try to fix players_connected count check

This commit is contained in:
2023-05-08 00:15:57 -07:00
parent 1c2b658d7c
commit fbf6ce98b2
2 changed files with 2 additions and 2 deletions

View File

@@ -124,7 +124,7 @@ if (isServer) then {
[ [
["int", "players_connected", { ["int", "players_connected", {
private _info = getUserInfo (getPlayerId _x); private _info = getUserInfo (getPlayerId _x);
if (!isNil "_info") then { if (!isNil "_info" && {count _info >= 6}) then {
_info select 7 _info select 7
} else {false} } else {false}
} count _allPlayers] } count _allPlayers]

View File

@@ -6,7 +6,7 @@ if (!isServer && hasInterface) exitWith {};
RangerMetrics_cbaPresent = isClass(configFile >> "CfgPatches" >> "cba_main"); RangerMetrics_cbaPresent = isClass(configFile >> "CfgPatches" >> "cba_main");
RangerMetrics_aceMedicalPresent = isClass(configFile >> "CfgPatches" >> "ace_medical_status"); RangerMetrics_aceMedicalPresent = isClass(configFile >> "CfgPatches" >> "ace_medical_status");
RangerMetrics_logPrefix = "RangerMetrics"; RangerMetrics_logPrefix = "RangerMetrics";
RangerMetrics_debug = true; RangerMetrics_debug = false;
RangerMetrics_initialized = false; RangerMetrics_initialized = false;
RangerMetrics_run = true; RangerMetrics_run = true;
RangerMetrics_nextID = 0; RangerMetrics_nextID = 0;