move to cfg, update createbox, create /defines

This commit is contained in:
2024-02-03 18:40:18 -08:00
parent 6764186794
commit 7ef48ecaa2
13 changed files with 339 additions and 291 deletions

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@@ -49,17 +49,6 @@ class milsim
class logPlayerInventory {};
};
class resupply {
class crateDefinitions {};
class createAmmoBox {};
class createBox {};
class createCSWBox {};
class createLaunchersBox {};
class createMedicalBox {};
class createMortarBox {};
class createWeaponsBox {};
}
class ambience {
class flakInitVehicle {};
class flakEH {};
@@ -88,6 +77,20 @@ class milsim
};
};
class milsim_resupply {
class functions {
file = "functions\resupply";
class createAmmoBox {};
class createBox {};
class createCSWBox {};
class createLaunchersBox {};
class createMedicalBox {};
class createMortarBox {};
class createWeaponsBox {};
class getSupplyCratesCfg {};
};
};
class milsim_fbcb2_assets {
class functions {
file = "functions\fbcb2\assets";

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@@ -5,24 +5,28 @@ if ( !hasInterface ) exitWith {};
"Create Resupply Box",
{
params [["_pos", [0,0,0], [[]], 3], ["_target", objNull, [objNull]]];
_keysSorted = keys milsim_resupply_crateDefinitions;
_keysSorted sort true;
_comboOptions = [];
_comboOptions resize (count _keysSorted);
for "_i" from 0 to (count _keysSorted) - 1 do {
private _definition = milsim_resupply_crateDefinitions get (_keysSorted select _i);
_comboOptions set [_i, [
_definition getOrDefault ["displayName", "ERROR"], // display name
_definition getOrDefault ["description", "No description"], // tooltip
_definition getOrDefault ["icon", "No icon"] // icon
]];
// get parent definition
private _supplyCratesCfg = call milsim_resupply_fnc_getSupplyCratesCfg;
// get the subclass names
private _boxTypesAvailable = _supplyCratesCfg call BIS_fnc_getCfgSubClasses;
_boxTypesAvailable sort true;
_comboOptions = _boxTypesAvailable apply {
[
// display name
[_supplyCratesCfg >> _x >> "displayName", "STRING", "ERROR"] call CBA_fnc_getConfigEntry,
// tooltip
[_supplyCratesCfg >> _x >> "tooltip", "STRING", "ERROR"] call CBA_fnc_getConfigEntry,
// icon
[_supplyCratesCfg >> _x >> "icon", "STRING", "ERROR"] call CBA_fnc_getConfigEntry
]
};
[
"Resupply Box Options",
[
// [ "COMBO", "Box Type", [[1,2,3], [["Ammo"],["Weapons"],["Medical"]],0] ]
["COMBO", "Box Type", [_keysSorted, _comboOptions, 0]]
["COMBO", "Box Type", [_boxTypesAvailable, _comboOptions, 0]]
],
{
@@ -32,14 +36,14 @@ if ( !hasInterface ) exitWith {};
_args params ["_pos", "_target", "_keysSorted"];
private _box = [_target, _typeOptionSelected, _pos] call milsim_fnc_createBox;
private _box = [_target, _typeOptionSelected, _pos] call milsim_resupply_fnc_createBox;
if (isNull _box) exitWith {
["Resupply Box", "WARNING: Failed to locate or create box!"] call BIS_fnc_curatorHint;
};
["Resupply Box", format["Created a %1 box", _typeOptionSelected]] call BIS_fnc_curatorHint;
["Resupply Box", format["Created box from class %1", _typeOptionSelected]] call BIS_fnc_curatorHint;
},
{},
[_pos, _target, _options]
[_pos, _target]
] call zen_dialog_fnc_create;
}
] call zen_custom_modules_fnc_register;

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@@ -1,22 +0,0 @@
// Lists approved fixed-wing and rotary vehicle types that mission makers can use in their missions.
class ApprovedAssets {
// Fixed-wing aircraft
class USAF_A10 {callsign = "Ares";assetType = "FixedWing";};
class RHSGREF_A29B_HIDF {callsign = "Odyssey";assetType = "FixedWing";};
class USAF_C130J {callsign = "Hercules";assetType = "FixedWing";};
// Rotary aircraft
class RHS_MELB_MH6M {callsign = "Apollo";assetType = "Rotary";};
class RHS_MELB_AH6M {callsign = "Artemis";assetType = "Rotary";};
class RHS_MELB_H6M {callsign = "Icarus";assetType = "Rotary";};
class RHS_CH_47F {callsign = "Achilles";assetType = "Rotary";};
class ej_MH60MDAP4 {callsign = "Hades";assetType = "Rotary";};
class RHS_UH60M {callsign = "Griffin";assetType = "Rotary";};
class RHS_UH60M_MEV2 {callsign = "Dustoff";assetType = "Rotary";};
