minor update to playerUID issue

This commit is contained in:
2023-04-26 19:54:13 -07:00
parent 3f899e33e6
commit 8a9b650ce9

View File

@@ -16,13 +16,14 @@
["OnUserDisconnected", {
params ["_networkId", "_clientStateNumber", "_clientState"];
private _userInfo = (getUserInfo _networkId);
private _tags = [];
if (!isNil "_userInfo") then {
_tags pushBack ["string", "playerUID", _userInfo#2];
_userInfo call RangerMetrics_capture_fnc_player_identity;
_userInfo call RangerMetrics_capture_fnc_player_status;
};
["server_events", "OnUserDisconnected", [
["string", "playerUID", _userInfo#2]
], [
["server_events", "OnUserDisconnected",
_tags, [
["string", "networkId", _networkId],
["int", "clientStateNumber", _clientStateNumber],
["string", "clientState", _clientState]