V2.7.1
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SMA (Specialist Military Arms)
The SMA project is a non profit weapons modification for ARMA3. Our goal is to create high quality authentic weapons and accessories from different manufacturers and locations around the world. We set out to combine some of the well known favorites and more unique weapon systems we know of and bring them to life in ARMA. Our development team started in late 2013 since then we have been responsable for some of the most authentic and innovative content available to the ARMA3 community.

While we continue to focus on our upcoming releases, we hope people get the enjoyment and immersion from using the content as we have enjoyed creating it.

Thanks
BlazenChambeR


smaproject.com


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INSTALLATION :
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Extract into the ArmA 3 Directory, by default this is located in:
32-Bit - C:/Program Files/Steam/Steamapps/Common/ArmA 3/
64-Bit - C:/Program Files (x86)/Steam/Steamapps/Common/ArmA 3/
After extraction it should look like this:
Steam/Steamapps/Common/ArmA 3/@your_mod_folder_name
You can also use the "Arma 3" folder in your "My Documents" folder.

You'll also need add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 and
click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name
For using multiple mods you would then do so like this:

-mod=@mod_name;@mod_name2;@mod_name3;@mod_name4

If you still have problems to install it look into this guide - http://www.armaholic.com/forums.php?m=posts&q=20866



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MRT accessories setup
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To setup MRT accessories simply go to Configure\controls\configure addons\MRTAccessory Functions

And set your prefered Keys to the next and previous optic state. Now enjoy the new functions.





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DISCLAIMER :
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Do not edit or redistribute without explicit permission and NO commercial gain made by either renting, leasing or selling of this package.. 
This add-on is meant for ARMA 3 game platform by Bohemia Interactive only. Any commercial or military use is strictly forbidden without permission from the author.


I take no responsibility for any damage to your game/system that may be caused
by installation of this Addon.

2.7.1..........................................................


- Fixed config patches error corrected class names
- Fixed default zero on Elcan optics now 100m
- Added ELCAN_ALTZOOM_C pbo in optional folder gives people choice on how they prefer optic to work (can use both at same time)
- Adjusted Glare from some optics for clearer view
- Fixed missing grip pod compatibility on some of the custom HK416 (VFG) variants
- Fixed missing Recoils pbo now sets correct Recoils
- Added Gemtech one suppressor now compatible with 556 weapons
- Fixed Dispersion values on weapons to correct inaccuracies
- Fixed SKS ammo not working
- Fixed optional Vanilla ammo pbo missing class name and now correct folder
- Fixed cba_jr errors (thanks for the heads up Robalo)

2.7............................................................

- Complete remodel and replacement of HK416
- Complete remodel and replacement of HK417
- Added Magpul Rail guards for new HK 416s
- Complete overhaul of every Weapons audio now very high quality rework
- Complete overhaul of every Weapons supressor audio
- Added Aimpoint Micro T-2 optics
- Added Elcan SpecterDR with full function of 3d scope 1x 4x and iron sight or RDS
- Elcan specterDR has MRT functionality to toggle between reticle brightness for different light conditions in game (like real life version)
- Added new ROTEX 3 suppressors
- Added ACR Grenade Launcher variants both 6.8 and 556
- Added Anpeq Top mounts and Lazer light combos for ACR
- Changed ACR Remington mags to steel (used to be plastic)
- Added New MK18 Variants in OD painted
- Reworked textures on MK18s
- Fixed Mk 18 bolt animations
- Renamed some original suppressors
- Fixes to SCAR Ui pictures errors
- Fixes to some shadow lods on MK18
- Fixed excessive Glare reflection on Red dot side mount on Vortex 3 optics
- Fixed Glare reflection on Eotech optics (still there but not as prominent)
- Fixed Muzzle proxys on ACR to line up cleaner
- Optimizations for Models across the board for performance
- Updated all Ui pictures and icons
- Adjusted Lazer light and Top mount positions for HK416
- Updated Ballistics codes for 7.62x51 7.62x39 5.56x45 6.8 and 300 blackout
- Removed Mk319 7.62x51
- Added Mk316 7.62x51

- The Showcase mission has been removed from the mod as it was broken and will be redone for V3. You can still see all the gear at smaproject.com in the arsenal

2.4............................................................

- Apex Update patch
- Reset Audio on all weapons for new sound engine
- Fixed sound bugs
- Adjusted Reload anims on AR weapons
- Adjusted Recoils on all weapons
- Updated Fire Sounds on ACR L85 TAVOR HK416 HK417 SCAR-MK17
- Updated Reload Sounds on ACR M4 MK18 HK416 HK417 SCAR-MK17 SCAR-Mk16
- Updated Suppressor sounds 7.62 5.56
- New SCAR textures now better represent the Gen 3 of the SCAR
- New SCAR Versions OD green
- Fixed SCAR MK-16 Muzzle acc now share same as the other 5.56 weapons
- Config clean up



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Known Issues
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Gripod may clip with original foregrip on some weapons. (we can only fix this when BI fix the coding error) if you would like to see this bug fixed then please head to this issue tracker we posted and upvote it thankyou.  http://feedback.arma3.com/view.php?id=24045



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Requirments
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CBA A3

MRT accessories