class B_T_VTOL_01_INFANTRY_F {callsign = "Pegasus";assetType = "Rotary";};
class B_T_VTOL_01_ARMED_F {callsign = "Spartan";assetType = "Rotary";};
class RHS_AH64D {callsign = "Orion";assetType = "Rotary";};
class RHS_AH1Z {callsign = "Athena";assetType = "Rotary";};
class RHS_UH1Y {callsign = "Homer";assetType = "Rotary";};
class rhsusf_CH53E_USMC {callsign = "Atlas";assetType = "Rotary";};
};

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@@ -1,253 +0,0 @@
// BattalionInfo.hpp
// Defines the structure of the Battalion, allowing properties to be easily changed and updated
// This file is included in description.ext
// Define the callsigns for the Battalion
#define COMMAND_CALLSIGN SPARTAN
#define RRC_CALLSIGN TIGER
#define MEDIC_CALLSIGN LIFELINE
#define ALPHA_CALLSIGN BLACKJACK
#define ECHO_CALLSIGN ZOOMER
#define WPN_CALLSIGN BLACKFOOT
// Define the frequencies for the Battalion
#define FREQ_BATTALION 45
#define FREQ_BATTALION_MEDICAL_INTERCOM 91.1
#define FREQ_ALL_MEDICAL_SR 121.5
#define FREQ_ALPHA_COMPANY 40
#define FREQ_PLATOON1_SR 100
#define FREQ_PLATOON1_LR 41
#define FREQ_PLATOON1_RTO 101
#define FREQ_PLATOON2_SR 200
#define FREQ_PLATOON2_LR 42
#define FREQ_PLATOON2_RTO 201
#define FREQ_ECHO_FLIGHT_INTERCOM 30
#define FREQ_ECHO_FLIGHT_CAS 35
#define FREQ_ECHO_FLIGHT_LOGISTICS 35.1
#define FREQ_ECHO_GROUND 80
#define FREQ_ECHO_GROUND_LOGISTICS 81
#define FREQ_ECHO_ARTY 82
#define FREQ_ECHO_ARTY_INTERCOM 155
#define FREQ_CONVOY 50
// Define the text colors to appear in diary entries
#define LVL1_TEXT_COLOR "#7c887e"
#define LVL2_TEXT_COLOR "#bab79f"
#define LVL3_TEXT_COLOR "#91967f"
#define LVL4_TEXT_COLOR "#d3d2cd"
// All elements and subclasses should have the following properties:
// callsign: the callsign of the element
// textColor: the color of the text for the element
// frequencies: an array of frequencies for the element in the format:
// {roleWithinElement, {primarySR, additionalSR}, {primaryLR, additionalLR}}
// Battalion-level elements under Command should have the following additional properties:
// shortDescription: a short description of the element's place in the Battalion
// System macros
#define CALLSIGN_ELEMENT(callsign,element) callsign##element
class BattalionInfo {
class Command {
callsign = COMMAND_CALLSIGN;
shortDescription = "Battalion Command";
textColor = LVL1_TEXT_COLOR;
// frequencies are in format:
// {roleWithinElement, {primarySR, additionalSR}, {primaryLR, additionalLR}}
frequencies[] = {
{"Contact", {}, {FREQ_BATTALION}},
{"Actual", {}, {FREQ_BATTALION}},
{"Romeo", {}, {FREQ_BATTALION, FREQ_ECHO_FLIGHT_CAS}}
};
class RRC { // WIP
callsign = RRC_CALLSIGN;
shortDescription = "RRC";
textColor = LVL2_TEXT_COLOR;
frequencies[] = {
{"Contact", {}, {FREQ_BATTALION}},
{"Actual", {}, {FREQ_BATTALION, FREQ_ECHO_FLIGHT_CAS}}
};
};
class BattalionMedical { // WIP
callsign = MEDIC_CALLSIGN;
shortDescription = "Battalion Medical";
textColor = LVL2_TEXT_COLOR;
frequencies[] = {
{"Contact", {FREQ_ALL_MEDICAL_SR}, {FREQ_BATTALION}},
{"Actual", {FREQ_BATTALION_MEDICAL_INTERCOM, FREQ_ALL_MEDICAL_SR}, {FREQ_BATTALION, FREQ_ECHO_FLIGHT_LOGISTICS}},
{"General", {FREQ_BATTALION_MEDICAL_INTERCOM, FREQ_ALL_MEDICAL_SR}, {}}
};
};
class WeaponsSquad { // WIP
callsign = WPN_CALLSIGN;
shortDescription = "Special Weapons Squad";
textColor = LVL2_TEXT_COLOR;
frequencies[] = {
{"Contact", {}, {FREQ_BATTALION}}
};
};
class AlphaCompany {
callsign = ALPHA_CALLSIGN;
shortDescription = "Alpha Company";
textColor = LVL2_TEXT_COLOR;
frequencies[] = {
{"Contact", {}, {FREQ_ALPHA_COMPANY, FREQ_BATTALION}}
};
class Platoon1 {
callsign = CALLSIGN_ELEMENT(ALPHA_CALLSIGN, 1-6);
textColor = LVL3_TEXT_COLOR;
frequencies[] = {
{"Actual", {FREQ_PLATOON1_SR, FREQ_PLATOON1_RTO}, {FREQ_PLATOON1_LR, FREQ_ALPHA_COMPANY}},
{"Romeo", {}, {FREQ_BATTALION, FREQ_ECHO_FLIGHT_CAS, FREQ_ECHO_FLIGHT_LOGISTICS}}
};
class Squad1 {
callsign = CALLSIGN_ELEMENT(ALPHA_CALLSIGN, 1-1);
textColor = LVL4_TEXT_COLOR;
frequencies[] = {
{"Actual", {110, FREQ_PLATOON1_SR}, {FREQ_PLATOON1_LR}},
