attribute1
										{
											property="speaker";
											expression="_this setspeaker _value;";
											class Value
											{
												class data
												{
													singleType="STRING";
													value="Male11ENG";
												};
											};
										};
										class Attribute2
										{
											property="pitch";
											expression="_this setpitch _value;";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=0.94999999;
												};
											};
										};
										nAttributes=3;
									};
								};
							};
							class Attributes
							{
							};
							id=158;
						};
						class Item5
						{
							dataType="Group";
							side="West";
							class Entities
							{
								items=4;
								class Item0
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4784.9248,339.00143,10190.336};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=7;
									class Attributes
									{
										isPlayable=1;
									};
									id=164;
									type="B_Helipilot_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
								class Item1
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4783.9146,339.00143,10188.807};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=165;
									type="B_Helipilot_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
								class Item2
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4786.5229,339.00143,10189.327};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=166;
									type="B_helicrew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isMedic";
											expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
								class Item3
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4787.1914,339.00143,10190.654};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=167;
									type="B_helicrew_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isMedic";
											expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										class Attribute1
										{
											property="speaker";
											expression="_this setspeaker _value;";
											class Value
											{
												class data
												{
													singleType="STRING";
													value="Male11ENG";
												};
											};
										};
										class Attribute2
										{
											property="pitch";
											expression="_this setpitch _value;";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=0.94999999;
												};
											};
										};
										nAttributes=3;
									};
								};
							};
							class Attributes
							{
							};
							id=163;
						};
					};
					id=137;
				};
			};
			id=136;
		};
		class Item9
		{
			dataType="Layer";
			name="17 Fighter Pilots";
			class Entities
			{
				items=1;
				class Item0
				{
					dataType="Layer";
					name="17th Fighter Pilots";
					class Entities
					{
						items=1;
						class Item0
						{
							dataType="Group";
							side="West";
							class Entities
							{
								items=4;
								class Item0
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4805.9785,339.00143,10178.644};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=7;
									class Attributes
									{
										isPlayer=1;
										isPlayable=1;
									};
									id=171;
									type="B_Fighter_Pilot_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
								class Item1
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4807.5239,339.00143,10178.994};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=172;
									type="B_Fighter_Pilot_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
								class Item2
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4809.3394,339.00143,10179.633};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=173;
									type="B_Fighter_Pilot_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
								class Item3
								{
									dataType="Object";
									class PositionInfo
									{
										position[]={4811.293,339.00143,10180.341};
										angles[]={0,5.0384483,0};
									};
									side="West";
									flags=5;
									class Attributes
									{
										isPlayable=1;
									};
									id=174;
									type="B_Fighter_Pilot_F";
									class CustomAttributes
									{
										class Attribute0
										{
											property="ace_isEngineer";
											expression="if !(_value == ([0, 1] select (_this getUnitTrait 'engineer')) || {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
											class Value
											{
												class data
												{
													singleType="SCALAR";
													value=1;
												};
											};
										};
										nAttributes=1;
									};
								};
							};
							class Attributes
							{
							};
							id=170;
						};
					};
					id=169;
				};
			};
			id=168;
		};
		class Item10
		{
			dataType="Group";
			side="West";
			class Entities
			{
				items=1;
				class Item0
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={4770.5044,339.00143,10248.296};
						angles[]={0,5.0384483,0};
					};
					side="West";
					flags=7;
					class Attributes
					{
						description="Zeus";
						isPlayable=1;
					};
					id=176;
					type="B_Survivor_F";
					class CustomAttributes
					{
						class Attribute0
						{
							property="speaker";
							expression="_this setspeaker _value;";
							class Value
							{
								class data
								{
									singleType="STRING";
									value="Male02ENG";
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									singleType="SCALAR";
									value=1.05;
								};
							};
						};
						nAttributes=2;
					};
				};
			};
			class Attributes
			{
			};
			id=175;
		};
		class Item11
		{
			dataType="Logic";
			class PositionInfo
			{
				position[]={4791.1362,339,10243.693};
				angles[]={-0,5.1009469,0};
			};
			name="HC1";
			isPlayable=1;
			id=177;
			type="HeadlessClient_F";
		};
		class Item12
		{
			dataType="Logic";
			class PositionInfo
			{
				position[]={4794.1938,339,10242.307};
				angles[]={-0,5.1009469,0};
			};
			name="HC2";
			isPlayable=1;
			id=178;
			type="HeadlessClient_F";
		};
	};
};
