small reorg, some improvements, readme updates
- fix hemtt config to copy example
- add measurements table in Readme
- ENTITY COUNTS
- re add side tags
- use `side group _x` for units and players
- fix players_connected and add headless_clients
- get `_allUserInfos = allUsers apply {getUserInfo _x} select {count _x > 0};` from main loop and use in entity counts and player performance
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@@ -1,5 +1,7 @@
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#include "script_component.hpp"
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params ["_allUserInfos", [], [[]]];
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private _hashesOut = [];
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{
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_x params ["_playerID", "_ownerId", "_playerUID", "_profileName", "_displayName", "_steamName", "_clientState", "_isHC", "_adminState", "_networkInfo", "_unit"];
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@@ -23,6 +25,6 @@ private _hashesOut = [];
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["desync", _desync]
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]]
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]);
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} forEach (allUsers apply {getUserInfo _x});
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} forEach _allUserInfos;
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_hashesOut;
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