{"Alpha Team", {111, 110}, {}},
{"Bravo Team", {112, 110}, {}},
{"Medic", {110, FREQ_ALL_MEDICAL_SR}, {}}
};
};
class Squad2 {
callsign = CALLSIGN_ELEMENT(ALPHA_CALLSIGN, 1-2);
textColor = LVL4_TEXT_COLOR;
frequencies[] = {
{"Actual", {120, FREQ_PLATOON1_SR}, {FREQ_PLATOON1_LR}},
{"Alpha Team", {121, 120}, {}},
{"Bravo Team", {122, 120}, {}},
{"Medic", {120, FREQ_ALL_MEDICAL_SR}, {}}
};
};
class Squad3 {
callsign = CALLSIGN_ELEMENT(ALPHA_CALLSIGN, 1-3);
textColor = LVL4_TEXT_COLOR;
frequencies[] = {
{"Actual", {130, FREQ_PLATOON1_SR}, {FREQ_PLATOON1_LR}},
{"Alpha Team", {131, 130}, {}},
{"Bravo Team", {132, 130}, {}},
{"Medic", {130, FREQ_ALL_MEDICAL_SR}, {}}
};
};
};
class Platoon2 {
callsign = CALLSIGN_ELEMENT(ALPHA_CALLSIGN, 2-6);
textColor = LVL3_TEXT_COLOR;
frequencies[] = {
{"Actual", {FREQ_PLATOON2_SR, FREQ_PLATOON2_RTO}, {FREQ_PLATOON2_LR, FREQ_ALPHA_COMPANY}}
};
class Squad1 {
callsign = CALLSIGN_ELEMENT(ALPHA_CALLSIGN, 2-1);
textColor = LVL4_TEXT_COLOR;
frequencies[] = {
{"Actual", {210, FREQ_PLATOON2_SR}, {FREQ_PLATOON2_LR}},
{"Alpha Team", {211, 210}, {}},
{"Bravo Team", {212, 210}, {}},
{"Medic", {210, FREQ_ALL_MEDICAL_SR}, {}}
};
};
class Squad2 {
callsign = CALLSIGN_ELEMENT(ALPHA_CALLSIGN, 2-2);
textColor = LVL4_TEXT_COLOR;
frequencies[] = {
{"Actual", {220, FREQ_PLATOON2_SR}, {FREQ_PLATOON2_LR}},
{"Alpha Team", {221, 220}, {}},
{"Bravo Team", {222, 220}, {}},
{"Medic", {220, FREQ_ALL_MEDICAL_SR}, {}}
};
};
class Squad3 {
callsign = CALLSIGN_ELEMENT(ALPHA_CALLSIGN, 2-3);
textColor = LVL4_TEXT_COLOR;
frequencies[] = {
{"Actual", {230, FREQ_PLATOON2_SR}, {FREQ_PLATOON2_LR}},
{"Alpha Team", {231, 230}, {}},
{"Bravo Team", {232, 230}, {}},
{"Medic", {230, FREQ_ALL_MEDICAL_SR}, {}}
};
};
};
};
class EchoCompany {
callsign = ECHO_CALLSIGN;
shortDescription = "Echo Company";
textColor = LVL2_TEXT_COLOR;
frequencies[] = {
{"Contact", {}, {FREQ_BATTALION}},
{"Actual", {}, {FREQ_BATTALION}}
};
class Flight {
callsign = CALLSIGN_ELEMENT(ECHO_CALLSIGN, FLIGHT);
textColor = LVL3_TEXT_COLOR;
frequencies[] = {
{"Contact", {}, {FREQ_BATTALION}},
{"Actual", {}, {FREQ_ECHO_FLIGHT_INTERCOM, FREQ_BATTALION}},
{"CAS Support", {}, {FREQ_ECHO_FLIGHT_INTERCOM, FREQ_ECHO_FLIGHT_CAS}},
{"Logistics", {}, {FREQ_ECHO_FLIGHT_INTERCOM, FREQ_ECHO_FLIGHT_LOGISTICS}}
};
};
class Ground {
callsign = CALLSIGN_ELEMENT(ECHO_CALLSIGN, GROUND);
textColor = LVL3_TEXT_COLOR;
frequencies[] = {
{"Contact", {}, {FREQ_BATTALION}},
{"Actual", {}, {FREQ_ECHO_GROUND, FREQ_BATTALION}}
};
class Logistics {
callsign = CALLSIGN_ELEMENT(ECHO_CALLSIGN, LOGISTICS);
textColor = LVL4_TEXT_COLOR;
frequencies[] = {
{"Contact", {}, {FREQ_ECHO_GROUND}},
{"Actual", {}, {FREQ_ECHO_GROUND_LOGISTICS, FREQ_ECHO_GROUND}},
{"General", {}, {FREQ_ECHO_GROUND_LOGISTICS}},
{"Convoy", {}, {FREQ_CONVOY}}
};
};
class Attack {
callsign = CALLSIGN_ELEMENT(ECHO_CALLSIGN, ATTACK);
textColor = LVL4_TEXT_COLOR;
frequencies[] = {
{"Contact", {}, {FREQ_ECHO_GROUND, FREQ_ECHO_FLIGHT_CAS}},
{"Actual", {}, {FREQ_ECHO_GROUND}},
{"General", {}, {FREQ_ECHO_GROUND}},
{"Convoy", {}, {FREQ_CONVOY}}
};
};
class Artillery {
callsign = CALLSIGN_ELEMENT(ECHO_CALLSIGN, ARTILLERY);
textColor = LVL4_TEXT_COLOR;
frequencies[] = {
{"General", {FREQ_ECHO_ARTY_INTERCOM}, {FREQ_ECHO_GROUND, FREQ_ECHO_ARTY}}
};
};
};
};
};
};

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@@ -1,223 +0,0 @@
// To access these from SQF:
// to get an array of STRING with each subclass name:
// (missionConfigFile >> "DisallowedEquipment") call BIS_fnc_getCfgSubClasses
// To access a specific class' properties:
// (missionConfigFile >> "DisallowedEquipment" >> "blacklisted" >> "label") call BIS_fnc_getCfgData;
// (missionConfigFile >> "DisallowedEquipment" >> "blacklisted" >> "description") call BIS_fnc_getCfgData;
// (missionConfigFile >> "DisallowedEquipment" >> "blacklisted" >> "items") call BIS_fnc_getCfgDataArray;
class DisallowedEquipment {
class blacklisted {
label = "BLACKLISTED WEAPON OR ITEM";
description = "Items that NO member is allowed to use.";
