minor update to playerUID issue
This commit is contained in:
@@ -16,13 +16,14 @@
|
||||
["OnUserDisconnected", {
|
||||
params ["_networkId", "_clientStateNumber", "_clientState"];
|
||||
private _userInfo = (getUserInfo _networkId);
|
||||
private _tags = [];
|
||||
if (!isNil "_userInfo") then {
|
||||
_tags pushBack ["string", "playerUID", _userInfo#2];
|
||||
_userInfo call RangerMetrics_capture_fnc_player_identity;
|
||||
_userInfo call RangerMetrics_capture_fnc_player_status;
|
||||
};
|
||||
["server_events", "OnUserDisconnected", [
|
||||
["string", "playerUID", _userInfo#2]
|
||||
], [
|
||||
["server_events", "OnUserDisconnected",
|
||||
_tags, [
|
||||
["string", "networkId", _networkId],
|
||||
["int", "clientStateNumber", _clientStateNumber],
|
||||
["string", "clientState", _clientState]
|
||||
|
||||
Reference in New Issue
Block a user