- improves a lot on the Go side including better config and logging libraries (including log rotation), better internal package distribution, and new a3go functionality to make data transfer more performant - SQF side preprocessing of capture data is now minimal - arrays in hashmap format are sent directly to the extension and parsed there to minimize game impact - CBA custom events are implemented in a better fashion - README update - license change - with performance improvements, the deep customization of integrated metric gathering is removed in return to a single refreshRateMs, defining the interval at which core metrics are captured - peeled back the list of core metrics to the core information used in troubleshooting and benchmarking
27 lines
538 B
C++
27 lines
538 B
C++
#include "script_component.hpp"
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class CfgPatches {
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class ADDON {
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units[] = {};
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weapons[] = {};
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requiredVersion = 2.10;
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requiredAddons[] = {"cba_main"};
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author[] = {"IndigoFox"};
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authorUrl = "https://github.com/indig0fox/IFXMetrics";
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};
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};
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class CfgFunctions {
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class ADDON {
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class functions {
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PATHTO_FNC(entity_count);
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PATHTO_FNC(player_performance);
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PATHTO_FNC(running_mission);
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PATHTO_FNC(running_scripts);
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PATHTO_FNC(server_performance);
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PATHTO_FNC(server_time);
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PATHTO_FNC(weather);
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};
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};
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};
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