items[] = {
"17BN_ANPVS14", // NVG AN/PVS-14
"ej_PVS15D", // NVG AN/PVS-15
"ej_VPS15", // NVG AN/PVS-15
"LMG_Mk200_black_F", //Mk200 Series
"LMG_Mk200_F", //Mk200 Series
"rhs_weap_g36c", // G36 Series
"rhs_weap_g36kv_ag36", // G36 Series
"rhs_weap_g36kv", // G36 Series
"rhs_weap_m14_d", // M14 Series
"rhs_weap_m14_fiberglass", // M14 Series
"rhs_weap_m14_rail_d", // M14 Series
"rhs_weap_m14_rail_fiberglass", // M14 Series
"rhs_weap_m14_rail_wd", // M14 Series
"rhs_weap_m14_rail", // M14 Series
"rhs_weap_m14_ris_d", // M14 Series
"rhs_weap_m14_ris_fiberglass", // M14 Series
"rhs_weap_m14_ris_wd", // M14 Series
"rhs_weap_m14_ris", // M14 Series
"rhs_weap_m14_socom_rail", // M14 Series
"rhs_weap_m14_socom", // M14 Series
"rhs_weap_m14_wd", // M14 Series
"rhs_weap_m14_weap_m14ebrri", // M14 Series
"rhs_weap_m14", // M14 Series
"rhs_weap_m16a4_carryhandle_M203", // M16 Series
"rhs_weap_m16a4_carryhandle", // M16 Series
"rhs_weap_m16a4_imod_M203", // M16 Series
"rhs_weap_m16a4_imod", // M16 Series
"rhs_weap_m16a4", // M16 Series
"rhs_weap_m27iar_grip", // M27 Series
"rhs_weap_m27iar", // M27 Series
"rhsusf_ANPVS_14", // NVG AN/PVS-14
"rhsusf_ANPVS_15", // NVG AN/PVS-15
"SMA_ACRREM", //Remington ACR 556+6.5
"SMA_ACRREMAFG", //Remington ACR 556+6.5
"SMA_ACRREMAFGblk", //Remington ACR 556+6.5
"SMA_ACRREMAFGCQB", //Remington ACR 556+6.5
"SMA_ACRREMAFGCQBblk", //Remington ACR 556+6.5
"SMA_ACRREMblk", //Remington ACR 556+6.5
"SMA_ACRREMCQBGL", //Remington ACR 556+6.5
"SMA_ACRREMGL_B", //Remington ACR 556+6.5
"SMA_ACRREMGL", //Remington ACR 556+6.5
"SMA_ACRREMMOE", //Remington ACR 556+6.5
"SMA_ACRREMMOEblk", //Remington ACR 556+6.5
"SMA_ACRREMMOECQB", //Remington ACR 556+6.5
"SMA_ACRREMMOECQBblk", //Remington ACR 556+6.5
"srifle_DMR_06_camo_F", // M14 Series
"srifle_DMR_06_hunter_F", // M14 Series
"srifle_DMR_06_olive_F", // M14 Series
"srifle_EBR_F", // Mk14 Series
"Tier1_SIG_CMX_115_Virtus_300BLK_Black", // MCX 300 Blackout
"Tier1_SIG_CMX_115_Virtus_300BLK_Desert", // MCX 300 Blackout
"Tier1_SIG_CMX_115_Virtus_300BLK_FDE", // MCX 300 Blackout
"Tier1_SIG_CMX_115_Virtus_300BLK", // MCX 300 Blackout
"UK3CB_AG36_MLIC", // G36 Series
"UK3CB_AG36_TAC_K", // G36 Series
"UK3CB_AG36A1", // G36 Series
"UK3CB_AG36E1", // G36 Series
"UK3CB_AG36V", // G36 Series
"UK3CB_FNFAL_FOREGRIP", // FN_FAL Series
"UK3CB_FNFAL_FULL_RAILS", // FN_FAL Series
"UK3CB_FNFAL_FULL", // FN_FAL Series
"UK3CB_FNFAL_OSW_GL", // FN_FAL Series
"UK3CB_FNFAL_OSW", // FN_FAL Series
"UK3CB_FNFAL_PARA_RAILS", // FN_FAL Series
"UK3CB_FNFAL_PARA", // FN_FAL Series
"UK3CB_FNFAL_STG58", // FN_FAL Series
"UK3CB_G36_KSK_K", // G36 Series
"UK3CB_G36_KSK", // G36 Series
"UK3CB_G36_LSW", // G36 Series
"UK3CB_G36_MLIC_C", // G36 Series
"UK3CB_G36_MLIC_K", // G36 Series
"UK3CB_G36_MLIC", // G36 Series
"UK3CB_G36_TAC_C", // G36 Series
"UK3CB_G36_TAC", // G36 Series
"UK3CB_G36A1_C", // G36 Series
"UK3CB_G36A1_K", // G36 Series
"UK3CB_G36A1", // G36 Series
"UK3CB_G36E1_C", // G36 Series
"UK3CB_G36E1_K", // G36 Series
"UK3CB_G36E1", // G36 Series
"UK3CB_G36V_C", // G36 Series
"UK3CB_G36V_K", // G36 Series
"UK3CB_G36V", // G36 Series
"UK3CB_M14_Railed", // M14 Series
"UK3CB_M14", // M14 Series
"UK3CB_M14DMR_BLK", // M14 Series
"UK3CB_M14DMR_Railed_BLK", // M14 Series
"UK3CB_M14DMR_Railed", // M14 Series
"UK3CB_M14DMR", // M14 Series
"UK3CB_M16_Carbine", // M16 Series
"UK3CB_M16A1_LSW", // M16 Series
"UK3CB_M16A1", // M16 Series
"UK3CB_M16A2_UGL", // M16 Series
"UK3CB_M16A2", // M16 Series
"UK3CB_M16A3", // M16 Series
"USP_PVS_14", // NVG AN/PVS-14
"USP_PVS_15" // NVG AN/PVS-15
};
};
class restrictedItems {
label = "RESTRICTED ITEM";
description = "Items that are allowed for specific USE Case (RRC / Marksman / etc.)";
items[] = {
"A3_GPNVG18_BLK_TI", // Thermal Quad
"A3_GPNVG18_REC_BLK_TI", // Thermal Quad
"A3_GPNVG18_REC_TI", // Thermal Quad
"A3_GPNVG18_TI", // Thermal Quad
"A3_GPNVG18b_BLK_TI", // Thermal Quad
"A3_GPNVG18b_REC_BLK_TI", // Thermal Quad
"A3_GPNVG18b_REC_TI", // Thermal Quad
"A3_GPNVG18b_TI", // Thermal Quad
