update example json

This commit is contained in:
2023-04-22 12:48:31 -07:00
parent 21dd601325
commit 4ca0e6fe00

View File

@@ -16,8 +16,7 @@
"debug": false
},
"recordingSettings": {
"serverPolls": [
{
"serverPerformance": {
"name": "serverPerformance",
"enabled": true,
"serverOnly": false,
@@ -26,7 +25,7 @@
"measurement": "fps",
"description": "SERVER/HC POLL. Tracks average and minimum FPS. Polled on server (and HC) at specified interval."
},
{
"runningScripts": {
"name": "runningScripts",
"enabled": true,
"serverOnly": false,
@@ -35,25 +34,25 @@
"measurement": "running_scripts",
"description": "SERVER/HC POLL. Tracks the number of scripts running on the server (and HC). Polled on specified interval."
},
{
"entityCount": {
"name": "entityCount",
"enabled": true,
"serverOnly": false,
"intervalMs": 20000,
"intervalMs": 8000,
"bucket": "server_performance",
"measurement": "n/a",
"description": "SERVER/HC POLL. Tracks the number of entities on the server. Polled on server (and HC) at specified interval as well as on EntityCreated/EntityRespawned/EntityKilled events. Measurement is static, [entities_local, entities_remote, entities_global]."
},
{
"playerPerformance": {
"name": "playerPerformance",
"enabled": true,
"serverOnly": true,
"intervalMs": 1000,
"intervalMs": 3000,
"bucket": "player_performance",
"measurement": "network",
"description": "SERVER POLL. User network performance. Tracks average ping, average bandwidth, and desync. Polled by the server at specified interval. Not tracked from headless client."
},
{
"serverTime": {
"name": "serverTime",
"enabled": true,
"serverOnly": true,
@@ -62,25 +61,25 @@
"measurement": "server_time",
"description": "SERVER POLL. Tracks the server time. Always server-only. Runs at specified interval."
},
{
"weather": {
"name": "weather",
"enabled": true,
"serverOnly": true,
"intervalMs": 120000,
"intervalMs": 300000,
"bucket": "mission_data",
"measurement": "weather",
"description": "SERVER POLL. Tracks the weather on the server. Always server-only. Runs at specified interval."
},
{
"viewDistance": {
"name": "viewDistance",
"enabled": true,
"serverOnly": true,
"intervalMs": 120000,
"intervalMs": 300000,
"bucket": "mission_data",
"measurement": "view_distance",
"description": "SERVER POSTINIT, MPEnded. Tracks the view distance on the server. Always server-only. Runs at specified interval."
},
{
"runningMission": {
"name": "runningMission",
"enabled": true,
"serverOnly": true,
@@ -88,14 +87,34 @@
"bucket": "mission_data",
"measurement": "running_mission",
"description": "SERVER POSTINIT, MPEnded. Tracks the name of the mission running on the server. Always server-only. Runs at the start (and tries at end) of the mission."
}
],
"CBAEventHandlers": [
{
},
"playerStatus": {
"name": "playerStatus",
"enabled": true,
"serverOnly": true,
"intervalMs": 0,
"bucket": "player_data",
"measurement": "client_state",
"description": "EH. Tracks players' clientstateNumber, adminState, and profileName on connect/disconnect to server and to mission, as well as when these values change."
},
"playerIdentity": {
"name": "playerIdentity",
"enabled": true,
"serverOnly": true,
"intervalMs": 0,
"bucket": "player_data",
"measurement": "player_identity",
"description": "EH. Tracks players' identity on connect/disconnect to server and to mission, as well as when these values change."
},
"CBAEventHandlers": {
"milsimServerEfficiency": {
"name": "milsimServerEfficiency",
"enabled": true,
"serverOnly": true,
"bucket": "server_performance",
"measurement": "milsim_server_efficiency",
"description": "EVENTHANDLER. Tracks the efficiency of the server."
}
]
}
}
}