"ACE_optic_LRPS_2D", //Nightforce Series Optic
"ACE_optic_LRPS_PIP", //Nightforce Series Optic
"NVGogglesB_blk_F", // ENVG
"NVGogglesB_grn_F", // ENVG
"NVGogglesB_gry_F", // ENVG
"optic_lrps_ghex_F", //Nightforce Series Optic
"optic_lrps_tna_F", //Nightforce Series Optic
"optic_lrps", //Nightforce Series Optic
"optic_Nightstalker", // Thermal Optic
"optic_tws_mg", // Thermal Optic
"optic_tws", // Thermal Optic
"rhsusf_acc_anpas13gv1", // Thermal Optic
"rhsusf_acc_anpvs27", // Thermal Optic
"Tier1_ANPVS10_Tan", // Thermal Optic
"Tier1_ATACR18_ADM_Black_Vanilla", //Nightforce Series Optic
"Tier1_ATACR18_ADM_Black", //Nightforce Series Optic
"Tier1_ATACR18_ADM_Desert_Vanilla", //Nightforce Series Optic
"Tier1_ATACR18_ADM_Desert", //Nightforce Series Optic
"Tier1_ATACR18_ADM_T1_Black_Vanilla", //Nightforce Series Optic
"Tier1_ATACR18_ADM_T1_Black", //Nightforce Series Optic
"Tier1_ATACR18_ADM_T1_Desert_Vanilla", //Nightforce Series Optic
"Tier1_ATACR18_ADM_T1_Desert", //Nightforce Series Optic
"Tier1_ATACR18_Geissele_Black_Vanilla", //Nightforce Series Optic
"Tier1_ATACR18_Geissele_Black", //Nightforce Series Optic
"Tier1_ATACR18_Geissele_Desert_Vanilla", //Nightforce Series Optic
"Tier1_ATACR18_Geissele_Desert", //Nightforce Series Optic
"Tier1_ATACR18_Geissele_Docter_Black_Vanilla", //Nightforce Series Optic
"Tier1_ATACR18_Geissele_Docter_Black", //Nightforce Series Optic
"Tier1_ATACR18_Geissele_Docter_Desert_Vanilla", //Nightforce Series Optic
"Tier1_ATACR18_Geissele_Docter_Desert" //Nightforce Series Optic
};
};
class tabbedItems { // Items that are allowed for individuals with Ranger Tab
label = "TABBED WEAPON";
description = "Items that are allowed for individuals with Ranger Tab.";
items[] = {
"arifle_MX_black_F", // MX Series
"arifle_MX_F", // MX Series
"arifle_MX_GL_black_F", // MX 3GL Series
"arifle_MX_GL_F", // MX 3GL Series
"arifle_MX_GL_khk_F", // MX 3GL Series
"arifle_MX_khk_F", // MX Series
"arifle_MX_SW_black_F", // MX LSW Series
"arifle_MX_SW_F", // MX LSW Series
"arifle_MX_SW_khk_F", // MX LSW Series
"arifle_MXC_black_F", // MXC Series
"arifle_MXC_F", // MXC Series
"arifle_MXC_khk_F", // MXC Series
"arifle_MXM_black_F", // MXM Series
"arifle_MXM_F", // MXM Series
"arifle_MXM_khk_F", // MXM Series
"arifle_SPAR_03_blk_F", // HK417 Series
"arifle_SPAR_03_khk_F", // HK417 Series
"arifle_SPAR_03_snd_F", // HK417 Series
"rhs_weap_SCARH_CQC", // Scar H Series
"rhs_weap_SCARH_FDE_CQC", // Scar H Series
"rhs_weap_SCARH_FDE_LB", // Scar H Series
"rhs_weap_SCARH_FDE_STD", // Scar H Series
"rhs_weap_SCARH_LB", // Scar H Series
"rhs_weap_SCARH_STD", // Scar H Series
"rhs_weap_SCARH_USA_CQC", // Scar H Series
"rhs_weap_SCARH_USA_LB", // Scar H Series
"rhs_weap_SCARH_USA_STD", // Scar H Series
"SMA_HK417_16in", // HK417 Series
"SMA_HK417", // HK417 Series
"SMA_HK417vfg", // HK417 Series
"SMA_Mk17_16_black", // Scar H Series
"SMA_Mk17_16_green", // Scar H Series
"SMA_Mk17_16", // Scar H Series
"SMA_Mk17_black", // Scar H Series
"SMA_Mk17_EGML_black", // Scar H Series
"SMA_Mk17_EGML_green", // Scar H Series
"SMA_Mk17_EGML", // Scar H Series
"SMA_Mk17_green", // Scar H Series
"SMA_Mk17", // Scar H Series
"Tier1_MK48_Mod0_Desert", // Mk48 Series
"Tier1_MK48_Mod0_Para_Desert", // Mk48 Series
"Tier1_MK48_Mod0_Para", // Mk48 Series
"Tier1_MK48_Mod0", // Mk48 Series
"Tier1_MK48_Mod1_Desert", // Mk48 Series
"Tier1_MK48_Mod1", // Mk48 Series
"Tier1_SR25_ec_tan", // SR-25 Series
"Tier1_SR25_ec", // SR-25 Series
"Tier1_SR25_tan", // SR-25 Series
"Tier1_SR25" // SR-25 Series
};
};
class memeItems {
label = "MEME ITEM";
description = "Items that serve no purpose other than to MEME.";
items[] = {
"ACE_Banana",
"UK3CB_Cocaine_Brick"
};
};
};

View File

@@ -9,9 +9,6 @@ if (!isServer) then {
}] call CBA_fnc_addEventHandler;
};
// define milsim_resupply_crateDefinitions
call milsim_fnc_crateDefinitions;
["InitializePlayer", [player, true]] call BIS_fnc_dynamicGroups;
nil;

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@@ -1,8 +1,5 @@
if (!isServer) exitWith {};
// define milsim_resupply_crateDefinitions
call milsim_fnc_crateDefinitions;
milsim_baseObjects = allMissionObjects "ModuleRespawnPosition_F";
publicVariable "milsim_baseObjects";

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@@ -1,201 +0,0 @@
milsim_resupply_crateDefinitions = createHashMapFromArray [
["AMMO LIGHT", createHashMapFromArray [
["className", "Box_Syndicate_Ammo_F"],
["displayName", "Ammo Crate"],
["description", "A crate containing general ammunition and equipment for an infantry squad."],
["icon", "\A3\ui_f\data\igui\cfg\simpleTasks\types\rifle_ca.paa"],
["items", createHashMapFromArray [
["backpacks", []],
["weapons", [
["rhs_weap_M136",4],
["rhs_weap_M136_hp",4],
["rhs_weap_m72a7",2]
]],
["magazines", [
["1Rnd_SmokePurple_Grenade_shell",12],
["1Rnd_SmokeBlue_Grenade_shell",24],
["1Rnd_SmokeOrange_Grenade_shell",12],
["rhs_mag_M441_HE",25],
["rhs_mag_M433_HEDP",15],
["ACE_40mm_Flare_ir",12],
["rhsusf_200Rnd_556x45_mixed_soft_pouch_coyote",25],
["rhsusf_20Rnd_762x51_m993_Mag",25],
["SmokeShell",12],
["rhs_mag_m67",12],
["1Rnd_Smoke_Grenade_shell",24],
["1Rnd_SmokeRed_Grenade_shell",24],
["1Rnd_SmokeGreen_Grenade_shell",24],
["1Rnd_SmokeYellow_Grenade_shell",12],
["Tier1_30Rnd_556x45_M856A1_EMag",25],
["Tier1_30Rnd_556x45_Mk318Mod0_EMag",75],
["ACE_30Rnd_65_Creedmor_mag",25],
["SMA_30Rnd_762x35_BLK_EPR",25],
["Tier1_30Rnd_762x35_300BLK_SMK_PMAG",25],
["SMA_30Rnd_68x43_SPC_FMJ",25],
["SMA_30Rnd_68x43_SPC_FMJ_Tracer",25],
["SMA_20Rnd_762x51mm_M80A1_EPR",25],
["SMA_20Rnd_762x51mm_M80A1_EPR_Tracer",25],
["SMA_20Rnd_762x51mm_Mk316_Mod_0_Special_Long_Range",25],
["SMA_20Rnd_762x51mm_Mk316_Mod_0_Special_Long_Range_Tracer",25],
["Tier1_250Rnd_762x51_Belt_M993_AP",15],
["ACE_20Rnd_762x51_Mag_Tracer",25],
["ACE_20Rnd_762x51_M993_AP_Mag",25],
["rhsusf_20Rnd_762x51_SR25_m993_Mag",25],
["Tier1_20Rnd_762x51_M993_SR25_Mag",25],
["Tier1_20Rnd_65x48_Creedmoor_SR25_Mag",25],
["rhssaf_30rnd_556x45_EPR_G36", 25],
["DemoCharge_Remote_Mag",16]
]],
["items", []]
]
]]],
["AMMO HEAVY", createHashMapFromArray [
["className", "Box_NATO_Wps_F"],
["displayName", "Heavy Ammo Crate"],
["description", "A crate containing mixed ammo for rifles, ARs, MAT, and HAT."],
["icon", "\A3\ui_f\data\igui\cfg\simpleTasks\types\heli_ca.paa"],
["items", createHashMapFromArray [
["backpacks", []],
["weapons", []],
["magazines", [
["MRAWS_HEAT_F",35],
["MRAWS_HE_F",15],
["Tier1_250Rnd_762x51_Belt_M993_AP",50],
["Tier1_30Rnd_556x45_M856A1_EMag",25],
["Tier1_30Rnd_556x45_Mk318Mod0_EMag",50],
["Titan_AA",10],
["Titan_AT",10],
["200Rnd_65x39_cased_Box_Tracer_Red",50]
]],
["items", []]
]
]]],
["AMMO MORTAR", createHashMapFromArray [
["className", "Box_Syndicate_Wps_F"],
["displayName", "Mortar Ammo Crate"],
["description", "A crate containing mortar ammunition."],
["icon", "\A3\ui_f\data\igui\cfg\simpleTasks\types\scout_ca.paa"],
["items", createHashMapFromArray [
["backpacks", []],
["weapons", []],
["magazines", [
["ACE_1Rnd_82mm_Mo_HE",24],
["ACE_1Rnd_82mm_Mo_Smoke",12],
["ACE_1Rnd_82mm_Mo_Illum",12]
]],
["items", []]
]
]]],
["MEDICAL", createHashMapFromArray [
["className", "ACE_medicalSupplyCrate_advanced"],
["displayName", "Medical Crate"],
["description", "A crate containing medical supplies."],
["icon", "\A3\ui_f\data\igui\cfg\simpleTasks\types\heal_ca.paa"],
["items", createHashMapFromArray [
["backpacks", []],
["weapons", []],
["magazines", []],
["items", [
["ACE_packingBandage",100],
["ACE_elasticBandage",100],
["ACE_tourniquet",48],
["ACE_splint",48],
["ACE_morphine",50],
["ACE_epinephrine",50],
["ACE_bloodIV",75],
["ACE_bloodIV_500",50],
["ACE_bloodIV_250",25],
["ACE_quikclot",75],
["ACE_personalAidKit", 5],
["ACE_surgicalKit", 5]
]]
]
]]],
["LAUNCHERS", createHashMapFromArray [
["className", "Box_NATO_WpsLaunch_F"],
["displayName", "Launcher Crate"],
["description", "A crate containing missile launchers and ammunition."],
["icon", "\A3\ui_f\data\igui\cfg\simpleTasks\types\heli_ca.paa"],
["items", createHashMapFromArray [
["backpacks", [
]],
["weapons", [
["launch_B_Titan_short_F",2],
["launch_NLAW_F",2],
["rhs_weap_fim92",2]
]],
["magazines", [
["Titan_AA",6],
["Titan_AT",6]
]],
["items", [
]]
]
]]],
["CSW", createHashMapFromArray [
["className", "Box_NATO_Equip_F"],
["displayName", "CSW Crate"],
["description", "A crate containing backpacks that assemble into static weapons."],
["icon", "\A3\ui_f\data\igui\cfg\simpleTasks\types\defend_ca.paa"],
["items", createHashMapFromArray [
["backpacks", [
["RHS_M2_Gun_Bag",2],
["RHS_M2_Tripod_Bag",2],
["RHS_M2_MiniTripod_Bag",2],
["rhs_Tow_Gun_Bag",2],
["rhs_TOW_Tripod_Bag",2],
["UK3CB_Static_M240_Elcan_Gun_Bag",2],
["UK3CB_B_Static_M240_Elcan_Tripod_Low_Bag_US_D",2],
["RHS_Mk19_Gun_Bag",2],
["RHS_Mk19_Tripod_Bag",2]
]],
["weapons", []],
["magazines", []],
["items", []]
]
]]],
["MORTAR MK6", createHashMapFromArray [
["className", "Box_NATO_WpsSpecial_F"],
["displayName", "Mortar MK6 Supply Crate"],
["description", "A crate containing Mk6 mortar resupply (tubes) and tools."],
["icon", "\A3\ui_f\data\igui\cfg\simpleTasks\types\scout_ca.paa"],
["items", createHashMapFromArray [
["backpacks", [
["B_Mortar_01_support_F",3],
["B_Mortar_01_weapon_F",6],
["UK3CB_LSM_B_B_CARRYALL_RADIO_TIG_STRIPE_01",1]
]],
["weapons", [
["ACE_Vector",2]
]],
["magazines", [
["acex_intelitems_notepad",2]
]],
["items", [
["ACE_artilleryTable",2],
["ACE_RangeTable_82mm",2],
["ACE_microDAGR",2],
["ACE_MapTools",2]
]]
]
]]],
["MORTAR 60MM COMMANDO", createHashMapFromArray [
["className", "Box_NATO_WpsSpecial_F"],
["displayName", "Mortar 60mm Commando Supply Crate"],
["description", "A crate containing COMMANDO 60mm mortar shells and some STANAGs."],
["icon", "\A3\ui_f\data\igui\cfg\simpleTasks\types\scout_ca.paa"],
["items", createHashMapFromArray [
["backpacks", []],
["weapons", []],
["magazines", [
["twc_2inch_he_1rnd",70],
["twc_2inch_smoke_1rnd",15],
["twc_2inch_illum_1rnd",15],
["Tier1_30Rnd_556x45_Mk318Mod0_EMag",20]
]],
["items", []]
]
]]]
];

View File

@@ -1,18 +1,19 @@
/*
* Author: Hizumi & IndigoFox
*
* Create Mortar resupply box for the 17th Battalion
* Create Mortar resupply box for the 17th Battalion. Primarily called from milsim_fnc_addZenModules
*
* Arguments:
* 0: Vehicle - <OBJECT>
* 1: Position - <ARRAY>
* 1: Type - <STRING>
* 2: Position - <ARRAY>
*
* Return Value:
* Function executed <BOOL>
*
* Example:
* [box] call milsim_fnc_createBox; // create mortar ammo box via init line of editor object
* [objNull, pos] call milsim_fnc_createBox; // create mortar ammo box via zeus module
* [box, "AmmoSquad"] call milsim_fnc_createBox; // create mortar ammo box via init line of editor object
* [objNull, "AmmoHeavy", pos] call milsim_fnc_createBox; // create mortar ammo box via zeus module
*
* Public: Yes
*
@@ -34,68 +35,133 @@ params [
["_pos", [0,0,0], [[]], 3]
];
if (isNil "milsim_resupply_crateDefinitions") exitWith {
format["Resupply Boxes: milsim_resupply_crateDefinitions is not defined, possibly a bad edit?"] remoteExec ["systemChat", 0];
false;
// get defs class
private _supplyCratesCfg = call milsim_resupply_fnc_getSupplyCratesCfg;
if (!isClass _supplyCratesCfg) exitWith {
["Resupply Boxes: Failed to load crate definitions, possibly a bad edit?"] call BIS_fnc_error;
objNull;
};
// get the subclass names
private _boxTypesAvailable = _supplyCratesCfg call BIS_fnc_getCfgSubClasses;
// if no type is provided, show the available types
if (_type isEqualTo "") exitWith {
format["Resupply Boxes: [_boxObject, _type, _pos] call milsim_fnc_createBox"] remoteExec ["systemChat", 0];
format["Please use one of the following types for _type:"] remoteExec ["systemChat", 0];
format["%1", (keys milsim_resupply_crateDefinitions)] remoteExec ["systemChat", 0];
false;
[
"%1 | %2 %3",
"Resupply Boxes: [_boxObject, _type, _pos] call milsim_fnc_createBox",
"No type provided. Please use one of the following types for _type:",
_boxTypesAvailable joinString ", "
] call BIS_fnc_error;
objNull;
};
private _boxData = milsim_resupply_crateDefinitions getOrDefault [_type, createHashMap];
if (count _boxData isEqualTo 0) exitWith {
format["Resupply Boxes: [_boxObject, _type, _pos] call milsim_fnc_createBox"] remoteExec ["systemChat", 0];
format["%1 is not a valid type for _type", _type] remoteExec ["systemChat", 0];
format["Please use one of the following types for _type:"] remoteExec ["systemChat", 0];
format["%1", (keys milsim_resupply_crateDefinitions)] remoteExec ["systemChat", 0];
false;
//////////////////////////////////////////////////////////////////////////
// get the box definition class
//////////////////////////////////////////////////////////////////////////
private _boxDef = (_supplyCratesCfg >> _type);
// validate it exists
if (!isClass _boxDef) exitWith {
[
"%1 | %2 %3",
"Resupply Boxes: [_boxObject, _type, _pos] call milsim_fnc_createBox",
"Invalid type provided. Please use one of the following types for _type:",
_boxTypesAvailable joinString ", "
] call BIS_fnc_error;
objNull;
};
private _boxItems = _boxData getOrDefault ["items", createHashMap];
//////////////////////////////////////////////////////////////////////////
// Create box if one wasn't provided in parameters
//////////////////////////////////////////////////////////////////////////
if (isNull _box) then {
_box = (_boxData get "className") createVehicle _pos;
private _neededBoxType = getText(_boxDef >> "boxClass");
if (_neededBoxType isEqualTo "") exitWith {
[
"Resupply Boxes: Failed to create box. No boxClass defined in the box definition."
] call BIS_fnc_error;
objNull;
};
_box = _neededBoxType createVehicle _pos;
};
//////////////////////////////////////////////////////////////////////////
// Clear box
//////////////////////////////////////////////////////////////////////////
clearBackpackCargoGlobal _box;
clearItemCargoGlobal _box;
clearMagazineCargoGlobal _box;
clearWeaponCargoGlobal _box;
//////////////////////////////////////////////////////////////////////////
// Get [item, quantity] arrays from definition
//////////////////////////////////////////////////////////////////////////
private _backpacks = ([_boxDef >> "backpacks"] call BIS_fnc_getCfgDataArray);
if (isNil "_backpacks") exitWith {
[
"Resupply Boxes: Failed to create box. No backpacks defined in the box definition."
] call BIS_fnc_error;
objNull;
};
private _weapons = ([_boxDef >> "weapons"] call BIS_fnc_getCfgDataArray);
if (isNil "_weapons") exitWith {
[
"Resupply Boxes: Failed to create box. No weapons defined in the box definition."
] call BIS_fnc_error;
objNull;
};
private _magazines = ([_boxDef >> "magazines"] call BIS_fnc_getCfgDataArray);
if (isNil "_magazines") exitWith {
[
"Resupply Boxes: Failed to create box. No magazines defined in the box definition."
] call BIS_fnc_error;
objNull;
};
private _items = ([_boxDef >> "items"] call BIS_fnc_getCfgDataArray);
if (isNil "_items") exitWith {
[
"Resupply Boxes: Failed to create box. No items defined in the box definition."
] call BIS_fnc_error;
objNull;
};
//////////////////////////////////////////////////////////////////////////
// Add stuff to box
//////////////////////////////////////////////////////////////////////////
{
_x params ["_class", "_qty"];
_box addBackpackCargoGlobal [_class, _qty]
} foreach (_boxItems getOrDefault ["backpacks", []]);
} foreach _backpacks;
{
_x params ["_class", "_qty"];
_box addItemCargoGlobal [_class, _qty]
} foreach (_boxItems getOrDefault ["items", []]);
} foreach _items;
{
_x params ["_class", "_qty"];
_box addMagazineCargoGlobal [_class, _qty]
} foreach (_boxItems getOrDefault ["magazines", []]);
} foreach _magazines;
{
_x params ["_class", "_qty"];
_box addWeaponCargoGlobal [_class, _qty]
} foreach (_boxItems getOrDefault ["weapons", []]);
} foreach _weapons;
//////////////////////////////////////////////////////////////////////////
// Adjust ACE settings
//////////////////////////////////////////////////////////////////////////
// set box size
[_box,1] call ace_cargo_fnc_setSize;
// ignore weight restrictions for carry/drag
_box setVariable ["ace_ignoreWeightCarry", true, true];
// Return the box
_box;

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@@ -0,0 +1 @@
(missionConfigFile >> "SupplyCrates");